Player Matchup

Medusa
Medusa
Cobra99654
Medusa
Level 6
God Stats
6W - 7L
1,419 SR
Queue Stats
6W - 9L
1,266 Elo+
Party 3
Cthulhu
Cthulhu
KerenskyWolf
Cthulhu
Level 69
God Stats
4W - 1L
1,611 SR
Queue Stats
178W - 170L
1,458 Elo+
Party 3
Ra
Ra
Owllz
Ra
Level 22
God Stats
4W - 3L
1,653 SR
Queue Stats
50W - 28L
1,576 Elo+
Party 2
Thor
Thor
RhythmQ
Thor
Level 29
God Stats
13W - 5L
1,915 SR
Queue Stats
38W - 15L
1,711 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Squishyexpert
Ah Muzen Cab
Level 13
God Stats
22W - 5L
1,827 SR
Queue Stats
31W - 14L
1,614 Elo+
Party 2
Team Averages
Level 28
1,685 SR
1,525 Elo+

VS

Team Averages
Level 34
1,629 SR
1,601 Elo+
Ao Kuang
Ao Kuang
Always Saucie
Ao Kuang
Level 124
God Stats
1W - 4L
1,596 SR
Queue Stats
83W - 74L
1,519 Elo+
Party 4
Kukulkan
Kukulkan
Antpoisen
Kukulkan
Level 3
God Stats
3W - 2L
1,888 SR
Queue Stats
3W - 2L
1,846 Elo+
Party 1
Izanami
Izanami
Isaiah21101991
Izanami
Level 7
God Stats
7W - 6L
1,662 SR
Queue Stats
19W - 39L
1,446 Elo+
Party 4
Gilgamesh
Gilgamesh
LumaLuminous
Gilgamesh
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,350 Elo+
Solo
Cliodhna
Cliodhna
UUwUU
Cliodhna
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cobra99654
Medusa
16
1 / 0 / 5
9,003
900
1,959
6,824
6,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
KerenskyWolf
Cthulhu
17
2 / 0 / 13
9,936
994
4,691
7,280
9,394
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
18
5 / 6 / 28
11,660
1,166
17,721
10,097
4,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
RhythmQ
Thor
20
34 / 3 / 15
16,661
1,666
46,966
12,268
8,340
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
Squishyexpert
Ah Muzen Cab
20
14 / 3 / 26
13,039
1,304
21,271
11,037
4,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

217

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Always Saucie
Ao Kuang
17
7 / 10 / 3
11,814
1,181
8,796
20,732
5,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Antpoisen
Kukulkan
17
3 / 13 / 6
10,381
1,038
9,616
17,577
3,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 14 / 9
10,157
1,016
9,785
21,558
5,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilgamesh
LumaLuminous
Gilgamesh
17
1 / 8 / 5
10,406
1,041
7,248
21,062
15,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
UUwUU
Cliodhna
17
1 / 11 / 6
9,704
970
6,945
18,400
4,756
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
41
56
Kills
12
12
Deaths
56
87
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Always Saucie
Ao Kuang
7
10
3
0.85
L
Kukulkan
Antpoisen
Kukulkan
3
13
6
0.46
W
Medusa
Cobra99654
Medusa
1
0
5
3.5
L
0
14
9
0.32
W
Cthulhu
KerenskyWolf
Cthulhu
2
0
13
8.5
L
Gilgamesh
LumaLuminous
Gilgamesh
1
8
5
0.44
W
Ra
5
6
28
3.17
W
Thor
RhythmQ
Thor
34
3
15
13.83
W
Ah Muzen Cab
Squishyexpert
Ah Muzen Cab
14
3
26
9
L
Cliodhna
UUwUU
Cliodhna
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,608
Damage
42,390
47,506
Taken
99,329
33,575
Mitigated
34,836
3,717
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Always Saucie
Ao Kuang
8,796
2,085
0
1,384
20,732
5,253
0
4,762
15,970
19,809
0
L
Kukulkan
Antpoisen
Kukulkan
9,616
1,503
0
190
17,577
3,884
0
1,421
16,156
25,517
0
W
Medusa
Cobra99654
Medusa
1,959
410
0
0
6,824
6,898
0
2,761
4,063
0
8,729
L
9,785
6,211
0
484
21,558
5,779
0
6,117
15,441
0
52,514
W
Cthulhu
KerenskyWolf
Cthulhu
4,691
0
0
0
7,280
9,394
0
2,008
5,272
22,937
0
L
Gilgamesh
LumaLuminous
Gilgamesh
7,248
1,321
1,156
1,637
21,062
15,164
0
5,534
15,528
2,581
19,396
W
Ra
17,721
2,706
630
787
10,097
4,246
0
5,154
4,943
36,982
0
W
Thor
RhythmQ
Thor
46,966
14,068
0
1,032
12,268
8,340
0
3,434
8,834
0
68,726
W
Ah Muzen Cab
Squishyexpert
Ah Muzen Cab
21,271
12,111
0
1,268
11,037
4,697
0
5,568
5,469
0
36,640
L
Cliodhna
UUwUU
Cliodhna
6,945
595
0
90
18,400
4,756
0
4,578
13,822
0
22,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,299
Gold Earned
52,462
187
Minions Killed
207
7
Camps Cleared
4
876,197
Distance Traveled
930,332
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,814
1,181
14
1
1
185,455
0
L
Kukulkan
10,381
1,038
30
3
1
167,897
0
W
Medusa
9,003
900
13
1
0
192,537
0
L
Izanami
10,157
1,016
99
10
0
175,130
0
W
Cthulhu
9,936
994
46
5
0
195,366
0
L
Gilgamesh
10,406
1,041
32
3
0
216,965
0
W
Ra
11,660
1,166
48
5
0
144,895
1
W
Thor
16,661
1,666
51
5
5
160,612
3
W
Ah Muzen Cab
13,039
1,304
29
3
2
182,787
0
L
Cliodhna
9,704
970
32
3
2
184,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role