Player Matchup

Thanatos
Thanatos
FullofJuice
Thanatos
Level 68
God Stats
22W - 7L
1,868 SR
Queue Stats
650W - 177L
1,832 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FullofVodka
Ah Muzen Cab
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 52L
1,854 Elo+
Party 1
Ymir
Ymir
GalaticBlunder
Ymir
Level 63
God Stats
20W - 6L
1,739 SR
Queue Stats
460W - 192L
1,816 Elo+
Party 1
Neith
Neith
JimmylegsLarry
Neith
Level 16
God Stats
16W - 6L
1,817 SR
Queue Stats
62W - 27L
1,687 Elo+
Party 1
Nox
Nox
PinkHairFetish
Nox
Level 160
God Stats
1W - 0L
1,277 SR
Queue Stats
56W - 43L
1,628 Elo+
Party 1
Team Averages
Level 70
1,640 SR
1,763 Elo+

VS

Team Averages
Level 82
1,439 SR
1,391 Elo+
Hercules
Hercules
AhmaadLols
Hercules
Level 85
God Stats
0W - 3L
1,410 SR
Queue Stats
4W - 11L
1,339 Elo+
Party 2
Neith
Neith
Dvdrivn
Neith
Level 63
God Stats
1W - 7L
1,267 SR
Queue Stats
6W - 17L
1,284 Elo+
Party 2
Sol
Sol
KinnyMane
Sol
Level 23
God Stats
8W - 5L
1,555 SR
Queue Stats
123W - 139L
1,459 Elo+
Party 2
Athena
Athena
Two22sInMyShoes
Athena
Level 108
God Stats
4W - 2L
1,464 SR
Queue Stats
93W - 97L
1,404 Elo+
Party 2
Ao Kuang
Ao Kuang
dynamicrevenge
Ao Kuang
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 107L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FullofJuice
Thanatos
9
6 / 3 / 0
6,360
578
9,286
9,290
2,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
FullofVodka
Ah Muzen Cab
13
5 / 0 / 0
7,623
693
7,639
5,763
2,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 0 / 4
6,021
547
2,631
5,998
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 0
6,269
570
1,810
3,403
879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 1 / 1
7,645
695
4,371
3,795
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AhmaadLols
Hercules
7
0 / 3 / 3
5,100
464
2,166
8,826
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Dvdrivn
Neith
8
3 / 3 / 0
5,560
505
2,953
6,374
823
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 3 / 0
5,979
544
2,046
8,018
2,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 0
4,835
440
2,372
7,023
6,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ao Kuang
9
0 / 3 / 1
5,352
487
3,065
7,245
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
16
Kills
4
4
Deaths
16
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
AhmaadLols
Hercules
0
3
3
0.5
L
Neith
Dvdrivn
Neith
3
3
0
1
W
Thanatos
FullofJuice
Thanatos
6
3
0
2
W
Ah Muzen Cab
FullofVodka
Ah Muzen Cab
5
0
0
5
W
1
0
4
3
W
2
0
0
2
L
1
3
0
0.33
W
2
1
1
2.5
L
0
4
0
0
L
Ao Kuang
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
12,602
28,249
Taken
37,486
8,943
Mitigated
17,417
14,399
Healing
10,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AhmaadLols
Hercules
2,166
758
84
2,310
8,826
4,034
40
1,013
7,773
0
7,343
L
Neith
Dvdrivn
Neith
2,953
1,474
0
914
6,374
823
180
0
6,374
0
20,367
W
Thanatos
FullofJuice
Thanatos
9,286
3,928
0
6,834
9,290
2,416
0
785
8,505
0
28,192
W
Ah Muzen Cab
FullofVodka
Ah Muzen Cab
7,639
3,438
0
3,231
5,763
2,029
160
2,864
2,899
0
52,313
W
2,631
774
0
2,322
5,998
2,207
0
1,556
4,442
24,412
0
W
1,810
675
0
1,636
3,403
879
382
0
3,403
0
33,221
L
2,046
789
0
3,161
8,018
2,799
0
4,506
3,272
27,422
4,203
W
4,371
304
0
376
3,795
1,412
140
1,676
2,119
49,044
0
L
2,372
579
0
1,250
7,023
6,890
0
366
6,657
21,036
0
L
Ao Kuang
3,065
788
0
2,750
7,245
2,871
0
805
6,408
25,116
7,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
26,826
384
Minions Killed
254
0
Camps Cleared
0
1,093,490
Distance Traveled
1,052,028
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,100
464
7
1
0
222,668
4
L
Neith
5,560
505
49
4
0
192,879
3
W
Thanatos
6,360
578
45
4
0
222,118
2
W
Ah Muzen Cab
7,623
693
103
9
0
228,089
4
W
Ymir
6,021
547
55
5
0
227,900
5
W
Neith
6,269
570
72
7
0
209,525
3
L
Sol
5,979
544
75
7
0
190,700
0
W
Nox
7,645
695
109
10
0
205,858
1
L
Athena
4,835
440
49
4
0
231,250
4
L
Ao Kuang
5,352
487
74
7
0
214,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role