Player Matchup

Olorun
Olorun
Bossdavmay69
Olorun
Level 28
God Stats
8W - 3L
1,588 SR
Queue Stats
102W - 43L
1,694 Elo+
Party 1
Cliodhna
Cliodhna
DaDpressXpress
Cliodhna
Level 88
God Stats
7W - 1L
2,019 SR
Queue Stats
158W - 82L
1,714 Elo+
Party 1
Hun Batz
Hun Batz
DepressedShroom
Hun Batz
Level 100
God Stats
2W - 0L
1,897 SR
Queue Stats
495W - 349L
1,726 Elo+
Party 1
Team Averages
Level 72
1,835 SR
1,711 Elo+

VS

Team Averages
Level 42
1,510 SR
1,399 Elo+
Kali
Kali
Bmar405
Kali
Level 67
God Stats
14W - 18L
1,445 SR
Queue Stats
267W - 371L
1,286 Elo+
Solo
Tiamat
Tiamat
Mayomori
Tiamat
Level 29
God Stats
0W - 1L
1,458 SR
Queue Stats
21W - 21L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
SMT R1VALZ
Gilgamesh
Level 29
God Stats
9W - 6L
1,627 SR
Queue Stats
76W - 71L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
3 / 1 / 10
8,849
737
10,981
8,224
5,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
13
9 / 4 / 5
9,705
809
15,321
16,200
19,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
12
3 / 3 / 10
8,859
738
10,851
18,769
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Bmar405
Kali
11
1 / 7 / 6
8,212
684
4,831
17,554
7,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Mayomori
Tiamat
12
2 / 5 / 3
7,974
665
11,032
10,052
5,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
SMT R1VALZ
Gilgamesh
12
5 / 3 / 3
8,776
731
15,009
15,274
10,808
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
15
Kills
8
8
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
Bmar405
Kali
1
7
6
0.57
W
Olorun
3
1
10
8
W
Cliodhna
9
4
5
2.88
W
Hun Batz
3
3
10
2.67
L
Tiamat
Mayomori
Tiamat
2
5
3
0.7
L
Gilgamesh
SMT R1VALZ
Gilgamesh
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,153
Damage
30,872
43,193
Taken
42,880
35,633
Mitigated
23,799
14,091
Healing
7,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Bmar405
Kali
4,831
2,034
376
4,413
17,554
7,288
0
6,051
11,254
0
21,043
W
Olorun
10,981
5,891
1,253
3,745
8,224
5,790
1,175
1,955
6,137
25,042
0
W
Cliodhna
15,321
3,486
618
1,695
16,200
19,497
464
5,265
10,519
0
27,745
W
Hun Batz
10,851
2,420
828
5,952
18,769
10,346
945
7,029
11,364
0
29,668
L
Tiamat
Mayomori
Tiamat
11,032
950
0
1,303
10,052
5,703
0
1,232
8,615
23,988
0
L
Gilgamesh
SMT R1VALZ
Gilgamesh
15,009
3,257
0
1,328
15,274
10,808
0
4,566
10,155
7,338
26,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
24,962
109
Minions Killed
112
5
Camps Cleared
6
676,892
Distance Traveled
681,880
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,212
684
26
2
3
231,625
1
W
Olorun
8,849
737
30
3
0
210,712
1
W
Cliodhna
9,705
809
34
3
3
236,114
0
W
Hun Batz
8,859
738
45
4
2
230,066
4
L
Tiamat
7,974
665
33
3
1
209,163
5
L
Gilgamesh
8,776
731
53
4
2
241,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role