Player Matchup

Fafnir
Fafnir
Cmoney1330
Fafnir
Level 103
God Stats
6W - 5L
1,503 SR
Queue Stats
124W - 101L
1,580 Elo+
Party 1
Chang'e
Chang'e
DisplacedSeven
Chang'e
Level 82
God Stats
3W - 0L
1,908 SR
Queue Stats
142W - 98L
1,668 Elo+
Party 1
Pele
Pele
MilkBotCan
Pele
Level 87
God Stats
3W - 1L
1,709 SR
Queue Stats
554W - 494L
1,607 Elo+
Party 1
Sol
Sol
NapalmNoah5
Sol
Level 85
God Stats
2W - 1L
1,509 SR
Queue Stats
163W - 135L
1,602 Elo+
Party 1
Neith
Neith
PurplePeach1795
Neith
Level 157
God Stats
89W - 71L
1,633 SR
Queue Stats
317W - 307L
1,566 Elo+
Solo
Team Averages
Level 103
1,652 SR
1,604 Elo+

VS

Team Averages
Level 140
1,552 SR
1,564 Elo+
Geb
Geb
BigBootyWizard
Geb
Level 148
God Stats
37W - 38L
1,603 SR
Queue Stats
135W - 130L
1,569 Elo+
Party 3
Sol
Sol
DestroyRobo01
Sol
Level 158
God Stats
11W - 16L
1,644 SR
Queue Stats
199W - 193L
1,597 Elo+
Party 3
Agni
Agni
Ortizz_562
Agni
Level 140
God Stats
3W - 1L
1,585 SR
Queue Stats
170W - 157L
1,554 Elo+
Party 2
Kali
Kali
Viprrra
Kali
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,541 Elo+
Solo
Bellona
Bellona
rVega562
Bellona
Level 109
God Stats
7W - 8L
1,428 SR
Queue Stats
137W - 115L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cmoney1330
Fafnir
12
5 / 1 / 8
8,609
574
7,109
13,056
14,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 3 / 3
7,782
519
6,741
9,892
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 2 / 2
10,074
672
8,878
9,932
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 4 / 5
7,684
512
7,083
11,479
3,533
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 7
9,020
601
6,892
7,079
2,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,376
425
4,272
10,840
6,940
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 1
8,148
543
10,278
13,955
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 7 / 0
7,278
485
6,597
8,958
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
Viprrra
Kali
11
1 / 4 / 3
6,972
465
3,046
9,981
4,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
rVega562
Bellona
11
3 / 2 / 1
7,262
484
6,964
7,338
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
22
Kills
11
11
Deaths
23
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Fafnir
Cmoney1330
Fafnir
5
1
8
9
L
4
5
1
0.9
W
1
3
3
0.83
W
11
2
2
6
W
2
4
5
1.13
L
3
7
0
0.43
W
3
1
7
6.5
L
Kali
Viprrra
Kali
1
4
3
0.63
L
Bellona
rVega562
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,703
Damage
31,157
51,438
Taken
51,072
26,836
Mitigated
23,068
19,367
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,272
970
0
1,181
10,840
6,940
0
4,885
5,955
15,884
0
W
Fafnir
Cmoney1330
Fafnir
7,109
2,528
0
2,832
13,056
14,848
454
5,250
7,710
18,293
0
L
10,278
3,480
0
7,836
13,955
3,655
708
7,113
6,842
65,615
0
W
6,741
368
523
4,334
9,892
2,762
294
393
9,499
40,532
0
W
8,878
2,663
0
3,761
9,932
3,178
0
1,939
7,850
0
65,883
W
7,083
3,055
0
5,044
11,479
3,533
1,013
8,725
2,744
40,160
0
L
6,597
199
0
747
8,958
2,523
74
1,920
7,038
41,367
0
W
6,892
1,912
0
2,873
7,079
2,515
1,623
4,251
2,488
0
54,771
L
Kali
Viprrra
Kali
3,046
979
0
2,887
9,981
4,470
0
2,319
7,662
0
37,121
L
Bellona
rVega562
Bellona
6,964
1,390
0
1,017
7,338
5,480
0
4,696
2,642
0
34,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,169
Gold Earned
36,036
417
Minions Killed
364
0
Camps Cleared
0
1,449,670
Distance Traveled
1,283,523
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,376
425
27
2
0
267,519
2
W
Fafnir
8,609
574
16
1
0
303,009
3
L
Sol
8,148
543
114
8
0
238,928
2
W
Chang'e
7,782
519
91
6
0
290,897
2
W
Pele
10,074
672
115
8
0
344,115
5
W
Sol
7,684
512
80
5
0
240,812
4
L
Agni
7,278
485
80
5
0
258,369
3
W
Neith
9,020
601
115
8
0
270,837
6
L
Kali
6,972
465
70
5
0
256,874
2
L
Bellona
7,262
484
73
5
0
261,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role