Player Matchup

Zeus
Zeus
By_ruboWarrior
Zeus
Level 67
God Stats
23W - 37L
1,515 SR
Queue Stats
437W - 627L
1,336 Elo+
Party 1
Cabrakan
Cabrakan
Sixul_WarWolf
Cabrakan
Level 22
God Stats
3W - 3L
1,551 SR
Queue Stats
17W - 27L
1,260 Elo+
Solo
Tsukuyomi
Tsukuyomi
TxC lAGEl
Tsukuyomi
Level 27
God Stats
24W - 29L
1,357 SR
Queue Stats
321W - 455L
1,363 Elo+
Party 1
Team Averages
Level 39
1,474 SR
1,319 Elo+

VS

Team Averages
Level 59
1,504 SR
1,402 Elo+
Kukulkan
Kukulkan
CWSChamps21
Kukulkan
Level 27
God Stats
3W - 0L
1,296 SR
Queue Stats
41W - 33L
1,464 Elo+
Party 2
Hun Batz
Hun Batz
McJoeJoeJoe
Hun Batz
Level 144
God Stats
1W - 0L
1,715 SR
Queue Stats
69W - 67L
1,487 Elo+
Party 2
Chaac
Chaac
Smackler11
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,256 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 7
12,838
642
13,066
15,861
4,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Sixul_WarWolf
Cabrakan
15
7 / 5 / 3
13,052
653
8,935
19,742
23,269
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TxC lAGEl
Tsukuyomi
16
3 / 8 / 6
12,495
625
12,126
17,869
7,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CWSChamps21
Kukulkan
17
4 / 4 / 11
12,966
648
11,613
9,884
3,961
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hun Batz
McJoeJoeJoe
Hun Batz
19
14 / 6 / 6
15,044
752
23,783
18,044
7,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
18
4 / 3 / 16
13,186
659
10,641
21,510
25,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
13
Kills
22
22
Deaths
13
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
W
Kukulkan
CWSChamps21
Kukulkan
4
4
11
2.38
W
Hun Batz
McJoeJoeJoe
Hun Batz
14
6
6
2.83
L
Cabrakan
Sixul_WarWolf
Cabrakan
7
5
3
1.7
W
Chaac
4
3
16
4
L
Tsukuyomi
TxC lAGEl
Tsukuyomi
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,127
Damage
46,037
53,472
Taken
49,438
35,653
Mitigated
36,919
3,912
Healing
15,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,066
702
629
917
15,861
4,908
0
3,614
11,826
46,086
0
W
Kukulkan
CWSChamps21
Kukulkan
11,613
487
0
834
9,884
3,961
735
6,435
3,449
62,871
0
W
Hun Batz
McJoeJoeJoe
Hun Batz
23,783
6,066
0
6,882
18,044
7,403
1,716
9,010
9,034
0
64,758
L
Cabrakan
Sixul_WarWolf
Cabrakan
8,935
812
425
1,150
19,742
23,269
0
5,825
13,465
18,933
0
W
Chaac
10,641
920
287
7,839
21,510
25,555
80
7,043
14,467
0
25,194
L
Tsukuyomi
TxC lAGEl
Tsukuyomi
12,126
2,514
0
791
17,869
7,476
0
2,489
14,946
0
43,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,385
Gold Earned
41,196
175
Minions Killed
224
4
Camps Cleared
9
947,276
Distance Traveled
1,077,173
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,838
642
86
4
1
279,418
0
W
Kukulkan
12,966
648
124
6
4
307,676
1
W
Hun Batz
15,044
752
70
4
5
364,039
4
L
Cabrakan
13,052
653
20
1
0
332,501
4
W
Chaac
13,186
659
30
2
0
405,458
4
L
Tsukuyomi
12,495
625
69
3
3
335,357
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role