Player Matchup

Persephone
Persephone
G0thG1rl
Persephone
Level 131
God Stats
4W - 3L
1,831 SR
Queue Stats
89W - 85L
1,571 Elo+
Party 1
Eset
Eset
Harley_Quinn64_-
Eset
Level 149
God Stats
4W - 2L
1,642 SR
Queue Stats
68W - 80L
1,358 Elo+
Solo
Cernunnos
Cernunnos
Keltosh
Cernunnos
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 131L
1,441 Elo+
Solo
Guan Yu
Guan Yu
NNyctoPhiliaa
Guan Yu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,576 Elo+
Party 1
Zeus
Zeus
nikos08
Zeus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,405 Elo+
Solo
Team Averages
Level 138
1,595 SR
1,470 Elo+

VS

Team Averages
Level 109
1,411 SR
1,474 Elo+
Raijin
Raijin
 
Raijin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Norsken
Janus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 37L
1,490 Elo+
Solo
Nemesis
Nemesis
SmokyWoIf
Nemesis
Level 105
God Stats
1W - 2L
1,268 SR
Queue Stats
476W - 453L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
infinitys90
Morgan Le Fay
Level 147
God Stats
3W - 3L
1,286 SR
Queue Stats
368W - 377L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
G0thG1rl
Persephone
20
6 / 2 / 18
12,981
811
27,493
10,680
5,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 4 / 14
12,164
760
8,746
15,137
6,723
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Keltosh
Cernunnos
17
2 / 7 / 9
10,747
672
12,474
15,630
6,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
19
4 / 4 / 19
11,387
712
11,072
22,982
33,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
nikos08
Zeus
20
10 / 4 / 10
12,370
773
28,368
12,591
5,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
4 / 6 / 8
10,932
683
15,751
15,692
5,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
18
2 / 5 / 11
10,042
628
6,406
27,423
32,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Norsken
Janus
20
7 / 6 / 10
12,554
785
17,127
18,584
8,313
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
SmokyWoIf
Nemesis
15
1 / 8 / 8
9,194
575
6,451
14,994
8,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
infinitys90
Morgan Le Fay
19
6 / 4 / 8
11,285
705
14,827
16,782
6,470
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
65
29
Kills
20
21
Deaths
29
70
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
6
8
1.33
L
Horus
 
Horus
2
5
11
1.5
W
Persephone
G0thG1rl
Persephone
6
2
18
7.5
W
7
4
14
3.5
W
Cernunnos
Keltosh
Cernunnos
2
7
9
0.93
W
Guan Yu
4
4
19
3.38
L
Janus
Norsken
Janus
7
6
10
2
L
Nemesis
SmokyWoIf
Nemesis
1
8
8
0.63
L
Morgan Le Fay
infinitys90
Morgan Le Fay
6
4
8
2.5
W
Zeus
nikos08
Zeus
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,153
Damage
60,562
77,020
Taken
93,475
57,439
Mitigated
60,568
33,004
Healing
30,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
15,751
514
1,153
2,057
15,692
5,198
715
11,641
4,051
36,928
0
L
Horus
 
Horus
6,406
3,178
9,105
9,681
27,423
32,471
225
19,434
7,989
0
10,835
W
Persephone
G0thG1rl
Persephone
27,493
1,349
843
1,386
10,680
5,512
1,650
7,087
3,493
60,611
0
W
8,746
865
3,524
2,548
15,137
6,723
997
10,184
4,775
23,887
0
W
Cernunnos
Keltosh
Cernunnos
12,474
3,889
652
1,867
15,630
6,583
93
8,974
6,578
0
27,901
W
Guan Yu
11,072
1,027
11,778
8,828
22,982
33,006
312
12,086
10,596
585
14,079
L
Janus
Norsken
Janus
17,127
573
736
2,272
18,584
8,313
303
10,875
7,709
30,873
0
L
Nemesis
SmokyWoIf
Nemesis
6,451
561
146
1,173
14,994
8,116
28
9,721
5,273
0
7,502
L
Morgan Le Fay
infinitys90
Morgan Le Fay
14,827
870
1,069
2,809
16,782
6,470
0
13,376
3,406
44,143
0
W
Zeus
nikos08
Zeus
28,368
2,185
1,015
563
12,591
5,615
1,352
8,626
3,873
43,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,649
Gold Earned
54,007
190
Minions Killed
154
0
Camps Cleared
0
1,384,837
Distance Traveled
1,322,971
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,932
683
61
4
0
262,293
0
L
Horus
10,042
628
4
0
0
291,362
0
W
Persephone
12,981
811
65
4
0
312,769
0
W
Eset
12,164
760
38
2
0
293,632
0
W
Cernunnos
10,747
672
41
3
0
284,532
2
W
Guan Yu
11,387
712
6
0
0
241,459
1
L
Janus
12,554
785
44
3
0
259,593
0
L
Nemesis
9,194
575
1
0
0
231,732
0
L
Morgan Le Fay
11,285
705
44
3
0
277,991
5
W
Zeus
12,370
773
40
3
0
252,445
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role