Player Matchup

Neith
Neith
FluffyKnight510
Neith
Level 88
God Stats
1W - 2L
1,533 SR
Queue Stats
37W - 47L
1,505 Elo+
Party 2
Janus
Janus
Fwutters
Janus
Level 119
God Stats
2W - 7L
1,181 SR
Queue Stats
57W - 79L
1,539 Elo+
Party 2
Hades
Hades
MemeFraiche12
Hades
Level 142
God Stats
2W - 1L
1,812 SR
Queue Stats
130W - 134L
1,580 Elo+
Party 2
Sobek
Sobek
ParticleDragon
Sobek
Level 49
God Stats
6W - 3L
1,805 SR
Queue Stats
93W - 85L
1,579 Elo+
Party 2
Loki
Loki
TomFoolery22
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,514 Elo+
Party 2
Team Averages
Level 83
1,566 SR
1,543 Elo+

VS

Team Averages
Level 49
1,620 SR
1,546 Elo+
Hades
Hades
Excon111
Hades
Level 49
God Stats
58W - 39L
1,653 SR
Queue Stats
406W - 400L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
JustGirthy
Sun Wukong
Level 37
God Stats
4W - 2L
1,364 SR
Queue Stats
45W - 49L
1,499 Elo+
Solo
Chronos
Chronos
MyBalls47
Chronos
Level 62
God Stats
15W - 10L
1,676 SR
Queue Stats
489W - 440L
1,569 Elo+
Party 1
Danzaburou
Danzaburou
ODuinn35
Danzaburou
Level 46
God Stats
13W - 8L
1,631 SR
Queue Stats
375W - 336L
1,561 Elo+
Party 1
Terra
Terra
leofig
Terra
Level 49
God Stats
8W - 5L
1,774 SR
Queue Stats
281W - 232L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
9,968
453
13,065
15,392
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Fwutters
Janus
16
3 / 5 / 2
10,320
469
11,473
11,291
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 7 / 1
10,913
496
17,182
28,024
16,146
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
3 / 6 / 6
9,791
445
10,255
26,288
36,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 5 / 5
10,168
462
5,376
18,538
7,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Excon111
Hades
20
7 / 2 / 11
13,220
601
22,816
20,577
14,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
JustGirthy
Sun Wukong
18
3 / 3 / 11
11,185
508
13,878
18,649
8,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
MyBalls47
Chronos
19
9 / 5 / 9
12,837
584
18,678
18,310
13,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ODuinn35
Danzaburou
16
6 / 5 / 5
11,195
509
12,032
13,635
4,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Terra
leofig
Terra
16
3 / 1 / 17
11,136
506
10,527
22,245
28,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
16
Kills
28
28
Deaths
16
22
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hades
Excon111
Hades
7
2
11
6.25
L
2
5
8
1.2
L
Janus
Fwutters
Janus
3
5
2
0.8
W
Sun Wukong
JustGirthy
Sun Wukong
3
3
11
2.83
L
7
7
1
1.07
W
Chronos
MyBalls47
Chronos
9
5
9
2.7
W
Danzaburou
ODuinn35
Danzaburou
6
5
5
1.7
L
3
6
6
1
L
1
5
5
0.7
W
Terra
leofig
Terra
3
1
17
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,351
Damage
77,931
99,533
Taken
93,416
69,564
Mitigated
70,241
27,934
Healing
36,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Excon111
Hades
22,816
2,686
2,830
8,413
20,577
14,047
1,022
9,231
11,042
110,305
0
L
13,065
5,397
0
4,669
15,392
5,580
1,058
7,959
7,433
0
69,567
L
Janus
Fwutters
Janus
11,473
600
0
695
11,291
3,864
391
7,020
4,271
66,509
0
W
Sun Wukong
JustGirthy
Sun Wukong
13,878
3,104
0
7,224
18,649
8,990
484
7,186
11,325
0
79,310
L
17,182
892
600
9,643
28,024
16,146
490
14,337
13,687
70,716
0
W
Chronos
MyBalls47
Chronos
18,678
7,144
0
6,929
18,310
13,643
2,800
9,197
9,073
71,111
8,993
W
Danzaburou
ODuinn35
Danzaburou
12,032
6,024
0
3,613
13,635
4,571
830
5,489
8,110
0
70,000
L
10,255
545
0
5,762
26,288
36,590
208
13,703
12,585
24,861
0
L
5,376
1,560
0
6,565
18,538
7,384
0
6,894
11,644
0
73,409
W
Terra
leofig
Terra
10,527
1,774
2,189
5,363
22,245
28,990
83
7,226
14,771
27,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,160
Gold Earned
59,573
569
Minions Killed
546
0
Camps Cleared
0
1,986,283
Distance Traveled
2,112,207
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,220
601
184
8
0
411,150
1
L
Neith
9,968
453
117
5
0
374,186
4
L
Janus
10,320
469
155
7
0
425,771
6
W
Sun Wukong
11,185
508
111
5
0
443,133
5
L
Hades
10,913
496
142
6
0
344,797
1
W
Chronos
12,837
584
118
5
0
400,887
3
W
Danzaburou
11,195
509
107
5
0
388,214
2
L
Sobek
9,791
445
30
1
0
415,852
9
L
Loki
10,168
462
125
6
0
425,677
0
W
Terra
11,136
506
26
1
0
468,823
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role