Player Matchup

Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
DeadBreezy
Cabrakan
Level 107
God Stats
3W - 0L
1,882 SR
Queue Stats
233W - 166L
1,667 Elo+
Party 1
Gilgamesh
Gilgamesh
fanoftheworld
Gilgamesh
Level 99
God Stats
34W - 13L
1,829 SR
Queue Stats
262W - 182L
1,693 Elo+
Party 1
Team Averages
Level 116
1,737 SR
1,620 Elo+

VS

Team Averages
Level 84
1,503 SR
1,485 Elo+
Odin
Odin
Albiert
Odin
Level 62
God Stats
22W - 32L
1,579 SR
Queue Stats
147W - 208L
1,512 Elo+
Solo
Nox
Nox
Dungeon0Guild
Nox
Level 34
God Stats
5W - 11L
1,429 SR
Queue Stats
11W - 23L
1,324 Elo+
Solo
Cliodhna
Cliodhna
Sokrum
Cliodhna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 110L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 1 / 11
7,998
889
11,097
4,601
1,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
DeadBreezy
Cabrakan
11
4 / 2 / 10
8,149
905
4,815
7,634
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilgamesh
fanoftheworld
Gilgamesh
13
8 / 0 / 8
8,468
941
8,462
8,974
5,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Albiert
Odin
9
1 / 5 / 2
5,987
665
4,821
9,573
4,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 6 / 1
6,065
674
2,801
8,867
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Sokrum
Cliodhna
9
1 / 6 / 2
6,407
712
4,969
8,969
2,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
17
Kills
3
3
Deaths
17
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
11
10.5
L
Odin
Albiert
Odin
1
5
2
0.4
W
Cabrakan
DeadBreezy
Cabrakan
4
2
10
4.5
L
1
6
1
0.25
L
Cliodhna
Sokrum
Cliodhna
1
6
2
0.33
W
Gilgamesh
fanoftheworld
Gilgamesh
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
12,591
21,209
Taken
27,409
14,816
Mitigated
10,720
7,741
Healing
2,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,097
3,533
0
2,584
4,601
1,682
1,524
398
3,997
36,293
2,768
L
Odin
Albiert
Odin
4,821
1,026
0
1,628
9,573
4,558
0
6,266
3,181
0
14,378
W
Cabrakan
DeadBreezy
Cabrakan
4,815
671
0
2,403
7,634
8,077
546
1,052
6,347
12,531
0
L
2,801
608
0
0
8,867
3,247
0
4,514
4,042
21,630
0
L
Cliodhna
Sokrum
Cliodhna
4,969
359
0
839
8,969
2,915
0
4,749
4,009
0
9,392
W
Gilgamesh
fanoftheworld
Gilgamesh
8,462
2,767
0
2,754
8,974
5,057
755
1,835
6,905
0
26,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,615
Gold Earned
18,459
106
Minions Killed
76
6
Camps Cleared
3
533,343
Distance Traveled
464,879
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,998
889
57
6
1
179,924
3
L
Odin
5,987
665
14
2
3
163,117
3
W
Cabrakan
8,149
905
14
2
1
151,568
1
L
Nox
6,065
674
48
5
0
145,903
1
L
Cliodhna
6,407
712
14
2
0
155,859
1
W
Gilgamesh
8,468
941
35
4
4
201,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role