Player Matchup

Gilgamesh
Gilgamesh
Clap-tiste
Gilgamesh
Level 70
God Stats
27W - 30L
1,656 SR
Queue Stats
641W - 618L
1,572 Elo+
Party 1
Neith
Neith
HeraMIDD
Neith
Level 34
God Stats
13W - 12L
1,791 SR
Queue Stats
359W - 262L
1,655 Elo+
Solo
Vulcan
Vulcan
Yahshua241
Vulcan
Level 129
God Stats
3W - 3L
1,654 SR
Queue Stats
149W - 176L
1,493 Elo+
Solo
Terra
Terra
aerkiger
Terra
Level 107
God Stats
3W - 9L
1,507 SR
Queue Stats
824W - 815L
1,552 Elo+
Party 1
Chaac
Chaac
jeremyw0331
Chaac
Level 107
God Stats
4W - 10L
1,434 SR
Queue Stats
539W - 558L
1,531 Elo+
Party 1
Team Averages
Level 89
1,608 SR
1,561 Elo+

VS

Team Averages
Level 94
1,409 SR
1,503 Elo+
Morgan Le Fay
Morgan Le Fay
Domrax
Morgan Le Fay
Level 125
God Stats
3W - 3L
1,382 SR
Queue Stats
176W - 141L
1,501 Elo+
Party 2
Apollo
Apollo
Kromai
Apollo
Level 127
God Stats
1W - 1L
1,306 SR
Queue Stats
163W - 125L
1,499 Elo+
Party 2
Sylvanus
Sylvanus
The Love Docta4
Sylvanus
Level 65
God Stats
2W - 1L
1,344 SR
Queue Stats
31W - 38L
1,447 Elo+
Solo
Rama
Rama
YungxSosa420
Rama
Level 31
God Stats
1W - 5L
1,500 SR
Queue Stats
143W - 140L
1,565 Elo+
Solo
Fafnir
Fafnir
wayofthegate
Fafnir
Level 123
God Stats
14W - 14L
1,513 SR
Queue Stats
217W - 220L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clap-tiste
Gilgamesh
20
4 / 5 / 4
15,015
455
15,259
25,007
16,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
HeraMIDD
Neith
20
5 / 6 / 3
15,951
483
20,904
24,955
10,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
Yahshua241
Vulcan
20
5 / 7 / 2
14,677
445
26,960
23,899
11,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Terra
aerkiger
Terra
18
1 / 6 / 4
12,553
380
7,410
32,039
49,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
1 / 0 / 7
14,772
448
18,627
28,961
58,064
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Domrax
Morgan Le Fay
20
2 / 4 / 11
17,621
534
21,349
24,682
12,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
Kromai
Apollo
20
8 / 2 / 9
18,720
567
27,913
24,473
13,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
20
7 / 2 / 13
18,596
564
25,900
33,275
47,764
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 5 / 6
17,696
536
19,742
24,688
11,344
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
19
1 / 3 / 17
15,564
472
12,002
28,223
49,485
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
16
Kills
24
24
Deaths
16
20
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Clap-tiste
Gilgamesh
4
5
4
1.2
W
Morgan Le Fay
Domrax
Morgan Le Fay
2
4
11
1.88
L
Neith
HeraMIDD
Neith
5
6
3
1.08
W
Apollo
Kromai
Apollo
8
2
9
6.25
W
Sylvanus
7
2
13
6.75
L
Vulcan
Yahshua241
Vulcan
5
7
2
0.86
W
6
5
6
1.8
L
Terra
aerkiger
Terra
1
6
4
0.5
L
1
0
7
4.5
W
Fafnir
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,160
Damage
106,906
134,861
Taken
135,341
145,672
Mitigated
134,069
41,249
Healing
51,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Clap-tiste
Gilgamesh
15,259
3,111
0
7,022
25,007
16,097
788
9,971
14,900
0
148,095
W
Morgan Le Fay
Domrax
Morgan Le Fay
21,349
1,203
299
8,900
24,682
12,197
1,781
10,900
13,782
156,759
0
L
Neith
HeraMIDD
Neith
20,904
8,906
0
7,755
24,955
10,656
590
8,215
16,646
0
151,393
W
Apollo
Kromai
Apollo
27,913
16,411
0
6,722
24,473
13,279
6,379
5,176
19,297
0
196,190
W
Sylvanus
25,900
5,585
7,543
16,917
33,275
47,764
2,783
8,028
25,247
119,047
22,967
L
Vulcan
Yahshua241
Vulcan
26,960
11,053
262
4,757
23,899
11,115
0
13,541
9,868
118,500
0
W
19,742
14,369
0
2,183
24,688
11,344
4,135
3,376
21,312
0
158,451
L
Terra
aerkiger
Terra
7,410
687
4,504
6,060
32,039
49,740
0
13,175
18,577
30,208
0
L
18,627
1,572
0
10,889
28,961
58,064
0
11,337
17,379
5,604
99,050
W
Fafnir
12,002
2,894
1,784
6,676
28,223
49,485
872
8,602
19,621
37,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,968
Gold Earned
88,197
859
Minions Killed
980
0
Camps Cleared
0
3,215,303
Distance Traveled
3,089,093
54
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
15,015
455
201
6
0
681,572
4
W
Morgan Le Fay
17,621
534
236
7
0
649,783
11
L
Neith
15,951
483
229
7
0
555,090
9
W
Apollo
18,720
567
249
8
0
677,728
6
W
Sylvanus
18,596
564
243
7
0
548,825
0
L
Vulcan
14,677
445
199
6
0
603,650
19
W
Rama
17,696
536
221
7
0
596,135
8
L
Terra
12,553
380
44
1
0
645,476
12
L
Chaac
14,772
448
186
6
0
729,515
10
W
Fafnir
15,564
472
31
1
0
616,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role