Player Matchup

He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
YukariM00N
Cliodhna
Level 16
God Stats
4W - 9L
1,346 SR
Queue Stats
13W - 19L
1,448 Elo+
Solo
Hercules
Hercules
illLogiic
Hercules
Level 101
God Stats
5W - 1L
1,750 SR
Queue Stats
109W - 102L
1,584 Elo+
Party 1
Team Averages
Level 89
1,532 SR
1,510 Elo+

VS

Team Averages
Level 53
1,376 SR
1,553 Elo+
Gilgamesh
Gilgamesh
H0ppyy
Gilgamesh
Level 61
God Stats
0W - 2L
1,358 SR
Queue Stats
53W - 53L
1,492 Elo+
Party 2
Izanami
Izanami
MordVielen
Izanami
Level 26
God Stats
2W - 5L
1,500 SR
Queue Stats
68W - 49L
1,651 Elo+
Solo
Nox
Nox
WolfxSoldier
Nox
Level 71
God Stats
1W - 4L
1,272 SR
Queue Stats
98W - 92L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
3 / 2 / 11
7,486
749
11,124
5,305
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
YukariM00N
Cliodhna
12
9 / 1 / 6
8,428
843
9,401
7,769
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
illLogiic
Hercules
12
3 / 0 / 12
8,634
863
6,298
7,598
8,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
H0ppyy
Gilgamesh
10
2 / 5 / 0
6,835
684
5,247
15,156
9,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
MordVielen
Izanami
10
1 / 5 / 1
6,934
693
4,947
8,185
3,007
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 5 / 2
6,404
640
5,001
6,415
2,785
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
3
3
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
2
11
4.25
L
Gilgamesh
H0ppyy
Gilgamesh
2
5
0
0.4
L
Izanami
MordVielen
Izanami
1
5
1
0.3
L
0
5
2
0.2
W
Cliodhna
YukariM00N
Cliodhna
9
1
6
12
W
Hercules
illLogiic
Hercules
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
15,195
20,672
Taken
29,756
13,508
Mitigated
15,642
6,060
Healing
4,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,124
702
189
1,488
5,305
1,757
0
648
4,657
28,768
0
L
Gilgamesh
H0ppyy
Gilgamesh
5,247
871
0
3,243
15,156
9,850
0
5,511
9,265
0
8,481
L
Izanami
MordVielen
Izanami
4,947
2,876
0
858
8,185
3,007
483
2,845
5,136
0
18,154
L
5,001
317
0
705
6,415
2,785
617
2,147
4,162
17,748
0
W
Cliodhna
YukariM00N
Cliodhna
9,401
1,268
0
904
7,769
3,218
0
2,755
5,014
0
28,019
W
Hercules
illLogiic
Hercules
6,298
1,569
0
3,479
7,598
8,533
0
2,017
5,581
0
15,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,548
Gold Earned
20,173
107
Minions Killed
83
9
Camps Cleared
1
642,035
Distance Traveled
603,845
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,486
749
40
4
2
195,368
4
L
Gilgamesh
6,835
684
6
1
0
221,707
3
L
Izanami
6,934
693
40
4
0
200,495
3
L
Nox
6,404
640
37
4
1
181,643
3
W
Cliodhna
8,428
843
51
5
5
222,551
2
W
Hercules
8,634
863
16
2
2
224,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role