Player Matchup

Ah Puch
Ah Puch
Platinum IV
xAntoniusBlockx
Ah Puch
Platinum IV
Level 33
God Stats
0W - 1L
1,813 SR
Queue Stats
15W - 10L
1,915 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 33
1,813 SR
1,915 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,991 SR
1,881 MMR
Mulan
Mulan
Diamond V
RVGael
Mulan
Diamond V
Level 145
God Stats
5W - 4L
1,991 SR
Queue Stats
288W - 242L
1,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 0
12,608
700
11,009
14,412
5,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliAh Muzen CabSetSkadiIzanami

VS

Bans
Hou YiHadesTiamatPoseidonBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
RVGael
Mulan
19
2 / 2 / 0
13,614
756
11,391
19,357
20,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
2
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mulan
RVGael
Mulan
2
2
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,009
Damage
11,391
14,412
Taken
19,357
5,099
Mitigated
20,543
5,963
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
RVGael
Mulan
11,391
1,614
0
8,377
19,357
20,543
2,087
11,498
7,859
0
95,950
L
11,009
579
0
5,963
14,412
5,099
790
564
13,848
66,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,608
Gold Earned
13,614
150
Minions Killed
196
4
Camps Cleared
11
321,248
Distance Traveled
331,082
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,614
756
196
11
11
331,082
2
L
Ah Puch
12,608
700
150
8
4
321,248
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role