Player Matchup

Chaac
Chaac
 
Chaac
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
IcedMadness
Cupid
Level 28
God Stats
23W - 17L
1,583 SR
Queue Stats
121W - 126L
1,460 Elo+
Party 1
Cerberus
Cerberus
Oshan-Man
Cerberus
Level 8
God Stats
16W - 22L
1,388 SR
Queue Stats
53W - 67L
1,351 Elo+
Party 1
Bakasura
Bakasura
THOTSLAYRDIAVOLO
Bakasura
Level 29
God Stats
22W - 16L
1,561 SR
Queue Stats
101W - 122L
1,453 Elo+
Party 1
Hades
Hades
THS Sunny
Hades
Level 25
God Stats
8W - 3L
1,719 SR
Queue Stats
16W - 8L
1,356 Elo+
Party 2
Team Averages
Level 19
1,550 SR
1,424 Elo+

VS

Team Averages
Level 31
1,463 SR
1,530 Elo+
Geb
Geb
Icy_Suorin
Geb
Level 38
God Stats
0W - 1L
1,297 SR
Queue Stats
2W - 2L
1,581 Elo+
Party 3
Cliodhna
Cliodhna
Lebrasian
Cliodhna
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,645 Elo+
Party 3
Zhong Kui
Zhong Kui
Swaysian-
Zhong Kui
Level 18
God Stats
0W - 1L
1,381 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
drakeies
Danzaburou
Level 24
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
levishirt
Scylla
Level 46
God Stats
0W - 2L
1,538 SR
Queue Stats
5W - 9L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
21 / 0 / 5
13,551
713
25,874
15,419
12,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 1 / 7
9,509
500
4,747
5,770
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Oshan-Man
Cerberus
13
1 / 1 / 8
8,967
472
1,123
11,512
6,462
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
15 / 1 / 2
13,867
730
12,919
16,691
8,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
THS Sunny
Hades
13
5 / 1 / 5
10,000
526
5,622
10,073
4,625
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 1
8,084
425
3,565
16,214
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
Lebrasian
Cliodhna
7
0 / 9 / 2
5,964
314
1,963
10,437
2,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Swaysian-
Zhong Kui
10
0 / 9 / 2
6,501
342
4,935
14,095
9,378
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
drakeies
Danzaburou
8
1 / 10 / 2
6,343
334
1,967
10,775
2,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
levishirt
Scylla
9
0 / 11 / 3
6,890
363
2,894
12,829
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
46
Kills
2
4
Deaths
47
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
21
0
5
23.5
W
4
1
7
7.5
L
1
8
1
0.19
L
Cliodhna
Lebrasian
Cliodhna
0
9
2
0.11
W
Cerberus
Oshan-Man
Cerberus
1
1
8
5
L
Zhong Kui
Swaysian-
Zhong Kui
0
9
2
0.11
W
15
1
2
16
W
Hades
THS Sunny
Hades
5
1
5
7.5
L
Danzaburou
drakeies
Danzaburou
1
10
2
0.2
L
Scylla
levishirt
Scylla
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,285
Damage
15,324
59,465
Taken
64,350
33,949
Mitigated
30,091
27,383
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
25,874
3,747
0
10,861
15,419
12,718
1,593
3,361
10,463
0
98,340
W
4,747
2,571
765
2,311
5,770
1,766
994
2,513
3,201
0
33,656
L
3,565
251
0
36
16,214
12,879
768
710
14,603
30,871
0
L
Cliodhna
Lebrasian
Cliodhna
1,963
556
0
792
10,437
2,440
0
2,566
7,555
0
18,136
W
Cerberus
Oshan-Man
Cerberus
1,123
39
0
1,565
11,512
6,462
816
3,158
8,342
22,439
0
L
Zhong Kui
Swaysian-
Zhong Kui
4,935
1,366
0
167
14,095
9,378
0
1,146
12,157
20,890
0
W
12,919
8,580
0
7,650
16,691
8,378
7,931
1,627
12,916
0
124,405
W
Hades
THS Sunny
Hades
5,622
380
182
4,049
10,073
4,625
2,199
1,195
8,441
32,388
0
L
Danzaburou
drakeies
Danzaburou
1,967
637
0
261
10,775
2,341
0
809
9,443
0
9,985
L
Scylla
levishirt
Scylla
2,894
205
0
1,273
12,829
3,053
195
1,514
10,770
28,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,894
Gold Earned
33,782
519
Minions Killed
181
0
Camps Cleared
0
1,779,187
Distance Traveled
1,262,346
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,551
713
159
8
0
418,188
4
W
Cupid
9,509
500
59
3
0
260,863
4
L
Geb
8,084
425
49
3
0
311,064
0
L
Cliodhna
5,964
314
29
2
0
241,282
0
W
Cerberus
8,967
472
45
2
0
340,857
1
L
Zhong Kui
6,501
342
34
2
0
248,446
1
W
Bakasura
13,867
730
206
11
0
434,513
0
W
Hades
10,000
526
50
3
0
324,766
1
L
Danzaburou
6,343
334
16
1
0
226,922
0
L
Scylla
6,890
363
53
3
0
234,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role