Player Matchup

Achilles
Achilles
Billyhaxinton
Achilles
Level 26
God Stats
6W - 7L
1,522 SR
Queue Stats
6W - 11L
1,307 Elo+
Party 1
Sylvanus
Sylvanus
ChristianThE3rD
Sylvanus
Level 26
God Stats
7W - 9L
1,631 SR
Queue Stats
168W - 151L
1,426 Elo+
Solo
Artemis
Artemis
LOCOTEMAY33
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,311 Elo+
Solo
Ravana
Ravana
NONxMLG
Ravana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,435 Elo+
Party 1
Jormungandr
Jormungandr
raginggamer02
Jormungandr
Level 12
God Stats
2W - 3L
1,533 SR
Queue Stats
2W - 4L
1,348 Elo+
Party 1
Team Averages
Level 27
1,537 SR
1,365 Elo+

VS

Team Averages
Level 18
1,549 SR
1,470 Elo+
Tsukuyomi
Tsukuyomi
DarkGodZealeous
Tsukuyomi
Level 27
God Stats
1W - 3L
1,261 SR
Queue Stats
8W - 7L
1,194 Elo+
Solo
Kuzenbo
Kuzenbo
GageBeast1nYT
Kuzenbo
Level 8
God Stats
8W - 8L
1,676 SR
Queue Stats
93W - 73L
1,564 Elo+
Party 2
Artemis
Artemis
Lhollan7
Artemis
Level 24
God Stats
6W - 4L
1,634 SR
Queue Stats
16W - 15L
1,599 Elo+
Party 2
Bellona
Bellona
LucianoAgustin11
Bellona
Level 18
God Stats
11W - 13L
1,556 SR
Queue Stats
27W - 46L
1,270 Elo+
Solo
Chronos
Chronos
momoyaruza
Chronos
Level 15
God Stats
6W - 2L
1,618 SR
Queue Stats
103W - 69L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Billyhaxinton
Achilles
10
1 / 6 / 0
6,345
453
4,626
11,404
5,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
11
2 / 4 / 3
6,580
470
3,768
10,392
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
LOCOTEMAY33
Artemis
7
2 / 7 / 0
5,614
401
1,784
6,947
1,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ravana
NONxMLG
Ravana
12
4 / 5 / 2
7,562
540
3,218
7,716
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
raginggamer02
Jormungandr
11
3 / 5 / 5
7,190
514
7,321
11,730
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarkGodZealeous
Tsukuyomi
14
7 / 2 / 9
8,694
621
8,747
9,115
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
12
3 / 3 / 4
7,961
569
5,437
9,887
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Lhollan7
Artemis
11
4 / 3 / 1
7,217
516
4,049
5,083
2,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 1 / 3
6,950
496
2,474
9,787
4,358
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chronos
momoyaruza
Chronos
15
12 / 3 / 2
9,643
689
12,335
8,923
5,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
27
27
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
Billyhaxinton
Achilles
1
6
0
0.17
L
Sylvanus
2
4
3
0.88
W
Tsukuyomi
DarkGodZealeous
Tsukuyomi
7
2
9
5.75
W
Kuzenbo
3
3
4
1.67
L
Artemis
LOCOTEMAY33
Artemis
2
7
0
0.29
W
Artemis
Lhollan7
Artemis
4
3
1
1.5
W
1
1
3
2.5
L
Ravana
NONxMLG
Ravana
4
5
2
1
W
Chronos
momoyaruza
Chronos
12
3
2
4.33
L
Jormungandr
raginggamer02
Jormungandr
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,717
Damage
33,042
48,189
Taken
42,795
23,387
Mitigated
22,561
5,902
Healing
13,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Billyhaxinton
Achilles
4,626
2,103
0
1,707
11,404
5,740
215
2,245
9,159
0
26,084
L
Sylvanus
3,768
1,120
81
1,932
10,392
7,068
351
4,485
5,907
21,650
0
W
Tsukuyomi
DarkGodZealeous
Tsukuyomi
8,747
3,478
0
4,040
9,115
3,158
646
1,228
7,887
0
50,114
W
Kuzenbo
5,437
1,872
0
2,475
9,887
7,692
992
4,815
5,072
32,449
0
L
Artemis
LOCOTEMAY33
Artemis
1,784
641
0
707
6,947
1,727
0
2,080
4,867
0
15,890
W
Artemis
Lhollan7
Artemis
4,049
1,318
404
472
5,083
2,234
1,935
2,932
2,151
0
22,893
W
2,474
562
0
2,436
9,787
4,358
395
177
9,610
0
24,080
L
Ravana
NONxMLG
Ravana
3,218
1,097
0
1,435
7,716
2,984
881
2,281
5,435
0
38,123
W
Chronos
momoyaruza
Chronos
12,335
6,088
0
3,843
8,923
5,119
1,307
2,246
6,677
58,683
8,468
L
Jormungandr
raginggamer02
Jormungandr
7,321
1,779
0
40
11,730
5,868
0
5,062
6,668
30,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,291
Gold Earned
40,465
221
Minions Killed
366
0
Camps Cleared
0
1,119,618
Distance Traveled
1,254,451
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,345
453
42
3
0
232,893
0
L
Sylvanus
6,580
470
37
3
0
225,490
0
W
Tsukuyomi
8,694
621
87
6
0
280,429
1
W
Kuzenbo
7,961
569
55
4
0
250,096
4
L
Artemis
5,614
401
31
2
0
164,547
1
W
Artemis
7,217
516
56
4
0
241,178
3
W
Bellona
6,950
496
50
4
0
242,596
0
L
Ravana
7,562
540
66
5
0
251,267
2
W
Chronos
9,643
689
118
8
0
240,152
3
L
Jormungandr
7,190
514
45
3
0
245,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role