Player Matchup

Fenrir
Fenrir
DoctorDevoid
Fenrir
Level 29
God Stats
3W - 19L
1,149 SR
Queue Stats
45W - 61L
1,331 Elo+
Party 4
Hel
Hel
MaydayCaptainn
Hel
Level 87
God Stats
0W - 1L
1,083 SR
Queue Stats
85W - 100L
1,396 Elo+
Party 4
King Arthur
King Arthur
OD1NS N1GHTMARE
King Arthur
Level 143
God Stats
5W - 4L
1,489 SR
Queue Stats
62W - 59L
1,540 Elo+
Party 3
Terra
Terra
TheFizzyDizzy27
Terra
Level 85
God Stats
2W - 2L
1,582 SR
Queue Stats
82W - 99L
1,434 Elo+
Party 3
Cthulhu
Cthulhu
zzzCATDAD
Cthulhu
Level 7
God Stats
0W - 3L
1,314 SR
Queue Stats
1W - 4L
1,238 Elo+
Party 3
Team Averages
Level 70
1,323 SR
1,388 Elo+

VS

Team Averages
Level 52
1,445 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
Battlecrow520
Morgan Le Fay
Level 20
God Stats
2W - 5L
1,480 SR
Queue Stats
8W - 11L
1,446 Elo+
Party 1
Scylla
Scylla
KillaJdog77
Scylla
Level 33
God Stats
16W - 15L
1,446 SR
Queue Stats
22W - 25L
1,369 Elo+
Solo
Danzaburou
Danzaburou
SivaxStealth
Danzaburou
Level 82
God Stats
2W - 0L
1,686 SR
Queue Stats
28W - 25L
1,515 Elo+
Party 1
Cthulhu
Cthulhu
SleepySephyr
Cthulhu
Level 28
God Stats
108W - 114L
1,507 SR
Queue Stats
126W - 149L
1,452 Elo+
Party 2
Apollo
Apollo
tonyzing7
Apollo
Level 97
God Stats
2W - 4L
1,106 SR
Queue Stats
203W - 240L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 9 / 6
10,846
1,085
14,490
23,715
10,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 8 / 5
10,597
1,060
10,709
18,838
7,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
OD1NS N1GHTMARE
King Arthur
16
1 / 9 / 7
9,889
989
12,673
28,939
29,963
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 10 / 6
10,076
1,008
5,307
25,600
29,567
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
zzzCATDAD
Cthulhu
16
1 / 6 / 5
9,298
930
5,392
17,920
19,106
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Battlecrow520
Morgan Le Fay
18
1 / 3 / 20
10,364
1,036
6,432
9,399
4,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
19
3 / 2 / 24
11,520
1,152
19,197
6,560
2,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SivaxStealth
Danzaburou
20
24 / 4 / 14
16,159
1,616
47,475
17,243
7,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
SleepySephyr
Cthulhu
19
2 / 1 / 30
11,247
1,125
14,588
9,767
12,948
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
tonyzing7
Apollo
19
12 / 1 / 17
12,468
1,247
19,241
10,718
4,799
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
147
11
Kills
42
42
Deaths
11
29
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Battlecrow520
Morgan Le Fay
1
3
20
3.67
L
Fenrir
4
9
6
0.78
W
Scylla
3
2
24
7.5
L
3
8
5
0.69
L
King Arthur
OD1NS N1GHTMARE
King Arthur
1
9
7
0.5
W
Danzaburou
SivaxStealth
Danzaburou
24
4
14
7.75
W
Cthulhu
SleepySephyr
Cthulhu
2
1
30
17
L
2
10
6
0.5
W
Apollo
tonyzing7
Apollo
12
1
17
20.5
L
Cthulhu
zzzCATDAD
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,571
Damage
106,933
115,012
Taken
53,687
97,194
Mitigated
32,265
19,575
Healing
15,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Battlecrow520
Morgan Le Fay
6,432
933
10
709
9,399
4,324
0
2,096
7,233
21,090
0
L
Fenrir
14,490
4,364
0
2,617
23,715
10,779
0
7,940
15,775
0
30,956
W
Scylla
19,197
3,231
808
1,496
6,560
2,682
0
2,618
3,920
38,442
0
L
10,709
1,771
3,719
5,014
18,838
7,779
0
8,279
10,559
28,077
0
L
King Arthur
OD1NS N1GHTMARE
King Arthur
12,673
1,529
1,043
1,776
28,939
29,963
0
9,548
19,391
212
29,704
W
Danzaburou
SivaxStealth
Danzaburou
47,475
28,964
0
9,380
17,243
7,512
0
7,959
9,068
0
72,994
W
Cthulhu
SleepySephyr
Cthulhu
14,588
1,036
1,429
498
9,767
12,948
0
4,186
5,339
32,378
0
L
5,307
1,932
2,536
2,350
25,600
29,567
0
9,693
15,907
13,095
0
W
Apollo
tonyzing7
Apollo
19,241
13,225
0
872
10,718
4,799
0
4,115
6,507
0
34,306
L
Cthulhu
zzzCATDAD
Cthulhu
5,392
309
520
0
17,920
19,106
0
4,757
13,163
18,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,706
Gold Earned
61,758
170
Minions Killed
211
4
Camps Cleared
6
917,279
Distance Traveled
878,990
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,364
1,036
35
4
0
146,119
0
L
Fenrir
10,846
1,085
35
4
1
209,157
0
W
Scylla
11,520
1,152
49
5
1
178,524
2
L
Hel
10,597
1,060
48
5
1
154,894
0
L
King Arthur
9,889
989
42
4
1
192,101
3
W
Danzaburou
16,159
1,616
64
6
2
180,560
1
W
Cthulhu
11,247
1,125
29
3
0
197,458
0
L
Terra
10,076
1,008
11
1
1
177,538
0
W
Apollo
12,468
1,247
34
3
3
176,329
1
L
Cthulhu
9,298
930
34
3
0
183,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role