Player Matchup

Hel
Hel
SendyBendy
Hel
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,337 Elo+
Party 1
Ymir
Ymir
Xpressnapkin
Ymir
Level 8
God Stats
9W - 9L
1,401 SR
Queue Stats
16W - 19L
1,397 Elo+
Party 1
Neith
Neith
wetnap333
Neith
Level 7
God Stats
5W - 5L
1,287 SR
Queue Stats
26W - 34L
1,337 Elo+
Party 1
Team Averages
Level 21
1,396 SR
1,357 Elo+

VS

Team Averages
Level 45
1,635 SR
1,342 Elo+
Sol
Sol
 
Sol
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
PhoenixTheory
Ullr
Level 70
God Stats
5W - 3L
1,750 SR
Queue Stats
368W - 378L
1,458 Elo+
Solo
Cthulhu
Cthulhu
SSPENELOPE
Cthulhu
Level 7
God Stats
3W - 3L
1,655 SR
Queue Stats
12W - 40L
1,068 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 15
7,546
755
3,712
9,817
3,502
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 16
7,859
786
3,398
9,833
8,597
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
wetnap333
Neith
14
16 / 0 / 3
9,841
984
17,670
9,332
3,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 4 / 0
6,561
656
10,654
7,092
2,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 5 / 3
5,985
599
6,273
8,701
3,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
SSPENELOPE
Cthulhu
8
0 / 10 / 3
5,825
583
4,057
13,083
8,820
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
19
Kills
3
3
Deaths
19
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
0
0.75
L
0
5
3
0.3
L
Cthulhu
SSPENELOPE
Cthulhu
0
10
3
0.15
W
1
2
15
4.25
W
2
1
16
10
W
Neith
wetnap333
Neith
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,780
Damage
20,984
28,982
Taken
28,876
15,473
Mitigated
14,229
15,650
Healing
3,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,654
2,776
0
1,705
7,092
2,280
0
1,739
5,353
22,937
0
L
6,273
1,418
0
1,030
8,701
3,129
0
3,475
5,226
0
18,952
L
Cthulhu
SSPENELOPE
Cthulhu
4,057
494
9
421
13,083
8,820
0
2,276
10,807
8,525
0
W
3,712
222
6,476
5,883
9,817
3,502
49
5,110
4,707
21,818
0
W
3,398
856
527
881
9,833
8,597
272
5,459
4,374
10,391
0
W
Neith
wetnap333
Neith
17,670
9,150
0
1,883
9,332
3,374
2,312
4,653
4,679
0
38,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,246
Gold Earned
18,371
122
Minions Killed
73
6
Camps Cleared
2
535,841
Distance Traveled
474,795
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,561
656
32
3
1
170,844
0
L
Ullr
5,985
599
28
3
1
163,344
2
L
Cthulhu
5,825
583
13
1
0
140,607
1
W
Hel
7,546
755
39
4
4
201,141
5
W
Ymir
7,859
786
16
2
1
164,561
1
W
Neith
9,841
984
67
7
1
170,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role