Player Matchup

Artemis
Artemis
Conasaurus Rex1
Artemis
Level 65
God Stats
119W - 114L
1,500 SR
Queue Stats
267W - 297L
1,485 Elo+
Solo
Sol
Sol
Deathgunner52
Sol
Level 108
God Stats
11W - 13L
1,629 SR
Queue Stats
274W - 269L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
IputThisRandomly
Cthulhu
Level 82
God Stats
10W - 12L
1,507 SR
Queue Stats
265W - 246L
1,436 Elo+
Solo
Bellona
Bellona
OSE DKMX666
Bellona
Level 109
God Stats
10W - 10L
1,515 SR
Queue Stats
735W - 741L
1,460 Elo+
Solo
Cliodhna
Cliodhna
X-Apollo_Roses-X
Cliodhna
Level 105
God Stats
15W - 9L
1,613 SR
Queue Stats
192W - 201L
1,454 Elo+
Party 2
Team Averages
Level 94
1,553 SR
1,456 Elo+

VS

Team Averages
Level 81
1,523 SR
1,502 Elo+
Chang'e
Chang'e
Dukes_Anarchy
Chang'e
Level 106
God Stats
1W - 1L
1,400 SR
Queue Stats
216W - 204L
1,502 Elo+
Party 1
Bellona
Bellona
MintCreature119
Bellona
Level 103
God Stats
2W - 2L
1,494 SR
Queue Stats
184W - 195L
1,475 Elo+
Solo
Arachne
Arachne
PotheadGames
Arachne
Level 82
God Stats
126W - 88L
1,595 SR
Queue Stats
239W - 231L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
Trinity Yellow
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,425 Elo+
Party 3
Danzaburou
Danzaburou
ginjaninja2143
Danzaburou
Level 91
God Stats
20W - 24L
1,624 SR
Queue Stats
136W - 114L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 7
11,236
591
16,101
12,886
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
11 / 2 / 4
13,079
688
14,796
18,410
7,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 1 / 16
11,437
602
9,846
14,269
14,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
OSE DKMX666
Bellona
18
8 / 0 / 5
12,246
645
11,890
13,522
11,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 4 / 9
10,917
575
10,817
12,657
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
0 / 11 / 4
7,622
401
5,849
17,787
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 0
7,735
407
2,481
8,480
5,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
PotheadGames
Arachne
15
5 / 8 / 1
9,575
504
11,946
19,932
7,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 8 / 2
7,672
404
6,489
19,267
19,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ginjaninja2143
Danzaburou
15
1 / 8 / 2
8,917
469
8,391
13,724
3,966
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
16
37
Kills
7
8
Deaths
37
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
11
2
4
6.5
L
Chang'e
0
11
4
0.18
W
6
1
16
14
L
0
2
0
0
W
Bellona
OSE DKMX666
Bellona
8
0
5
10.5
L
Arachne
PotheadGames
Arachne
5
8
1
0.69
L
1
8
2
0.25
W
5
4
9
2.38
L
Danzaburou
ginjaninja2143
Danzaburou
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,450
Damage
35,156
71,744
Taken
79,190
43,886
Mitigated
42,501
35,936
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,101
8,457
302
7,428
12,886
4,810
6,325
2,781
10,105
0
73,773
W
14,796
5,920
204
13,490
18,410
7,631
7,935
4,477
13,933
116,565
0
L
Chang'e
5,849
352
1,110
4,196
17,787
5,335
75
8,081
9,706
37,983
0
W
9,846
584
1,745
2,355
14,269
14,348
366
2,552
11,717
31,776
0
L
2,481
1,191
0
2,303
8,480
5,547
0
2,276
6,204
0
37,723
W
Bellona
OSE DKMX666
Bellona
11,890
4,837
0
5,263
13,522
11,587
1,640
2,683
10,839
0
76,087
L
Arachne
PotheadGames
Arachne
11,946
7,364
158
5,909
19,932
7,869
0
5,625
14,307
0
65,752
L
6,489
1,350
0
1,045
19,267
19,784
0
5,184
14,083
22,275
0
W
10,817
947
432
4,717
12,657
5,510
1,420
1,091
11,566
0
58,579
L
Danzaburou
ginjaninja2143
Danzaburou
8,391
2,921
0
1,910
13,724
3,966
0
3,613
10,111
0
53,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,915
Gold Earned
41,521
582
Minions Killed
380
0
Camps Cleared
0
1,879,433
Distance Traveled
1,545,240
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,236
591
121
6
0
362,408
8
W
Sol
13,079
688
154
8
0
348,242
1
L
Chang'e
7,622
401
58
3
0
306,413
0
W
Cthulhu
11,437
602
27
1
0
388,883
5
L
Bellona
7,735
407
102
5
0
254,665
2
W
Bellona
12,246
645
169
9
0
385,968
2
L
Arachne
9,575
504
101
5
0
371,693
1
L
Kuzenbo
7,672
404
27
1
0
301,600
1
W
Cliodhna
10,917
575
111
6
0
393,932
0
L
Danzaburou
8,917
469
92
5
0
310,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role