Player Matchup

Fenrir
Fenrir
Mr Doinkks
Fenrir
Level 83
God Stats
8W - 3L
1,593 SR
Queue Stats
180W - 151L
1,442 Elo+
Party 1
Charybdis
Charybdis
RichSlimSlinga
Charybdis
Level 27
God Stats
2W - 2L
1,248 SR
Queue Stats
83W - 59L
1,409 Elo+
Party 1
Ra
Ra
juwan2121
Ra
Level 68
God Stats
4W - 1L
1,779 SR
Queue Stats
163W - 125L
1,482 Elo+
Party 1
Team Averages
Level 59
1,540 SR
1,444 Elo+

VS

Team Averages
Level 22
1,577 SR
1,299 Elo+
Osiris
Osiris
EminentLake8
Osiris
Level 27
God Stats
3W - 2L
1,612 SR
Queue Stats
20W - 37L
1,233 Elo+
Solo
Neith
Neith
Freedeltoro1
Neith
Level 12
God Stats
4W - 19L
1,355 SR
Queue Stats
4W - 19L
1,387 Elo+
Solo
Scylla
Scylla
ImSoPro88_
Scylla
Level 28
God Stats
4W - 8L
1,762 SR
Queue Stats
45W - 40L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Mr Doinkks
Fenrir
12
6 / 2 / 6
8,311
831
7,146
10,445
7,972
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
RichSlimSlinga
Charybdis
11
2 / 1 / 7
7,325
733
4,217
4,466
1,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
7 / 2 / 8
8,563
856
8,379
5,295
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
2 / 8 / 1
6,822
682
4,091
12,747
6,592
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 3
6,825
683
3,028
6,419
2,315
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ImSoPro88_
Scylla
10
1 / 3 / 2
6,551
655
5,030
5,909
1,944
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
15
Kills
4
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
2
8
1
0.31
L
1
4
3
0.63
L
Scylla
ImSoPro88_
Scylla
1
3
2
0.67
W
Fenrir
Mr Doinkks
Fenrir
6
2
6
4.5
W
Charybdis
RichSlimSlinga
Charybdis
2
1
7
5.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,742
Damage
12,149
20,206
Taken
25,075
11,200
Mitigated
10,851
3,305
Healing
1,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
4,091
1,221
0
241
12,747
6,592
0
4,655
7,792
0
14,667
L
3,028
1,892
0
0
6,419
2,315
0
2,294
4,041
0
13,153
L
Scylla
ImSoPro88_
Scylla
5,030
372
0
874
5,909
1,944
99
2,109
3,720
15,164
0
W
Fenrir
Mr Doinkks
Fenrir
7,146
1,964
0
773
10,445
7,972
321
2,589
7,856
205
16,523
W
Charybdis
RichSlimSlinga
Charybdis
4,217
3,410
0
343
4,466
1,483
799
1,592
2,874
0
11,153
W
8,379
1,088
821
1,368
5,295
1,745
488
1,347
3,948
32,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,199
Gold Earned
20,198
110
Minions Killed
76
7
Camps Cleared
3
568,424
Distance Traveled
462,549
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,822
682
25
3
2
159,990
2
L
Neith
6,825
683
25
3
0
140,147
0
L
Scylla
6,551
655
26
3
1
162,412
3
W
Fenrir
8,311
831
14
1
3
195,276
1
W
Charybdis
7,325
733
28
3
2
171,215
0
W
Ra
8,563
856
68
7
2
201,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role