Player Matchup

Hercules
Hercules
AverageAdonis
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,466 Elo+
Party 1
Pele
Pele
Kefkaesque
Pele
Level 26
God Stats
15W - 11L
1,576 SR
Queue Stats
320W - 240L
1,554 Elo+
Party 2
Poseidon
Poseidon
LittleDummy
Poseidon
Level 64
God Stats
13W - 18L
1,457 SR
Queue Stats
500W - 399L
1,571 Elo+
Party 2
Sol
Sol
Meatbun777
Sol
Level 59
God Stats
23W - 11L
1,651 SR
Queue Stats
633W - 571L
1,484 Elo+
Party 2
Hachiman
Hachiman
kidfraser
Hachiman
Level 116
God Stats
1W - 1L
1,510 SR
Queue Stats
19W - 21L
1,471 Elo+
Party 1
Team Averages
Level 58
1,539 SR
1,509 Elo+

VS

Team Averages
Level 51
1,634 SR
1,582 Elo+
Ah Muzen Cab
Ah Muzen Cab
AppleBCN
Ah Muzen Cab
Level 35
God Stats
0W - 1L
1,694 SR
Queue Stats
42W - 36L
1,553 Elo+
Party 3
Sun Wukong
Sun Wukong
LordArkaiden209
Sun Wukong
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,663 Elo+
Solo
Persephone
Persephone
OlympianSin
Persephone
Level 128
God Stats
2W - 6L
1,658 SR
Queue Stats
63W - 63L
1,540 Elo+
Party 4
Zeus
Zeus
Shadejose
Zeus
Level 21
God Stats
9W - 9L
1,621 SR
Queue Stats
54W - 51L
1,512 Elo+
Party 4
Gilgamesh
Gilgamesh
SirGo1dFish
Gilgamesh
Level 35
God Stats
18W - 8L
1,699 SR
Queue Stats
109W - 72L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AverageAdonis
Hercules
20
0 / 3 / 13
12,022
859
8,509
18,515
21,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
19 / 9 / 13
17,143
1,225
34,272
24,946
10,924
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
LittleDummy
Poseidon
20
12 / 7 / 16
16,752
1,197
35,587
23,253
20,312
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
1 / 4 / 20
13,354
954
14,674
20,702
13,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
kidfraser
Hachiman
20
8 / 5 / 16
14,481
1,034
14,579
17,556
7,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AppleBCN
Ah Muzen Cab
20
6 / 8 / 12
13,861
990
17,808
18,469
6,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
LordArkaiden209
Sun Wukong
20
7 / 1 / 13
14,631
1,045
10,254
14,886
11,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
OlympianSin
Persephone
20
9 / 8 / 12
16,120
1,151
28,543
23,454
8,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
20
5 / 17 / 16
14,411
1,029
23,437
31,585
11,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SirGo1dFish
Gilgamesh
20
1 / 5 / 20
14,112
1,008
20,234
25,129
31,615
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
101
40
Kills
28
28
Deaths
39
78
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AppleBCN
Ah Muzen Cab
6
8
12
1.5
W
Hercules
AverageAdonis
Hercules
0
3
13
2.17
W
19
9
13
2.83
W
Poseidon
LittleDummy
Poseidon
12
7
16
2.86
L
Sun Wukong
LordArkaiden209
Sun Wukong
7
1
13
13.5
W
1
4
20
2.75
L
Persephone
OlympianSin
Persephone
9
8
12
1.88
L
Zeus
5
17
16
0.76
L
Gilgamesh
SirGo1dFish
Gilgamesh
1
5
20
2.2
W
Hachiman
kidfraser
Hachiman
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,621
Damage
100,276
104,972
Taken
113,523
73,328
Mitigated
69,466
14,132
Healing
7,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AppleBCN
Ah Muzen Cab
17,808
13,108
0
1,900
18,469
6,553
0
7,198
11,090
0
52,401
W
Hercules
AverageAdonis
Hercules
8,509
1,472
0
3,314
18,515
21,261
0
9,973
8,422
0
20,124
W
34,272
8,082
0
2,014
24,946
10,924
0
11,052
13,718
0
47,765
W
Poseidon
LittleDummy
Poseidon
35,587
9,498
0
4,015
23,253
20,312
0
13,515
9,491
88,096
5,083
L
Sun Wukong
LordArkaiden209
Sun Wukong
10,254
1,684
653
1,066
14,886
11,756
0
7,259
7,479
0
27,739
W
14,674
5,207
0
3,237
20,702
13,827
0
11,694
8,938
41,600
2,786
L
Persephone
OlympianSin
Persephone
28,543
604
0
434
23,454
8,026
0
10,109
13,143
63,412
0
L
Zeus
23,437
3,353
141
1,323
31,585
11,516
0
13,646
17,738
48,633
0
L
Gilgamesh
SirGo1dFish
Gilgamesh
20,234
2,264
0
1,975
25,129
31,615
0
8,282
16,147
11,042
27,174
W
Hachiman
kidfraser
Hachiman
14,579
8,734
0
1,552
17,556
7,004
0
10,294
7,146
0
33,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,752
Gold Earned
73,135
306
Minions Killed
285
12
Camps Cleared
9
1,270,953
Distance Traveled
1,368,475
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,861
990
60
4
0
259,997
0
W
Hercules
12,022
859
25
2
4
254,377
2
W
Pele
17,143
1,225
43
3
1
265,076
0
W
Poseidon
16,752
1,197
130
9
6
258,715
0
L
Sun Wukong
14,631
1,045
46
3
2
305,672
0
W
Sol
13,354
954
75
5
1
248,309
0
L
Persephone
16,120
1,151
83
6
2
288,926
0
L
Zeus
14,411
1,029
63
5
1
246,956
0
L
Gilgamesh
14,112
1,008
33
2
4
266,924
0
W
Hachiman
14,481
1,034
33
2
0
244,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role