Player Matchup

Sol
Sol
AmaterasuSun752
Sol
Level 118
God Stats
5W - 6L
1,664 SR
Queue Stats
219W - 196L
1,583 Elo+
Party 1
Sylvanus
Sylvanus
BendingApe34848
Sylvanus
Level 18
God Stats
3W - 1L
1,637 SR
Queue Stats
32W - 40L
1,457 Elo+
Solo
Hercules
Hercules
CheakClapper107
Hercules
Level 16
God Stats
2W - 0L
1,723 SR
Queue Stats
12W - 9L
1,572 Elo+
Party 1
Susano
Susano
TheYoungMed
Susano
Level 24
God Stats
8W - 2L
1,702 SR
Queue Stats
114W - 87L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
xTheRevenge
Kukulkan
Level 18
God Stats
12W - 5L
1,725 SR
Queue Stats
29W - 25L
1,626 Elo+
Party 1
Team Averages
Level 39
1,690 SR
1,573 Elo+

VS

Team Averages
Level 18
1,516 SR
1,512 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Airel4077
Erlang Shen
Level 29
God Stats
22W - 15L
1,569 SR
Queue Stats
62W - 66L
1,499 Elo+
Solo
Tiamat
Tiamat
OSAVA27
Tiamat
Level 29
God Stats
1W - 7L
1,270 SR
Queue Stats
17W - 20L
1,528 Elo+
Solo
Izanami
Izanami
XboxAvocado5443
Izanami
Level 9
God Stats
4W - 6L
1,500 SR
Queue Stats
18W - 17L
1,466 Elo+
Solo
Sobek
Sobek
wheezy-trolley2
Sobek
Level 9
God Stats
1W - 2L
1,740 SR
Queue Stats
27W - 25L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 3
6,200
620
6,046
5,514
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
11
2 / 0 / 0
6,559
656
4,791
4,438
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hercules
9
2 / 0 / 4
5,329
533
4,016
6,208
3,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
10
3 / 0 / 0
5,822
582
2,919
5,532
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
xTheRevenge
Kukulkan
10
0 / 1 / 0
5,270
527
996
2,452
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 1 / 0
5,419
542
2,516
5,176
1,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Airel4077
Erlang Shen
9
0 / 3 / 0
5,015
502
1,505
7,000
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
OSAVA27
Tiamat
7
0 / 2 / 1
4,382
438
1,071
3,346
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 5 / 0
4,526
453
2,461
5,458
1,380
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 2 / 0
4,365
437
1,978
7,624
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
13
Kills
0
1
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
1
0
0
L
Erlang Shen
Airel4077
Erlang Shen
0
3
0
0
W
6
0
3
7.5
W
Sylvanus
2
0
0
2
W
Hercules
2
0
4
4
L
Tiamat
OSAVA27
Tiamat
0
2
1
0.25
W
Susano
3
0
0
3
L
0
5
0
0
L
0
2
0
0
W
Kukulkan
xTheRevenge
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,768
Damage
9,531
24,144
Taken
28,604
10,670
Mitigated
11,372
12,130
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
2,516
661
0
1,708
5,176
1,996
0
897
4,279
0
34,270
L
Erlang Shen
Airel4077
Erlang Shen
1,505
428
0
2,807
7,000
3,086
0
3,631
3,369
3,376
18,074
W
6,046
2,728
0
3,463
5,514
1,510
984
1,377
4,077
35,298
0
W
Sylvanus
4,791
1,399
0
2,321
4,438
3,872
0
316
4,122
32,335
6,503
W
Hercules
4,016
780
0
2,072
6,208
3,060
0
1,105
5,103
0
18,004
L
Tiamat
OSAVA27
Tiamat
1,071
195
0
831
3,346
1,220
75
1,169
2,177
11,676
0
W
Susano
2,919
761
0
3,274
5,532
1,586
0
249
5,203
0
34,887
L
2,461
1,735
0
600
5,458
1,380
0
2,740
2,718
0
21,324
L
1,978
219
0
2,454
7,624
3,690
0
2,857
4,767
7,980
0
W
Kukulkan
xTheRevenge
Kukulkan
996
88
0
1,000
2,452
642
0
189
2,223
24,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
23,707
319
Minions Killed
222
0
Camps Cleared
0
987,975
Distance Traveled
985,278
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,419
542
74
7
0
211,745
5
L
Erlang Shen
5,015
502
63
6
0
210,313
3
W
Sol
6,200
620
67
7
0
184,379
2
W
Sylvanus
6,559
656
82
8
0
171,766
0
W
Hercules
5,329
533
35
4
0
209,230
2
L
Tiamat
4,382
438
28
3
0
198,124
3
W
Susano
5,822
582
80
8
0
231,808
3
L
Izanami
4,526
453
42
4
0
189,287
1
L
Sobek
4,365
437
15
2
0
175,809
2
W
Kukulkan
5,270
527
55
6
0
190,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role