Player Matchup

Thor
Thor
 
Thor
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LoggingSun
Kumbhakarna
Level 49
God Stats
8W - 9L
1,446 SR
Queue Stats
11W - 17L
1,285 Elo+
Party 1
Olorun
Olorun
TheDoctorPink
Olorun
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 113L
1,334 Elo+
Solo
Team Averages
Level 67
1,482 SR
1,373 Elo+

VS

Team Averages
Level 15
1,462 SR
1,302 Elo+
Fenrir
Fenrir
 
Fenrir
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Navii3
Hades
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,164 Elo+
Party 2
King Arthur
King Arthur
T9_FLaTz96
King Arthur
Level 28
God Stats
4W - 8L
1,385 SR
Queue Stats
89W - 149L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
6 / 3 / 9
11,068
738
13,481
11,298
4,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
LoggingSun
Kumbhakarna
14
4 / 1 / 9
10,439
696
11,227
14,873
8,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 2 / 10
11,028
735
18,468
12,024
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
0 / 7 / 5
8,576
572
6,910
18,733
14,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
Navii3
Hades
13
4 / 7 / 1
10,883
726
5,670
14,502
7,280
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
T9_FLaTz96
King Arthur
14
2 / 3 / 4
9,474
632
13,712
20,869
14,646
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
6
6
Deaths
17
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
3
9
3.5
L
Fenrir
 
Fenrir
0
7
5
0.36
W
Kumbhakarna
LoggingSun
Kumbhakarna
4
1
9
8.5
L
Hades
Navii3
Hades
4
7
1
0.64
L
King Arthur
T9_FLaTz96
King Arthur
2
3
4
1.33
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,176
Damage
26,292
38,195
Taken
54,104
21,423
Mitigated
36,285
14,727
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,481
2,341
316
1,111
11,298
4,401
359
3,428
7,690
0
41,078
L
Fenrir
 
Fenrir
6,910
1,546
0
1,005
18,733
14,359
0
8,036
10,697
0
13,196
W
Kumbhakarna
LoggingSun
Kumbhakarna
11,227
1,215
343
5,895
14,873
8,650
711
3,978
10,066
33,143
0
L
Hades
Navii3
Hades
5,670
125
505
2,803
14,502
7,280
0
10,212
4,290
20,664
0
L
King Arthur
T9_FLaTz96
King Arthur
13,712
1,468
788
2,974
20,869
14,646
0
8,852
12,017
6,506
29,400
W
18,468
9,568
1,844
5,218
12,024
8,372
1,800
1,945
9,805
43,996
4,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,535
Gold Earned
28,933
177
Minions Killed
84
11
Camps Cleared
2
786,181
Distance Traveled
699,322
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,068
738
57
4
7
253,802
4
L
Fenrir
8,576
572
10
1
2
288,239
6
W
Kumbhakarna
10,439
696
45
3
1
295,762
1
L
Hades
10,883
726
30
2
0
134,941
2
L
King Arthur
9,474
632
44
3
0
276,142
0
W
Olorun
11,028
735
75
5
3
236,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role