Player Matchup

Sylvanus
Sylvanus
HollidayVibeZZ
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,625 Elo+
Party 2
Hercules
Hercules
Matrixdru
Hercules
Level 81
God Stats
1W - 2L
1,318 SR
Queue Stats
5W - 16L
1,416 Elo+
Party 2
Baron Samedi
Baron Samedi
NotAScyllaMain
Baron Samedi
Level 118
God Stats
3W - 2L
1,655 SR
Queue Stats
302W - 212L
1,736 Elo+
Party 2
Team Averages
Level 75
1,491 SR
1,592 Elo+

VS

Team Averages
Level 27
1,572 SR
1,417 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CrownedIllusion
Jormungandr
Level 45
God Stats
12W - 6L
1,717 SR
Queue Stats
44W - 33L
1,538 Elo+
Party 1
Bellona
Bellona
Taiphob
Bellona
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
11 / 0 / 12
9,640
876
6,957
7,771
9,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Matrixdru
Hercules
12
5 / 2 / 17
8,638
785
7,967
16,278
15,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Baron Samedi
NotAScyllaMain
Baron Samedi
13
9 / 2 / 15
9,441
858
17,446
14,038
7,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 10 / 1
8,315
756
6,143
12,003
4,222
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
CrownedIllusion
Jormungandr
10
1 / 7 / 1
7,085
644
10,239
14,616
7,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Taiphob
Bellona
10
0 / 8 / 4
7,118
647
4,258
14,378
8,441
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
25
Kills
4
4
Deaths
25
44
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
10
1
0.35
L
Jormungandr
CrownedIllusion
Jormungandr
1
7
1
0.21
W
Sylvanus
11
0
12
17
W
Hercules
Matrixdru
Hercules
5
2
17
6.75
W
Baron Samedi
NotAScyllaMain
Baron Samedi
9
2
15
8.25
L
Bellona
Taiphob
Bellona
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,370
Damage
20,640
38,087
Taken
40,997
31,986
Mitigated
20,551
23,379
Healing
2,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,143
2,604
0
260
12,003
4,222
0
7,511
4,492
0
15,251
L
Jormungandr
CrownedIllusion
Jormungandr
10,239
2,691
0
0
14,616
7,888
0
8,196
6,420
28,141
0
W
Sylvanus
6,957
2,157
5,109
3,536
7,771
9,628
904
2,682
5,089
15,683
2,991
W
Hercules
Matrixdru
Hercules
7,967
2,363
0
5,986
16,278
15,324
512
4,007
12,271
0
12,581
W
Baron Samedi
NotAScyllaMain
Baron Samedi
17,446
3,008
2,716
6,032
14,038
7,034
1,144
3,999
10,039
43,729
0
L
Bellona
Taiphob
Bellona
4,258
762
93
1,779
14,378
8,441
0
8,431
5,947
0
11,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
22,518
94
Minions Killed
74
4
Camps Cleared
2
557,113
Distance Traveled
506,184
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,315
756
23
2
1
156,000
1
L
Jormungandr
7,085
644
41
4
1
166,629
3
W
Sylvanus
9,640
876
26
2
1
169,536
2
W
Hercules
8,638
785
12
1
1
205,939
0
W
Baron Samedi
9,441
858
56
5
2
181,638
1
L
Bellona
7,118
647
10
1
0
183,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role