Player Matchup

Agni
Agni
T0xtc_tittes
Agni
Level 82
God Stats
0W - 2L
1,193 SR
Queue Stats
130W - 187L
1,339 Elo+
Solo
King Arthur
King Arthur
WholesumB0t
King Arthur
Level 120
God Stats
5W - 10L
1,273 SR
Queue Stats
275W - 427L
1,397 Elo+
Party 2
Skadi
Skadi
Wholesumvan
Skadi
Level 76
God Stats
65W - 71L
1,423 SR
Queue Stats
157W - 257L
1,371 Elo+
Party 2
Team Averages
Level 93
1,296 SR
1,369 Elo+

VS

Team Averages
Level 115
1,663 SR
1,433 Elo+
Agni
Agni
HvK_Cards
Agni
Level 98
God Stats
2W - 1L
1,653 SR
Queue Stats
155W - 151L
1,435 Elo+
Party 1
Medusa
Medusa
THC_Dewdle
Medusa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,431 Elo+
Solo
Tyr
Tyr
lAdYsLuCkYbEaCh
Tyr
Level 160
God Stats
1W - 0L
1,836 SR
Queue Stats
243W - 257L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
7,514
537
2,349
8,529
2,622
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WholesumB0t
King Arthur
13
3 / 6 / 2
9,637
688
9,804
15,787
8,507
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 7 / 1
8,254
590
4,540
10,833
4,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
5 / 1 / 12
10,044
717
11,040
6,955
2,217
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
THC_Dewdle
Medusa
15
9 / 1 / 6
10,605
758
13,086
7,586
2,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 4 / 11
9,600
686
5,529
12,330
13,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
17
17
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
5
1
12
11
L
0
4
2
0.25
W
Medusa
THC_Dewdle
Medusa
9
1
6
12
L
King Arthur
WholesumB0t
King Arthur
3
6
2
0.67
L
2
7
1
0.36
W
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,693
Damage
29,655
35,149
Taken
26,871
15,414
Mitigated
18,644
1,115
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
11,040
452
290
2,505
6,955
2,217
936
920
6,035
34,340
0
L
2,349
0
150
904
8,529
2,622
0
3,201
5,328
17,906
0
W
Medusa
THC_Dewdle
Medusa
13,086
7,626
0
347
7,586
2,715
1,883
919
6,667
0
44,744
L
King Arthur
WholesumB0t
King Arthur
9,804
701
0
0
15,787
8,507
0
4,121
11,666
0
25,285
L
4,540
1,787
0
61
10,833
4,285
0
4,451
6,382
0
19,851
W
5,529
626
0
1,615
12,330
13,712
43
1,063
10,403
0
15,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,405
Gold Earned
30,249
117
Minions Killed
133
5
Camps Cleared
6
621,509
Distance Traveled
730,701
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,044
717
49
4
4
247,612
4
L
Agni
7,514
537
42
3
3
165,886
8
W
Medusa
10,605
758
61
4
1
247,561
0
L
King Arthur
9,637
688
39
3
2
253,784
2
L
Skadi
8,254
590
36
3
0
201,839
1
W
Tyr
9,600
686
23
2
1
235,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role