Player Matchup

Medusa
Medusa
FlavoryFour0782
Medusa
Level 86
God Stats
7W - 10L
1,511 SR
Queue Stats
126W - 151L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
Itz Arbyy
Jormungandr
Level 68
God Stats
2W - 2L
1,368 SR
Queue Stats
54W - 74L
1,368 Elo+
Party 1
Scylla
Scylla
JAYMAN0629
Scylla
Level 29
God Stats
13W - 6L
1,685 SR
Queue Stats
52W - 50L
1,409 Elo+
Party 1
Team Averages
Level 61
1,522 SR
1,401 Elo+

VS

Team Averages
Level 29
1,432 SR
1,362 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
KAa2COLD_
Baba Yaga
Level 29
God Stats
0W - 3L
1,507 SR
Queue Stats
7W - 10L
1,260 Elo+
Solo
Cthulhu
Cthulhu
RollinPines
Cthulhu
Level 29
God Stats
0W - 3L
1,288 SR
Queue Stats
64W - 104L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
17 / 1 / 9
10,424
948
15,615
7,974
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Itz Arbyy
Jormungandr
13
9 / 1 / 13
9,519
865
6,949
7,795
7,601
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
JAYMAN0629
Scylla
13
5 / 1 / 18
8,980
816
8,266
4,216
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 12 / 0
6,176
561
3,382
12,096
2,967
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
KAa2COLD_
Baba Yaga
9
1 / 8 / 1
6,848
623
1,436
9,657
2,986
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RollinPines
Cthulhu
10
1 / 12 / 1
7,501
682
5,074
16,903
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
4
31
Kills
2
3
Deaths
32
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
12
0
0
W
17
1
9
21.5
W
Jormungandr
Itz Arbyy
Jormungandr
9
1
13
15.5
W
Scylla
JAYMAN0629
Scylla
5
1
18
14
L
Baba Yaga
KAa2COLD_
Baba Yaga
1
8
1
0.19
L
Cthulhu
RollinPines
Cthulhu
1
12
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,830
Damage
9,892
19,985
Taken
38,656
12,308
Mitigated
13,027
4,775
Healing
2,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,382
956
113
468
12,096
2,967
0
4,070
7,809
0
17,207
W
15,615
7,777
0
1,292
7,974
3,376
1,695
2,468
5,506
0
51,209
W
Jormungandr
Itz Arbyy
Jormungandr
6,949
2,171
268
1,995
7,795
7,601
695
1,802
5,993
22,325
0
W
Scylla
JAYMAN0629
Scylla
8,266
753
0
1,220
4,216
1,331
685
2,762
1,454
18,817
0
L
Baba Yaga
KAa2COLD_
Baba Yaga
1,436
132
49
778
9,657
2,986
0
3,391
6,136
6,072
0
L
Cthulhu
RollinPines
Cthulhu
5,074
276
0
706
16,903
7,074
0
7,142
9,496
14,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,923
Gold Earned
20,525
138
Minions Killed
58
10
Camps Cleared
0
588,321
Distance Traveled
393,247
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,176
561
31
3
0
158,894
2
W
Medusa
10,424
948
60
5
5
201,774
2
W
Jormungandr
9,519
865
42
4
3
197,800
2
W
Scylla
8,980
816
36
3
2
188,747
3
L
Baba Yaga
6,848
623
10
1
0
81,015
0
L
Cthulhu
7,501
682
17
2
0
153,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role