Player Matchup

Thanatos
Thanatos
D0G513
Thanatos
Level 142
God Stats
23W - 9L
1,721 SR
Queue Stats
457W - 452L
1,612 Elo+
Party 2
Cerberus
Cerberus
ElTronko
Cerberus
Level 119
God Stats
9W - 7L
1,528 SR
Queue Stats
547W - 516L
1,560 Elo+
Party 2
Fenrir
Fenrir
Pyxxus
Fenrir
Level 66
God Stats
7W - 4L
1,599 SR
Queue Stats
234W - 193L
1,569 Elo+
Solo
Hades
Hades
TimmyThicc9228
Hades
Level 61
God Stats
52W - 30L
1,658 SR
Queue Stats
106W - 98L
1,601 Elo+
Party 2
Neith
Neith
ghostlit
Neith
Level 94
God Stats
17W - 17L
1,640 SR
Queue Stats
300W - 303L
1,613 Elo+
Party 2
Team Averages
Level 96
1,629 SR
1,591 Elo+

VS

Team Averages
Level 122
1,680 SR
1,592 Elo+
Ullr
Ullr
Bodhi98-
Ullr
Level 83
God Stats
50W - 41L
1,591 SR
Queue Stats
347W - 330L
1,524 Elo+
Solo
Ymir
Ymir
FluffyDiver
Ymir
Level 158
God Stats
23W - 19L
1,707 SR
Queue Stats
139W - 113L
1,656 Elo+
Party 1
Olorun
Olorun
OuchHardFart
Olorun
Level 114
God Stats
2W - 1L
1,658 SR
Queue Stats
70W - 56L
1,607 Elo+
Party 1
Bellona
Bellona
SirDabsAl0t
Bellona
Level 129
God Stats
3W - 2L
1,594 SR
Queue Stats
38W - 37L
1,587 Elo+
Party 1
Cliodhna
Cliodhna
WOLFPACK_D_BEST
Cliodhna
Level 124
God Stats
14W - 4L
1,850 SR
Queue Stats
453W - 430L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D0G513
Thanatos
12
12 / 1 / 4
7,186
719
10,497
8,460
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ElTronko
Cerberus
10
3 / 0 / 5
6,063
606
5,347
7,770
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Pyxxus
Fenrir
9
1 / 2 / 7
5,725
573
2,889
9,224
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

9
1 / 3 / 7
5,567
557
4,290
6,336
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
ghostlit
Neith
11
4 / 0 / 2
6,403
640
4,209
2,620
593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
10
1 / 2 / 0
5,594
559
2,595
5,118
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 2
4,999
500
3,581
6,821
3,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
8
4 / 6 / 0
5,438
544
6,557
8,388
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SirDabsAl0t
Bellona
8
0 / 6 / 0
4,971
497
5,144
8,155
5,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
9
1 / 5 / 3
5,578
558
4,395
8,477
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
6
6
Deaths
22
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
2
0
0.5
W
Thanatos
D0G513
Thanatos
12
1
4
14
W
Cerberus
ElTronko
Cerberus
3
0
5
5.5
L
0
3
2
0.33
L
Olorun
4
6
0
0.67
W
Fenrir
Pyxxus
Fenrir
1
2
7
2.25
L
Bellona
SirDabsAl0t
Bellona
0
6
0
0
W
1
3
7
1.5
L
Cliodhna
1
5
3
0.5
W
Neith
ghostlit
Neith
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,232
Damage
22,272
34,410
Taken
36,959
13,693
Mitigated
15,338
21,961
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
2,595
1,116
0
1,045
5,118
1,163
0
0
5,118
0
33,522
W
Thanatos
D0G513
Thanatos
10,497
3,563
0
9,950
8,460
2,748
0
2,884
5,576
0
33,222
W
Cerberus
ElTronko
Cerberus
5,347
783
221
4,646
7,770
3,863
0
462
7,308
28,576
0
L
3,581
1,140
0
1,101
6,821
3,872
0
1,787
4,907
13,437
0
L
Olorun
6,557
3,280
57
2,132
8,388
2,566
0
1,956
6,234
20,871
1,972
W
Fenrir
Pyxxus
Fenrir
2,889
750
137
3,133
9,224
3,811
0
2,201
7,023
0
16,496
L
Bellona
SirDabsAl0t
Bellona
5,144
2,248
0
976
8,155
5,366
0
3,633
4,068
0
20,170
W
4,290
394
239
2,200
6,336
2,678
0
3,307
3,029
22,567
0
L
Cliodhna
4,395
654
0
2,133
8,477
2,371
0
1,332
6,995
0
26,883
W
Neith
ghostlit
Neith
4,209
2,376
0
1,435
2,620
593
0
222
2,398
0
37,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,944
Gold Earned
26,580
318
Minions Killed
226
0
Camps Cleared
0
1,024,130
Distance Traveled
933,723
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,594
559
71
7
0
186,759
3
W
Thanatos
7,186
719
62
6
0
239,132
0
W
Cerberus
6,063
606
79
8
0
186,971
4
L
Ymir
4,999
500
19
2
0
208,644
3
L
Olorun
5,438
544
29
3
0
173,161
2
W
Fenrir
5,725
573
34
3
0
203,117
3
L
Bellona
4,971
497
50
5
0
162,131
2
W
Hades
5,567
557
59
6
0
196,128
2
L
Cliodhna
5,578
558
57
6
0
203,028
3
W
Neith
6,403
640
84
8
0
198,782
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role