Player Matchup

Mulan
Mulan
DoeboyStackz
Mulan
Level 65
God Stats
26W - 6L
1,706 SR
Queue Stats
42W - 13L
1,737 Elo+
Party 1
Ne Zha
Ne Zha
Legit Scrollz
Ne Zha
Level 122
God Stats
4W - 0L
1,499 SR
Queue Stats
17W - 16L
1,521 Elo+
Party 1
Sol
Sol
SmokinOnKeisha
Sol
Level 28
God Stats
28W - 2L
1,816 SR
Queue Stats
35W - 2L
1,964 Elo+
Party 1
Team Averages
Level 72
1,674 SR
1,741 Elo+

VS

Team Averages
Level 40
1,402 SR
1,364 Elo+
Artio
Artio
SammySnake_
Artio
Level 65
God Stats
5W - 10L
1,528 SR
Queue Stats
82W - 93L
1,413 Elo+
Solo
Hercules
Hercules
kantaplis777
Hercules
Level 26
God Stats
1W - 4L
1,418 SR
Queue Stats
25W - 33L
1,366 Elo+
Solo
Cthulhu
Cthulhu
zUpdated
Cthulhu
Level 28
God Stats
14W - 16L
1,261 SR
Queue Stats
153W - 163L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
8,202
820
8,430
7,049
6,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 3 / 8
7,651
765
6,197
6,086
2,163
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 9
7,685
769
10,227
5,239
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
6,403
640
1,190
8,603
5,270
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
kantaplis777
Hercules
8
1 / 4 / 3
6,317
632
3,877
8,744
4,336
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
zUpdated
Cthulhu
9
3 / 7 / 1
6,710
671
5,590
11,275
6,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
W
4
3
8
2.67
L
1
3
3
0.83
W
3
1
9
7.5
L
Hercules
kantaplis777
Hercules
1
4
3
0.63
L
Cthulhu
zUpdated
Cthulhu
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,854
Damage
10,657
18,374
Taken
28,622
10,835
Mitigated
15,692
6,182
Healing
4,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,430
1,320
151
2,783
7,049
6,815
0
2,406
4,263
36
25,525
W
6,197
1,879
0
882
6,086
2,163
0
2,324
3,676
0
20,132
L
1,190
75
482
1,649
8,603
5,270
0
2,455
6,148
10,176
0
W
10,227
4,024
0
2,366
5,239
1,857
2,723
1,986
3,049
28,727
2,824
L
Hercules
kantaplis777
Hercules
3,877
1,365
0
1,261
8,744
4,336
0
3,250
5,494
0
15,656
L
Cthulhu
zUpdated
Cthulhu
5,590
387
119
1,127
11,275
6,086
0
3,909
7,366
12,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,538
Gold Earned
19,430
133
Minions Killed
75
8
Camps Cleared
1
570,672
Distance Traveled
485,182
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,202
820
33
3
2
199,469
5
W
Ne Zha
7,651
765
34
3
3
185,724
4
L
Artio
6,403
640
23
2
0
170,805
2
W
Sol
7,685
769
66
7
3
185,479
4
L
Hercules
6,317
632
29
3
1
161,304
5
L
Cthulhu
6,710
671
23
2
0
153,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role