Player Matchup

Sun Wukong
Sun Wukong
MagikTurtle9
Sun Wukong
Level 8
God Stats
7W - 10L
1,869 SR
Queue Stats
21W - 41L
1,323 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PeePaVee
Morgan Le Fay
Level 18
God Stats
2W - 6L
1,353 SR
Queue Stats
102W - 115L
1,298 Elo+
Party 1
Achilles
Achilles
RailBreaker8
Achilles
Level 9
God Stats
16W - 20L
1,421 SR
Queue Stats
16W - 20L
1,368 Elo+
Solo
Yemoja
Yemoja
Solo_Queen17
Yemoja
Level 16
God Stats
16W - 25L
1,337 SR
Queue Stats
50W - 73L
1,268 Elo+
Party 1
Raijin
Raijin
stayy_slumped
Raijin
Level 16
God Stats
1W - 1L
1,585 SR
Queue Stats
17W - 22L
1,403 Elo+
Solo
Team Averages
Level 13
1,513 SR
1,332 Elo+

VS

Team Averages
Level 19
1,434 SR
1,298 Elo+
Neith
Neith
Jakester24x33
Neith
Level 22
God Stats
7W - 11L
1,308 SR
Queue Stats
7W - 12L
1,215 Elo+
Party 2
Chaac
Chaac
Joester33x24
Chaac
Level 28
God Stats
7W - 8L
1,291 SR
Queue Stats
68W - 75L
1,376 Elo+
Party 2
Nemesis
Nemesis
KmXTwo
Nemesis
Level 26
God Stats
42W - 27L
1,572 SR
Queue Stats
172W - 179L
1,355 Elo+
Solo
Sol
Sol
Noisy_Ninja22
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,297 Elo+
Solo
Zeus
Zeus
Weird Dani2865
Zeus
Level 12
God Stats
11W - 8L
1,500 SR
Queue Stats
16W - 14L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MagikTurtle9
Sun Wukong
19
2 / 2 / 7
12,670
905
8,251
25,823
25,885
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
PeePaVee
Morgan Le Fay
19
4 / 10 / 5
12,943
925
27,488
27,237
11,578
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RailBreaker8
Achilles
19
5 / 6 / 4
13,322
952
16,808
20,597
9,113
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
19
1 / 1 / 6
11,865
848
5,159
11,893
8,329
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
2 / 6 / 6
12,868
919
18,166
20,334
8,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 11
13,749
982
22,279
15,796
5,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 3 / 15
13,590
971
21,927
25,327
32,036
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
KmXTwo
Nemesis
20
6 / 4 / 10
12,959
926
17,795
17,842
6,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 2 / 11
12,005
858
8,086
10,476
3,739
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
7 / 2 / 14
14,921
1,066
30,429
12,041
4,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
14
Kills
25
25
Deaths
14
28
Assists
61
Player
Kills
Deaths
Assists
KDA
W
6
3
11
3.83
W
5
3
15
4.17
W
Nemesis
KmXTwo
Nemesis
6
4
10
2.75
L
Sun Wukong
MagikTurtle9
Sun Wukong
2
2
7
2.75
W
1
2
11
3.25
L
Morgan Le Fay
PeePaVee
Morgan Le Fay
4
10
5
0.65
L
Achilles
RailBreaker8
Achilles
5
6
4
1.17
L
Yemoja
1
1
6
4
W
7
2
14
7
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,872
Damage
100,516
105,884
Taken
81,482
63,214
Mitigated
52,630
12,506
Healing
18,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,279
12,786
0
2,580
15,796
5,895
0
12,152
3,644
0
66,365
W
21,927
2,398
388
7,804
25,327
32,036
0
16,651
8,676
6,885
31,511
W
Nemesis
KmXTwo
Nemesis
17,795
10,645
0
2,297
17,842
6,770
0
10,714
7,128
0
27,971
L
Sun Wukong
MagikTurtle9
Sun Wukong
8,251
2,507
0
243
25,823
25,885
0
11,433
14,390
7,325
22,379
W
8,086
2,912
0
2,572
10,476
3,739
0
6,248
4,228
20,108
0
L
Morgan Le Fay
PeePaVee
Morgan Le Fay
27,488
5,004
0
5,279
27,237
11,578
0
10,502
16,656
56,880
0
L
Achilles
RailBreaker8
Achilles
16,808
9,022
0
2,715
20,597
9,113
0
7,022
13,575
0
29,178
L
Yemoja
5,159
792
3,351
334
11,893
8,329
0
6,764
5,129
19,040
0
W
30,429
3,488
391
2,759
12,041
4,190
0
7,452
4,589
80,017
0
L
18,166
2,072
0
584
20,334
8,309
0
6,709
13,625
45,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,668
Gold Earned
67,224
238
Minions Killed
301
9
Camps Cleared
10
1,318,005
Distance Traveled
1,223,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,749
982
113
8
0
226,551
0
W
Chaac
13,590
971
35
3
2
283,152
0
W
Nemesis
12,959
926
25
2
1
263,653
0
L
Sun Wukong
12,670
905
58
4
0
323,340
0
W
Sol
12,005
858
22
2
0
200,584
0
L
Morgan Le Fay
12,943
925
51
4
1
256,147
0
L
Achilles
13,322
952
21
2
7
254,106
0
L
Yemoja
11,865
848
33
2
0
247,608
0
W
Zeus
14,921
1,066
106
8
7
249,365
0
L
Raijin
12,868
919
75
5
1
236,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role