Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Fattikins
Achilles
Level 22
God Stats
2W - 2L
1,687 SR
Queue Stats
38W - 24L
1,677 Elo+
Solo
Mercury
Mercury
FreshTape
Mercury
Level 29
God Stats
4W - 3L
1,535 SR
Queue Stats
133W - 124L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
S8salou23
Morgan Le Fay
Level 25
God Stats
4W - 3L
1,692 SR
Queue Stats
21W - 20L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
codineriver
Zhong Kui
Level 18
God Stats
4W - 1L
1,827 SR
Queue Stats
41W - 22L
1,793 Elo+
Party 2
Team Averages
Level 22
1,648 SR
1,612 Elo+

VS

Team Averages
Level 23
1,491 SR
1,331 Elo+
King Arthur
King Arthur
EgoKnox
King Arthur
Level 25
God Stats
7W - 10L
1,440 SR
Queue Stats
43W - 56L
1,263 Elo+
Party 1
Loki
Loki
ForlornCub913
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 88L
1,355 Elo+
Party 1
Hachiman
Hachiman
RayzarAssassin
Hachiman
Level 17
God Stats
9W - 13L
1,435 SR
Queue Stats
24W - 26L
1,369 Elo+
Party 1
Sol
Sol
jack_10312002
Sol
Level 28
God Stats
15W - 9L
1,699 SR
Queue Stats
71W - 84L
1,329 Elo+
Party 1
Horus
Horus
tangkillero
Horus
Level 18
God Stats
15W - 25L
1,380 SR
Queue Stats
28W - 35L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
7 / 2 / 3
6,608
661
7,320
7,148
1,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Fattikins
Achilles
10
1 / 1 / 1
5,809
581
3,172
5,189
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
FreshTape
Mercury
11
7 / 0 / 0
6,664
666
2,466
6,259
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
S8salou23
Morgan Le Fay
13
9 / 0 / 5
7,457
746
7,729
5,902
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
codineriver
Zhong Kui
10
3 / 1 / 7
6,136
614
4,066
5,582
2,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EgoKnox
King Arthur
9
1 / 2 / 0
5,372
537
3,102
6,284
3,798
6
0 / 7 / 1
4,286
429
1,307
6,496
2,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
8
0 / 5 / 1
4,673
467
3,539
5,705
1,098
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 7 / 0
4,958
496
1,689
8,299
2,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
3 / 6 / 0
4,861
486
4,183
10,080
3,845
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
27
Kills
4
4
Deaths
27
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
7
2
3
4.25
L
King Arthur
EgoKnox
King Arthur
1
2
0
0.5
W
Achilles
Fattikins
Achilles
1
1
1
1.5
L
0
7
1
0.07
W
Mercury
FreshTape
Mercury
7
0
0
7
L
Hachiman
0
5
1
0.1
W
Morgan Le Fay
S8salou23
Morgan Le Fay
9
0
5
11.5
W
Zhong Kui
codineriver
Zhong Kui
3
1
7
6.5
L
0
7
0
0
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,753
Damage
13,820
30,080
Taken
36,864
13,165
Mitigated
13,329
8,436
Healing
5,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,320
3,367
0
1,759
7,148
1,815
472
148
7,000
0
35,600
L
King Arthur
EgoKnox
King Arthur
3,102
340
0
0
6,284
3,798
0
163
5,606
0
27,205
W
Achilles
Fattikins
Achilles
3,172
840
0
1,748
5,189
4,373
0
0
5,189
0
21,063
L
1,307
295
0
375
6,496
2,171
0
2,901
3,445
0
11,402
W
Mercury
FreshTape
Mercury
2,466
1,303
0
977
6,259
1,928
0
214
6,045
0
38,746
L
Hachiman
3,539
2,296
0
824
5,705
1,098
0
580
5,123
0
20,892
W
Morgan Le Fay
S8salou23
Morgan Le Fay
7,729
1,051
0
1,511
5,902
2,136
133
1,475
4,427
45,179
0
W
Zhong Kui
codineriver
Zhong Kui
4,066
671
0
2,441
5,582
2,913
0
0
5,582
24,723
0
L
1,689
729
0
1,823
8,299
2,417
0
5,016
2,985
23,157
0
L
4,183
2,162
178
2,000
10,080
3,845
0
2,705
7,353
0
14,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,674
Gold Earned
24,150
336
Minions Killed
189
0
Camps Cleared
0
989,081
Distance Traveled
1,014,825
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,608
661
54
5
0
204,028
4
L
King Arthur
5,372
537
61
6
0
191,435
0
W
Achilles
5,809
581
59
6
0
153,993
4
L
Loki
4,286
429
27
3
0
195,300
1
W
Mercury
6,664
666
82
8
0
247,115
4
L
Hachiman
4,673
467
37
4
0
190,509
0
W
Morgan Le Fay
7,457
746
86
9
0
200,191
3
W
Zhong Kui
6,136
614
55
6
0
183,754
2
L
Sol
4,958
496
50
5
0
171,659
0
L
Horus
4,861
486
14
1
0
265,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role