Player Matchup

Anubis
Anubis
CarlosEd_monster
Anubis
Level 103
God Stats
3W - 2L
1,615 SR
Queue Stats
204W - 179L
1,488 Elo+
Party 1
Sylvanus
Sylvanus
ShadeDrakeKing
Sylvanus
Level 64
God Stats
36W - 22L
1,604 SR
Queue Stats
142W - 147L
1,409 Elo+
Solo
Susano
Susano
Zadkiel7_monster
Susano
Level 97
God Stats
19W - 18L
1,417 SR
Queue Stats
244W - 235L
1,437 Elo+
Party 1
Team Averages
Level 88
1,545 SR
1,445 Elo+

VS

Team Averages
Level 78
1,417 SR
1,425 Elo+
Bellona
Bellona
Harambiden1
Bellona
Level 121
God Stats
3W - 5L
1,529 SR
Queue Stats
23W - 30L
1,450 Elo+
Party 2
Freya
Freya
Im BannedBro784
Freya
Level 6
God Stats
0W - 2L
1,293 SR
Queue Stats
7W - 4L
1,478 Elo+
Solo
Skadi
Skadi
alybetheve
Skadi
Level 106
God Stats
9W - 12L
1,430 SR
Queue Stats
58W - 78L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 10
9,815
818
15,343
10,626
5,243
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
3 / 2 / 15
9,450
788
5,456
12,681
13,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 0 / 10
9,432
786
10,291
8,728
3,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Harambiden1
Bellona
9
0 / 8 / 3
6,866
572
6,493
15,703
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 1
8,178
682
7,156
12,634
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
10
1 / 8 / 3
7,516
626
6,877
11,510
2,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
21
Kills
4
4
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
L
Bellona
Harambiden1
Bellona
0
8
3
0.19
L
3
5
1
0.7
W
Sylvanus
3
2
15
5.25
W
8
0
10
13
L
Skadi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,090
Damage
20,526
32,035
Taken
39,847
22,904
Mitigated
16,747
15,186
Healing
5,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,343
677
0
5,133
10,626
5,243
1,066
2,380
7,580
46,327
0
L
Bellona
Harambiden1
Bellona
6,493
1,964
576
1,984
15,703
11,198
0
8,298
7,405
0
19,335
L
7,156
2,483
0
2,172
12,634
3,142
0
5,703
6,931
21,061
0
W
Sylvanus
5,456
1,668
3,649
6,279
12,681
13,921
594
1,665
10,511
21,842
0
W
10,291
1,874
0
125
8,728
3,740
590
2,643
5,702
0
27,988
L
Skadi
6,877
2,285
433
710
11,510
2,407
316
7,868
3,642
0
25,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,697
Gold Earned
22,560
144
Minions Killed
109
8
Camps Cleared
3
632,349
Distance Traveled
564,340
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,815
818
59
5
3
189,256
2
L
Bellona
6,866
572
26
2
2
206,740
1
L
Freya
8,178
682
34
3
0
193,701
3
W
Sylvanus
9,450
788
30
3
3
192,217
2
W
Susano
9,432
786
55
5
2
250,876
1
L
Skadi
7,516
626
49
4
1
163,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role