Player Matchup

Anubis
Anubis
BlitzoDemon
Anubis
Level 67
God Stats
2W - 0L
1,732 SR
Queue Stats
9W - 7L
1,509 Elo+
Party 1
Sol
Sol
CdzNutz
Sol
Level 49
God Stats
6W - 6L
1,239 SR
Queue Stats
157W - 189L
1,424 Elo+
Solo
Ganesha
Ganesha
DeitzNuts
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,222 Elo+
Party 1
Xing Tian
Xing Tian
Venizard
Xing Tian
Level 62
God Stats
1W - 0L
1,476 SR
Queue Stats
2W - 3L
1,337 Elo+
Party 1
Hun Batz
Hun Batz
theoisnear
Hun Batz
Level 26
God Stats
5W - 5L
1,511 SR
Queue Stats
5W - 5L
1,460 Elo+
Party 1
Team Averages
Level 42
1,492 SR
1,390 Elo+

VS

Team Averages
Level 49
1,591 SR
1,567 Elo+
Janus
Janus
 
Janus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ChristKilla
Da Ji
Level 60
God Stats
3W - 2L
1,723 SR
Queue Stats
168W - 133L
1,622 Elo+
Party 2
Odin
Odin
Kruego123
Odin
Level 16
God Stats
2W - 2L
1,571 SR
Queue Stats
45W - 40L
1,431 Elo+
Party 2
Ares
Ares
Leswaqq
Ares
Level 106
God Stats
17W - 16L
1,588 SR
Queue Stats
220W - 153L
1,635 Elo+
Party 2
Kukulkan
Kukulkan
durtynugget69
Kukulkan
Level 28
God Stats
23W - 15L
1,572 SR
Queue Stats
74W - 45L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
25 / 1 / 19
15,634
1,563
31,840
17,768
8,972
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
18
8 / 3 / 22
11,947
1,195
12,794
10,681
3,588
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
DeitzNuts
Ganesha
19
0 / 6 / 42
11,193
1,119
14,679
14,009
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Venizard
Xing Tian
19
8 / 1 / 34
13,102
1,310
11,532
13,705
17,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
theoisnear
Hun Batz
18
8 / 5 / 24
11,063
1,106
12,553
12,931
4,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 9 / 4
10,928
1,093
15,037
16,205
4,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 17 / 10
9,676
968
13,436
22,876
5,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
16
1 / 6 / 7
10,014
1,001
5,037
13,415
6,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Leswaqq
Ares
18
4 / 10 / 12
12,462
1,246
12,748
26,540
26,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
durtynugget69
Kukulkan
17
5 / 7 / 7
11,340
1,134
18,386
12,540
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
56
49
Kills
16
16
Deaths
49
141
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
9
4
0.78
W
Anubis
25
1
19
34.5
W
Sol
8
3
22
6.33
L
1
17
10
0.35
W
Ganesha
DeitzNuts
Ganesha
0
6
42
3.5
L
Odin
1
6
7
0.75
L
Ares
Leswaqq
Ares
4
10
12
1
W
Xing Tian
Venizard
Xing Tian
8
1
34
25
L
Kukulkan
durtynugget69
Kukulkan
5
7
7
1.21
W
Hun Batz
theoisnear
Hun Batz
8
5
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,398
Damage
64,644
69,094
Taken
91,576
41,133
Mitigated
44,823
14,709
Healing
1,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,037
1,009
0
0
16,205
4,004
0
12,224
3,981
53,417
0
W
Anubis
31,840
2,059
0
10,063
17,768
8,972
0
11,135
6,633
62,238
0
W
Sol
12,794
5,723
0
1,412
10,681
3,588
0
6,946
3,418
28,713
0
L
13,436
2,157
0
0
22,876
5,942
0
18,519
4,357
0
17,632
W
Ganesha
DeitzNuts
Ganesha
14,679
1,074
0
656
14,009
6,148
0
9,393
4,616
25,994
0
L
Odin
5,037
860
0
0
13,415
6,221
0
10,755
2,660
224
15,697
L
Ares
Leswaqq
Ares
12,748
217
0
1,488
26,540
26,180
0
18,689
7,851
19,343
0
W
Xing Tian
Venizard
Xing Tian
11,532
665
0
1,089
13,705
17,619
0
8,726
4,979
18,572
0
L
Kukulkan
durtynugget69
Kukulkan
18,386
104
0
0
12,540
2,476
0
10,658
1,882
49,524
0
W
Hun Batz
theoisnear
Hun Batz
12,553
3,267
783
706
12,931
4,806
0
10,195
2,736
0
22,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,939
Gold Earned
54,420
186
Minions Killed
194
1
Camps Cleared
3
955,975
Distance Traveled
957,446
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,928
1,093
80
8
1
198,137
3
W
Anubis
15,634
1,563
88
9
0
187,472
0
W
Sol
11,947
1,195
58
6
1
172,913
0
L
Da Ji
9,676
968
7
1
0
178,421
0
W
Ganesha
11,193
1,119
0
0
0
184,054
1
L
Odin
10,014
1,001
25
3
0
190,412
0
L
Ares
12,462
1,246
9
1
0
196,780
1
W
Xing Tian
13,102
1,310
8
1
0
225,542
0
L
Kukulkan
11,340
1,134
73
7
2
193,696
1
W
Hun Batz
11,063
1,106
32
3
0
185,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role