Player Matchup

Chaac
Chaac
Brutal Riffs
Chaac
Level 124
God Stats
3W - 3L
1,531 SR
Queue Stats
35W - 31L
1,544 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Month of June
Morgan Le Fay
Level 149
God Stats
6W - 3L
1,566 SR
Queue Stats
194W - 190L
1,625 Elo+
Party 2
Ymir
Ymir
Sexy Swagman
Ymir
Level 80
God Stats
3W - 0L
1,525 SR
Queue Stats
12W - 12L
1,475 Elo+
Party 2
Team Averages
Level 118
1,541 SR
1,548 Elo+

VS

Team Averages
Level 102
1,427 SR
1,536 Elo+
Odin
Odin
Fatha-SPEEDWaGOn
Odin
Level 109
God Stats
2W - 3L
1,502 SR
Queue Stats
113W - 128L
1,524 Elo+
Party 1
Janus
Janus
princekygo
Janus
Level 127
God Stats
2W - 4L
1,279 SR
Queue Stats
157W - 172L
1,504 Elo+
Party 1
Athena
Athena
th_keeper_of_7
Athena
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 4
9,688
692
10,730
14,187
13,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Month of June
Morgan Le Fay
14
5 / 3 / 4
9,652
689
13,804
8,568
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 3 / 5
8,957
640
4,834
10,061
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 2
9,027
645
10,770
13,565
5,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
12
2 / 3 / 2
8,299
593
9,322
7,030
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 5
8,051
575
6,100
15,418
14,106
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
10
Kills
7
7
Deaths
10
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
5
4
2
1.5
W
Morgan Le Fay
Month of June
Morgan Le Fay
5
3
4
2.33
W
0
3
5
0.83
L
Janus
2
3
2
1
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,368
Damage
26,192
32,816
Taken
36,013
25,625
Mitigated
22,249
10,190
Healing
390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,730
1,218
343
7,671
14,187
13,254
407
7,067
6,564
0
29,762
L
10,770
563
0
192
13,565
5,584
0
7,003
6,212
0
20,770
W
Morgan Le Fay
Month of June
Morgan Le Fay
13,804
1,088
0
834
8,568
2,792
377
2,246
6,176
41,992
0
W
4,834
647
0
1,342
10,061
9,579
257
5,176
4,584
15,160
0
L
Janus
9,322
557
0
198
7,030
2,559
31
4,093
2,580
30,244
0
L
6,100
718
0
0
15,418
14,106
55
8,202
6,594
18,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,297
Gold Earned
25,377
130
Minions Killed
112
6
Camps Cleared
4
807,065
Distance Traveled
782,259
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,688
692
22
2
0
280,937
1
L
Odin
9,027
645
29
2
1
252,835
5
W
Morgan Le Fay
9,652
689
73
5
4
266,081
3
W
Ymir
8,957
640
35
3
2
260,047
3
L
Janus
8,299
593
54
4
2
253,308
3
L
Athena
8,051
575
29
2
1
276,116
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role