Player Matchup

Baron Samedi
Baron Samedi
Bummerito
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,211 Elo+
Party 1
Khepri
Khepri
Union1012022
Khepri
Level 87
God Stats
1W - 2L
1,320 SR
Queue Stats
130W - 106L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
xXDeeadManXx
Gilgamesh
Level 65
God Stats
12W - 4L
1,388 SR
Queue Stats
111W - 67L
1,503 Elo+
Party 1
Team Averages
Level 60
1,403 SR
1,394 Elo+

VS

Team Averages
Level 15
1,517 SR
1,195 Elo+
Bacchus
Bacchus
Alkealine
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,137 Elo+
Party 2
Achilles
Achilles
PappaDoc525
Achilles
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 10L
1,131 Elo+
Party 2
Nox
Nox
secretassasin490
Nox
Level 15
God Stats
7W - 11L
1,550 SR
Queue Stats
10W - 24L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bummerito
Baron Samedi
15
5 / 2 / 14
10,182
679
8,801
8,159
3,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
15
6 / 0 / 16
10,773
718
7,595
11,188
12,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
xXDeeadManXx
Gilgamesh
16
13 / 1 / 11
11,784
786
23,971
15,052
8,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alkealine
Bacchus
10
1 / 9 / 2
8,660
577
9,218
18,116
19,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
PappaDoc525
Achilles
11
0 / 8 / 3
8,177
545
5,041
19,868
17,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 7 / 0
9,408
627
8,905
12,797
4,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
24
Kills
3
3
Deaths
24
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Alkealine
Bacchus
1
9
2
0.22
W
Baron Samedi
Bummerito
Baron Samedi
5
2
14
6
L
Achilles
PappaDoc525
Achilles
0
8
3
0.19
W
Khepri
6
0
16
14
L
2
7
0
0.29
W
Gilgamesh
xXDeeadManXx
Gilgamesh
13
1
11
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,367
Damage
23,164
34,399
Taken
50,781
24,855
Mitigated
41,664
13,000
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Alkealine
Bacchus
9,218
1,195
290
411
18,116
19,627
377
5,866
12,250
16,941
0
W
Baron Samedi
Bummerito
Baron Samedi
8,801
1,473
1,189
2,590
8,159
3,704
125
5,797
2,274
26,453
0
L
Achilles
PappaDoc525
Achilles
5,041
1,966
0
755
19,868
17,642
0
6,662
13,206
0
11,433
W
Khepri
7,595
1,669
727
3,189
11,188
12,281
1,152
5,528
5,285
21,540
0
L
8,905
1,778
253
1,816
12,797
4,395
699
4,406
8,391
43,926
0
W
Gilgamesh
xXDeeadManXx
Gilgamesh
23,971
11,009
886
4,419
15,052
8,870
473
7,348
7,254
0
73,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
26,245
167
Minions Killed
106
9
Camps Cleared
2
772,396
Distance Traveled
673,062
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,660
577
9
1
1
235,120
0
W
Baron Samedi
10,182
679
48
3
2
246,821
0
L
Achilles
8,177
545
12
1
1
235,336
0
W
Khepri
10,773
718
26
2
0
251,391
0
L
Nox
9,408
627
85
6
0
202,606
2
W
Gilgamesh
11,784
786
93
6
7
274,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role