Player Matchup

Discordia
Discordia
BkevZero
Discordia
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,485 Elo+
Solo
Serqet
Serqet
Bolatile
Serqet
Level 109
God Stats
1W - 1L
1,407 SR
Queue Stats
36W - 31L
1,483 Elo+
Solo
Izanami
Izanami
EnderBornPvP
Izanami
Level 102
God Stats
208W - 214L
1,553 SR
Queue Stats
226W - 234L
1,508 Elo+
Solo
Tyr
Tyr
HollusStump
Tyr
Level 159
God Stats
38W - 47L
1,448 SR
Queue Stats
670W - 668L
1,411 Elo+
Solo
Bakasura
Bakasura
TearingPhoenix1
Bakasura
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,605 Elo+
Solo
Team Averages
Level 116
1,482 SR
1,499 Elo+

VS

Team Averages
Level 73
1,426 SR
1,395 Elo+
Mulan
Mulan
Jollykitten1401
Mulan
Level 41
God Stats
15W - 14L
1,448 SR
Queue Stats
52W - 79L
1,294 Elo+
Party 1
Chiron
Chiron
Kiirkpatrick
Chiron
Level 69
God Stats
3W - 5L
1,252 SR
Queue Stats
40W - 56L
1,318 Elo+
Party 1
Agni
Agni
RhinoRick123
Agni
Level 108
God Stats
27W - 21L
1,563 SR
Queue Stats
299W - 233L
1,601 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TraderToes
Tsukuyomi
Level 80
God Stats
18W - 22L
1,570 SR
Queue Stats
124W - 110L
1,433 Elo+
Solo
Yemoja
Yemoja
WiickedRaven
Yemoja
Level 66
God Stats
11W - 15L
1,296 SR
Queue Stats
20W - 26L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BkevZero
Discordia
14
0 / 5 / 1
8,814
464
9,089
11,808
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Bolatile
Serqet
17
3 / 3 / 1
10,458
550
6,079
14,899
5,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
EnderBornPvP
Izanami
16
2 / 4 / 2
9,605
506
7,308
14,750
5,056
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 5 / 2
9,803
516
11,455
17,812
23,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
14
1 / 6 / 2
8,596
452
4,547
16,282
7,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
9,079
478
9,438
14,370
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
16
8 / 2 / 6
10,046
529
8,379
9,499
3,099
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 7
9,647
508
14,624
13,751
5,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
TraderToes
Tsukuyomi
17
6 / 2 / 5
9,877
520
12,208
11,519
4,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
15
3 / 1 / 10
9,647
508
5,673
13,629
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
8
Kills
23
23
Deaths
8
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Discordia
BkevZero
Discordia
0
5
1
0.1
L
Serqet
Bolatile
Serqet
3
3
1
1.17
L
Izanami
EnderBornPvP
Izanami
2
4
2
0.75
L
2
5
2
0.6
W
2
1
7
5.5
W
Chiron
8
2
6
5.5
W
4
2
7
3.75
L
Bakasura
1
6
2
0.33
W
Tsukuyomi
TraderToes
Tsukuyomi
6
2
5
4.25
W
Yemoja
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,478
Damage
50,322
75,551
Taken
62,768
46,850
Mitigated
39,022
22,627
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BkevZero
Discordia
9,089
426
0
1,680
11,808
4,256
0
7,164
4,544
52,687
0
L
Serqet
Bolatile
Serqet
6,079
795
0
6,339
14,899
5,853
0
2,793
12,013
0
67,253
L
Izanami
EnderBornPvP
Izanami
7,308
5,524
0
4,681
14,750
5,056
1,076
6,428
8,322
0
84,615
L
11,455
543
0
5,217
17,812
23,790
321
1,723
15,138
0
49,507
W
9,438
1,564
0
5,140
14,370
12,701
221
1,738
12,202
0
49,921
W
Chiron
8,379
3,439
667
2,391
9,499
3,099
1,316
263
8,363
0
49,894
W
14,624
856
0
4,995
13,751
5,385
435
3,771
9,017
71,832
0
L
Bakasura
4,547
3,085
0
4,710
16,282
7,895
613
2,326
13,911
0
44,414
W
Tsukuyomi
TraderToes
Tsukuyomi
12,208
3,746
0
4,429
11,519
4,026
348
323
10,555
0
68,553
W
Yemoja
5,673
773
918
1,115
13,629
13,811
1,278
1,969
10,704
25,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,276
Gold Earned
48,296
539
Minions Killed
459
0
Camps Cleared
0
1,765,518
Distance Traveled
1,872,236
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,814
464
107
6
0
348,837
5
L
Serqet
10,458
550
134
7
0
377,001
3
L
Izanami
9,605
506
135
7
0
340,153
0
L
Tyr
9,803
516
85
4
0
361,715
1
W
Mulan
9,079
478
101
5
0
378,580
1
W
Chiron
10,046
529
91
5
0
372,956
5
W
Agni
9,647
508
117
6
0
350,394
3
L
Bakasura
8,596
452
78
4
0
337,812
1
W
Tsukuyomi
9,877
520
111
6
0
426,406
6
W
Yemoja
9,647
508
39
2
0
343,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role