Player Matchup

Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
H1GHT3CHREDNECK
Fenrir
Level 109
God Stats
22W - 19L
1,494 SR
Queue Stats
637W - 627L
1,469 Elo+
Solo
Ymir
Ymir
I Chke
Ymir
Level 97
God Stats
50W - 47L
1,523 SR
Queue Stats
300W - 286L
1,516 Elo+
Solo
Guan Yu
Guan Yu
Peace-Keaper66
Guan Yu
Level 103
God Stats
8W - 3L
1,529 SR
Queue Stats
210W - 214L
1,382 Elo+
Party 1
Izanami
Izanami
Zedtros722
Izanami
Level 74
God Stats
7W - 8L
1,407 SR
Queue Stats
42W - 53L
1,304 Elo+
Party 1
Team Averages
Level 101
1,490 SR
1,434 Elo+

VS

Team Averages
Level 101
1,503 SR
1,412 Elo+
Janus
Janus
BlazingDeman
Janus
Level 125
God Stats
5W - 2L
1,738 SR
Queue Stats
87W - 84L
1,534 Elo+
Party 2
Neith
Neith
RagingDeman
Neith
Level 56
God Stats
13W - 12L
1,595 SR
Queue Stats
168W - 164L
1,470 Elo+
Party 2
Bakasura
Bakasura
SEALEO9000
Bakasura
Level 64
God Stats
59W - 66L
1,361 SR
Queue Stats
123W - 135L
1,359 Elo+
Solo
Ganesha
Ganesha
XHumbleChaosX
Ganesha
Level 152
God Stats
23W - 31L
1,371 SR
Queue Stats
536W - 750L
1,352 Elo+
Party 3
Chiron
Chiron
xLadyRoyal
Chiron
Level 108
God Stats
27W - 31L
1,448 SR
Queue Stats
381W - 572L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 0 / 1
6,608
661
4,656
3,297
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
5,967
597
3,368
6,269
2,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
I Chke
Ymir
9
2 / 0 / 5
6,009
601
3,737
6,544
4,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 0
5,974
597
600
6,652
3,452
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
Zedtros722
Izanami
9
3 / 1 / 3
5,970
597
4,409
5,819
1,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,236
524
2,502
4,802
1,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 0
6,882
688
4,485
3,329
964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
SEALEO9000
Bakasura
10
0 / 1 / 0
5,477
548
716
5,881
2,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
7
0 / 3 / 0
4,929
493
1,159
6,788
2,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
xLadyRoyal
Chiron
7
1 / 3 / 0
4,695
470
3,667
7,213
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
4
4
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
1
4.5
L
0
4
0
0
W
2
1
2
3
W
Ymir
I Chke
Ymir
2
0
5
4.5
W
1
2
0
0.5
L
3
1
0
3
L
Bakasura
SEALEO9000
Bakasura
0
1
0
0
L
Ganesha
0
3
0
0
W
Izanami
Zedtros722
Izanami
3
1
3
4.5
L
Chiron
xLadyRoyal
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,770
Damage
12,529
28,581
Taken
28,013
12,720
Mitigated
9,439
10,077
Healing
8,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,656
143
0
500
3,297
1,065
660
834
2,463
41,671
0
L
2,502
128
0
250
4,802
1,311
0
2,537
2,265
28,793
0
W
3,368
843
0
2,948
6,269
2,346
0
423
5,846
0
27,011
W
Ymir
I Chke
Ymir
3,737
855
0
1,633
6,544
4,221
81
1,105
5,439
15,501
0
W
600
0
0
2,774
6,652
3,452
344
0
6,627
0
27,143
L
4,485
1,515
0
831
3,329
964
0
0
3,200
0
39,775
L
Bakasura
SEALEO9000
Bakasura
716
588
0
3,008
5,881
2,138
0
512
5,369
0
26,048
L
Ganesha
1,159
114
1,019
755
6,788
2,838
0
2,381
4,407
10,405
0
W
Izanami
Zedtros722
Izanami
4,409
2,712
312
1,910
5,819
1,636
1,073
1,299
4,520
0
30,177
L
Chiron
xLadyRoyal
Chiron
3,667
1,114
280
2,045
7,213
2,188
0
2,963
4,250
0
20,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,528
Gold Earned
27,219
279
Minions Killed
273
0
Camps Cleared
0
1,029,388
Distance Traveled
976,886
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,608
661
78
8
0
210,009
1
L
Janus
5,236
524
49
5
0
207,310
0
W
Fenrir
5,967
597
61
6
0
225,924
2
W
Ymir
6,009
601
15
2
0
193,617
4
W
Guan Yu
5,974
597
61
6
0
208,092
0
L
Neith
6,882
688
85
9
0
181,066
0
L
Bakasura
5,477
548
74
7
0
211,772
0
L
Ganesha
4,929
493
4
0
0
192,147
2
W
Izanami
5,970
597
64
6
0
191,746
0
L
Chiron
4,695
470
61
6
0
184,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role