Player Matchup

Scylla
Scylla
CorpseQueen
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,559 Elo+
Solo
Anhur
Anhur
FirstLoretti
Anhur
Level 25
God Stats
2W - 2L
1,859 SR
Queue Stats
92W - 86L
1,605 Elo+
Solo
Thanatos
Thanatos
StopThatPlease
Thanatos
Level 15
God Stats
6W - 4L
1,620 SR
Queue Stats
34W - 29L
1,522 Elo+
Solo
Nox
Nox
dubblub
Nox
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
293W - 302L
1,565 Elo+
Solo
King Arthur
King Arthur
somebirdz
King Arthur
Level 28
God Stats
8W - 13L
1,450 SR
Queue Stats
102W - 93L
1,551 Elo+
Solo
Team Averages
Level 24
1,586 SR
1,561 Elo+

VS

Team Averages
Level 18
1,583 SR
1,715 Elo+
Neith
Neith
Gildersnuff
Neith
Level 14
God Stats
7W - 3L
1,627 SR
Queue Stats
54W - 33L
1,662 Elo+
Party 1
Janus
Janus
NenesHusband
Janus
Level 11
God Stats
2W - 1L
1,538 SR
Queue Stats
19W - 5L
1,734 Elo+
Party 1
Cerberus
Cerberus
ThebesNuts
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 9L
1,787 Elo+
Party 1
Susano
Susano
generationcrack
Susano
Level 12
God Stats
2W - 3L
1,378 SR
Queue Stats
25W - 25L
1,554 Elo+
Solo
Ullr
Ullr
skadisboooobies
Ullr
Level 35
God Stats
8W - 0L
1,870 SR
Queue Stats
90W - 28L
1,836 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 4 / 2
7,856
491
7,848
10,352
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 3 / 0
7,666
479
5,714
10,034
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
14
5 / 6 / 5
8,637
540
8,251
14,957
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
11
0 / 2 / 4
6,974
436
1,993
4,191
2,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
somebirdz
King Arthur
12
1 / 5 / 2
7,662
479
4,925
13,551
7,429
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 8
7,218
451
4,830
6,126
951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 10
9,796
612
11,752
7,459
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
ThebesNuts
Cerberus
13
6 / 2 / 7
8,923
558
4,599
12,361
6,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 5 / 6
8,131
508
7,301
11,525
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 4 / 5
8,390
524
9,019
7,543
2,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
14
Kills
20
20
Deaths
14
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
4
2
1
L
5
3
0
1.67
W
2
3
8
2
W
5
0
10
10
L
Thanatos
5
6
5
1.25
W
Cerberus
ThebesNuts
Cerberus
6
2
7
4.75
L
Nox
0
2
4
1
W
5
5
6
1.6
W
2
4
5
1.13
L
King Arthur
somebirdz
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
37,501
53,085
Taken
45,014
20,149
Mitigated
15,859
19,437
Healing
11,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
7,848
776
0
2,706
10,352
2,891
0
3,182
7,170
41,407
0
L
5,714
2,991
0
3,143
10,034
2,675
438
3,625
6,409
0
48,466
W
4,830
1,903
0
1,541
6,126
951
0
333
5,793
0
26,207
W
11,752
1,480
63
2,048
7,459
2,175
1,121
1,369
6,090
72,359
0
L
Thanatos
8,251
2,510
0
10,303
14,957
4,827
0
3,727
11,230
0
53,376
W
Cerberus
ThebesNuts
Cerberus
4,599
300
0
2,976
12,361
6,916
0
4,526
7,835
16,751
0
L
Nox
1,993
165
0
754
4,191
2,327
280
1,529
2,662
12,931
0
W
7,301
2,648
0
3,824
11,525
3,282
0
69
11,456
0
39,452
W
9,019
3,605
0
931
7,543
2,535
0
3,544
3,999
0
58,858
L
King Arthur
somebirdz
King Arthur
4,925
332
0
2,531
13,551
7,429
87
4,510
9,041
0
42,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
42,458
397
Minions Killed
388
0
Camps Cleared
0
1,349,589
Distance Traveled
1,603,042
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,856
491
85
5
0
246,213
2
L
Anhur
7,666
479
95
6
0
270,228
3
W
Neith
7,218
451
51
3
0
297,642
4
W
Janus
9,796
612
158
10
0
351,910
1
L
Thanatos
8,637
540
95
6
0
300,608
1
W
Cerberus
8,923
558
22
1
0
335,895
6
L
Nox
6,974
436
29
2
0
277,168
3
W
Susano
8,131
508
62
4
0
314,643
1
W
Ullr
8,390
524
95
6
0
302,952
3
L
King Arthur
7,662
479
93
6
0
255,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role