Player Matchup

Nox
Nox
Dragonsbane2089
Nox
Level 147
God Stats
3W - 2L
1,592 SR
Queue Stats
246W - 265L
1,441 Elo+
Solo
Mulan
Mulan
FT BECOMING
Mulan
Level 87
God Stats
1W - 7L
1,290 SR
Queue Stats
122W - 154L
1,379 Elo+
Solo
Olorun
Olorun
FoolishKatze
Olorun
Level 124
God Stats
0W - 2L
1,433 SR
Queue Stats
135W - 117L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
FoolishZenko
Gilgamesh
Level 128
God Stats
1W - 1L
1,618 SR
Queue Stats
45W - 52L
1,402 Elo+
Party 1
Thanatos
Thanatos
MicRo Etc
Thanatos
Level 81
God Stats
1W - 2L
1,337 SR
Queue Stats
34W - 30L
1,549 Elo+
Solo
Team Averages
Level 113
1,454 SR
1,447 Elo+

VS

Team Averages
Level 109
1,584 SR
1,470 Elo+
Sylvanus
Sylvanus
MR MESEEKS8332
Sylvanus
Level 130
God Stats
14W - 9L
1,657 SR
Queue Stats
685W - 744L
1,444 Elo+
Solo
Cupid
Cupid
RiotSociety
Cupid
Level 107
God Stats
3W - 6L
1,779 SR
Queue Stats
112W - 120L
1,446 Elo+
Solo
Fenrir
Fenrir
Schweggie
Fenrir
Level 104
God Stats
10W - 17L
1,430 SR
Queue Stats
334W - 304L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheyCallMeT1tz
Cu Chulainn
Level 109
God Stats
2W - 1L
1,581 SR
Queue Stats
3W - 2L
1,555 Elo+
Solo
Hel
Hel
xxRAPTURExx13
Hel
Level 96
God Stats
11W - 13L
1,473 SR
Queue Stats
282W - 283L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 9
11,979
479
10,520
15,840
6,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 8 / 5
11,049
442
16,988
25,279
19,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
18
5 / 8 / 5
11,902
476
18,234
22,432
10,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
FoolishZenko
Gilgamesh
16
6 / 9 / 7
11,180
447
16,617
28,440
24,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
MicRo Etc
Thanatos
16
7 / 11 / 6
11,467
459
12,396
23,802
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
6 / 3 / 14
13,417
537
10,962
19,779
19,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 12
12,952
518
9,615
21,371
8,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
Schweggie
Fenrir
20
13 / 6 / 11
14,073
563
18,437
21,125
9,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
TheyCallMeT1tz
Cu Chulainn
20
8 / 2 / 11
13,963
559
27,093
28,193
25,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 7 / 9
13,621
545
21,046
20,349
8,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
95
23
Kills
38
38
Deaths
23
32
Assists
57
Player
Kills
Deaths
Assists
KDA
L
4
2
9
4.25
L
1
8
5
0.44
L
Olorun
5
8
5
0.94
L
Gilgamesh
FoolishZenko
Gilgamesh
6
9
7
1.06
W
Sylvanus
6
3
14
4.33
L
Thanatos
MicRo Etc
Thanatos
7
11
6
0.91
W
4
5
12
2
W
Fenrir
Schweggie
Fenrir
13
6
11
3.08
W
Cu Chulainn
TheyCallMeT1tz
Cu Chulainn
8
2
11
6.75
W
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,755
Damage
87,153
115,793
Taken
110,817
68,565
Mitigated
71,797
38,159
Healing
51,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,520
1,126
0
4,037
15,840
6,129
174
4,944
10,561
78,280
0
L
16,988
3,861
0
8,717
25,279
19,949
77
5,460
18,424
0
72,593
L
Olorun
18,234
7,857
662
8,150
22,432
10,699
813
6,370
15,818
75,134
11,626
L
Gilgamesh
FoolishZenko
Gilgamesh
16,617
5,290
731
3,898
28,440
24,038
603
11,479
16,001
0
46,861
W
Sylvanus
10,962
3,166
8,776
7,644
19,779
19,540
1,512
6,278
13,501
42,715
0
L
Thanatos
MicRo Etc
Thanatos
12,396
4,413
0
11,964
23,802
7,750
0
7,753
15,642
0
48,545
W
9,615
6,071
479
5,471
21,371
8,563
1,297
7,217
14,154
0
99,122
W
Fenrir
Schweggie
Fenrir
18,437
3,480
0
4,302
21,125
9,741
835
5,473
15,652
0
83,374
W
Cu Chulainn
TheyCallMeT1tz
Cu Chulainn
27,093
6,304
0
7,147
28,193
25,197
1,817
2,657
25,536
14,751
82,721
W
21,046
1,968
8,798
9,133
20,349
8,756
1,197
7,787
12,562
106,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,577
Gold Earned
68,026
528
Minions Killed
594
0
Camps Cleared
0
2,202,821
Distance Traveled
2,235,331
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,979
479
138
6
0
490,247
3
L
Mulan
11,049
442
133
5
0
429,329
3
L
Olorun
11,902
476
138
6
0
378,454
4
L
Gilgamesh
11,180
447
45
2
0
438,651
5
W
Sylvanus
13,417
537
62
2
0
400,282
6
L
Thanatos
11,467
459
74
3
0
466,140
9
W
Cupid
12,952
518
147
6
0
439,501
2
W
Fenrir
14,073
563
97
4
0
507,740
4
W
Cu Chulainn
13,963
559
133
5
0
429,602
5
W
Hel
13,621
545
155
6
0
458,206
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role