Player Matchup

Medusa
Medusa
Masters
E500
Medusa
Masters
Level 158
God Stats
5W - 11L
1,365 SR
Queue Stats
360W - 363L
1,833 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
ErnestVNeck
Cu Chulainn
Platinum I
Level 138
God Stats
10W - 6L
1,549 SR
Queue Stats
418W - 407L
1,815 MMR
Party 3
Merlin
Merlin
Platinum V
IMxxAMERICAN
Merlin
Platinum V
Level 125
God Stats
26W - 25L
1,682 SR
Queue Stats
329W - 329L
1,854 MMR
Party 3
Odin
Odin
Gold I
Lou232256
Odin
Gold I
Level 140
God Stats
1W - 2L
1,287 SR
Queue Stats
137W - 138L
1,825 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
ObeyApeeX
Sylvanus
Platinum IV
Level 160
God Stats
7W - 8L
1,619 SR
Queue Stats
327W - 335L
1,750 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,500 SR
1,815 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,626 SR
1,809 MMR
Charybdis
Charybdis
Diamond IV
Lux Ares
Charybdis
Diamond IV
Level 149
God Stats
29W - 29L
1,555 SR
Queue Stats
418W - 422L
1,845 MMR
Solo
Chaac
Chaac
Platinum I
SpAzWaZ13
Chaac
Platinum I
Level 125
God Stats
8W - 2L
1,645 SR
Queue Stats
58W - 50L
1,842 MMR
Solo
Discordia
Discordia
Gold V
The Back Bling
Discordia
Gold V
Level 136
God Stats
1W - 0L
1,844 SR
Queue Stats
37W - 28L
1,777 MMR
Party 1
Nemesis
Nemesis
Gold V
babbit93
Nemesis
Gold V
Level 159
God Stats
3W - 1L
1,643 SR
Queue Stats
34W - 23L
1,808 MMR
Party 1
Yemoja
Yemoja
Platinum IV
ol Trickster lo
Yemoja
Platinum IV
Level 145
God Stats
5W - 9L
1,443 SR
Queue Stats
184W - 179L
1,772 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
E500
Medusa
19
2 / 4 / 5
12,078
465
13,323
21,325
8,432
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
ErnestVNeck
Cu Chulainn
19
1 / 3 / 0
12,171
468
14,229
23,073
30,318
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
17
2 / 8 / 3
11,079
426
14,081
18,723
7,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
17
3 / 4 / 4
10,931
420
12,496
20,612
9,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
ObeyApeeX
Sylvanus
16
3 / 5 / 2
10,221
393
9,679
26,545
35,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArtioGebPersephoneAthenaLoki

VS

Bans
TiamatFenrirSolMorgan Le FayJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Lux Ares
Charybdis
20
1 / 3 / 5
13,679
526
13,989
17,310
7,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
SpAzWaZ13
Chaac
20
3 / 1 / 8
14,530
559
21,169
26,386
35,664
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
The Back Bling
Discordia
20
7 / 1 / 6
13,584
522
28,017
14,578
5,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
babbit93
Nemesis
20
12 / 3 / 3
15,403
592
23,597
24,618
14,599
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 3 / 7
10,199
392
3,105
17,438
18,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
11
Kills
24
24
Deaths
11
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
E500
Medusa
2
4
5
1.13
L
Cu Chulainn
ErnestVNeck
Cu Chulainn
1
3
0
0.33
L
Merlin
2
8
3
0.44
L
Odin
3
4
4
1.25
W
Charybdis
Lux Ares
Charybdis
1
3
5
1.17
L
Sylvanus
ObeyApeeX
Sylvanus
3
5
2
0.8
W
Chaac
SpAzWaZ13
Chaac
3
1
8
7
W
Discordia
The Back Bling
Discordia
7
1
6
10
W
Nemesis
babbit93
Nemesis
12
3
3
4.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,808
Damage
89,877
110,278
Taken
100,330
90,852
Mitigated
81,986
31,218
Healing
40,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
E500
Medusa
13,323
6,818
0
5,746
21,325
8,432
1,184
5,235
15,501
0
93,252
L
Cu Chulainn
ErnestVNeck
Cu Chulainn
14,229
1,704
0
5,173
23,073
30,318
0
4,205
16,928
18,649
80,780
L
Merlin
14,081
274
0
2,358
18,723
7,064
0
5,666
12,285
91,708
0
L
Odin
12,496
2,619
0
4,114
20,612
9,664
0
7,213
12,489
0
78,396
W
Charybdis
Lux Ares
Charybdis
13,989
7,314
0
6,275
17,310
7,014
2,802
1,387
15,883
0
120,411
L
Sylvanus
ObeyApeeX
Sylvanus
9,679
2,914
6,214
7,613
26,545
35,374
0
8,862
16,221
37,919
10,135
W
Chaac
SpAzWaZ13
Chaac
21,169
1,899
0
13,443
26,386
35,664
577
5,216
21,021
14,650
99,623
W
Discordia
The Back Bling
Discordia
28,017
977
290
2,721
14,578
5,983
0
4,909
9,401
118,417
0
W
Nemesis
babbit93
Nemesis
23,597
10,922
0
5,653
24,618
14,599
0
7,486
16,911
0
163,074
W
3,105
421
7,573
4,299
17,438
18,726
127
6,896
10,272
15,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,480
Gold Earned
67,395
690
Minions Killed
853
0
Camps Cleared
0
2,414,865
Distance Traveled
2,678,364
37
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,078
465
163
6
0
444,693
10
L
Cu Chulainn
12,171
468
191
7
0
501,206
8
L
Merlin
11,079
426
171
7
0
448,998
7
L
Odin
10,931
420
109
4
0
550,614
4
W
Charybdis
13,679
526
230
9
0
487,278
6
L
Sylvanus
10,221
393
56
2
0
469,354
8
W
Chaac
14,530
559
226
9
0
524,005
3
W
Discordia
13,584
522
175
7
0
552,121
12
W
Nemesis
15,403
592
192
7
0
620,217
1
W
Yemoja
10,199
392
30
1
0
494,743
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role