Player Matchup

Anhur
Anhur
Brebzy
Anhur
Level 18
God Stats
17W - 10L
1,617 SR
Queue Stats
87W - 67L
1,654 Elo+
Party 1
Fenrir
Fenrir
EBK_Creed
Fenrir
Level 12
God Stats
7W - 3L
1,500 SR
Queue Stats
39W - 32L
1,508 Elo+
Solo
Odin
Odin
Nova8525
Odin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 153L
1,587 Elo+
Party 1
Tiamat
Tiamat
iJannnnnn
Tiamat
Level 73
God Stats
9W - 11L
1,418 SR
Queue Stats
232W - 222L
1,528 Elo+
Party 1
Chang'e
Chang'e
itzzGabiMann
Chang'e
Level 24
God Stats
17W - 7L
1,569 SR
Queue Stats
103W - 82L
1,521 Elo+
Party 1
Team Averages
Level 31
1,521 SR
1,559 Elo+

VS

Team Averages
Level 17
1,419 SR
1,536 Elo+
Jing Wei
Jing Wei
Airel4077
Jing Wei
Level 29
God Stats
13W - 23L
1,427 SR
Queue Stats
62W - 66L
1,508 Elo+
Solo
Sol
Sol
Dynamiteone35
Sol
Level 17
God Stats
0W - 1L
1,313 SR
Queue Stats
75W - 101L
1,479 Elo+
Solo
Tyr
Tyr
EvilerMite22474
Tyr
Level 8
God Stats
1W - 4L
1,521 SR
Queue Stats
14W - 11L
1,513 Elo+
Solo
Bacchus
Bacchus
ShaolinsShaft
Bacchus
Level 5
God Stats
15W - 7L
1,334 SR
Queue Stats
106W - 73L
1,545 Elo+
Party 2
Vamana
Vamana
Skadi2Hotti
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 26L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Brebzy
Anhur
5
1 / 0 / 1
3,292
658
2,420
2,434
531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
EBK_Creed
Fenrir
6
0 / 0 / 1
3,531
706
631
2,126
514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Odin
5
1 / 0 / 1
3,592
718
1,559
2,455
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
iJannnnnn
Tiamat
6
2 / 0 / 0
3,908
782
1,237
1,572
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
itzzGabiMann
Chang'e
6
1 / 0 / 0
3,770
754
980
1,237
274
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Airel4077
Jing Wei
4
0 / 2 / 0
2,845
569
1,316
2,523
252
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

1
0 / 2 / 0
2,480
496
98
1,019
204
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 1 / 0
3,029
606
539
2,634
957
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
4
0 / 0 / 0
2,894
579
1,168
3,075
866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vamana
5
0 / 0 / 0
3,293
659
281
2,441
916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
5
Kills
0
0
Deaths
5
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Airel4077
Jing Wei
0
2
0
0
W
Anhur
Brebzy
Anhur
1
0
1
1.5
L
0
2
0
0
W
Fenrir
EBK_Creed
Fenrir
0
0
1
0.5
L
0
1
0
0
W
Odin
1
0
1
1.5
L
Bacchus
0
0
0
0
L
Vamana
0
0
0
0
W
Tiamat
iJannnnnn
Tiamat
2
0
0
2
W
Chang'e
itzzGabiMann
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,827
Damage
3,402
9,824
Taken
11,692
2,590
Mitigated
3,195
5,687
Healing
2,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Airel4077
Jing Wei
1,316
906
0
310
2,523
252
0
0
2,523
0
9,139
W
Anhur
Brebzy
Anhur
2,420
1,277
0
1,164
2,434
531
0
736
1,698
0
11,089
L
98
0
0
32
1,019
204
0
431
476
1,214
0
W
Fenrir
EBK_Creed
Fenrir
631
58
0
1,698
2,126
514
0
0
2,126
0
11,775
L
539
144
0
884
2,634
957
0
980
1,654
0
6,962
W
Odin
1,559
800
0
940
2,455
838
0
432
2,023
0
7,141
L
Bacchus
1,168
298
0
526
3,075
866
0
0
3,075
3,045
0
L
Vamana
281
0
0
721
2,441
916
0
564
1,747
0
12,966
W
Tiamat
iJannnnnn
Tiamat
1,237
41
0
852
1,572
433
377
98
1,474
11,410
0
W
Chang'e
itzzGabiMann
Chang'e
980
260
0
1,033
1,237
274
0
0
1,237
12,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,093
Gold Earned
14,541
129
Minions Killed
74
0
Camps Cleared
0
466,622
Distance Traveled
411,452
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
2,845
569
18
4
0
98,786
1
W
Anhur
3,292
658
20
4
0
90,429
0
L
Sol
2,480
496
0
0
0
30,398
0
W
Fenrir
3,531
706
37
7
0
101,070
1
L
Tyr
3,029
606
19
4
0
91,323
2
W
Odin
3,592
718
19
4
0
99,316
0
L
Bacchus
2,894
579
7
1
0
98,061
0
L
Vamana
3,293
659
30
6
0
92,884
1
W
Tiamat
3,908
782
25
5
0
87,091
0
W
Chang'e
3,770
754
28
6
0
88,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role