Player Matchup

Arachne
Arachne
JesusPS20
Arachne
Level 24
God Stats
1W - 0L
1,066 SR
Queue Stats
15W - 23L
1,357 Elo+
Solo
Bellona
Bellona
Kaaybe
Bellona
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Sasokari
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
osmar31700
Cliodhna
Level 24
God Stats
2W - 1L
1,332 SR
Queue Stats
4W - 8L
1,043 Elo+
Party 2
Ra
Ra
osnelyVIC
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 10
1,380 SR
1,380 Elo+

VS

Team Averages
Level 11
1,440 SR
1,210 Elo+
Ra
Ra
BrownBear5475
Ra
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,129 Elo+
Party 1
Athena
Athena
Daftdart
Athena
Level 16
God Stats
8W - 2L
1,500 SR
Queue Stats
23W - 22L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
DylanG1212
Gilgamesh
Level 16
God Stats
1W - 5L
1,437 SR
Queue Stats
7W - 20L
1,189 Elo+
Solo
Artemis
Artemis
insipion
Artemis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,129 Elo+
Party 1
Cliodhna
Cliodhna
natewalker25
Cliodhna
Level 15
God Stats
6W - 5L
1,265 SR
Queue Stats
31W - 50L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JesusPS20
Arachne
13
0 / 8 / 1
8,257
486
1,942
12,174
5,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Kaaybe
Bellona
13
3 / 3 / 5
8,574
504
7,044
11,409
11,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Sasokari
Artemis
20
19 / 1 / 2
13,315
783
26,749
15,982
7,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
osmar31700
Cliodhna
13
4 / 7 / 8
8,622
507
6,176
10,242
5,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 9 / 5
7,565
445
3,055
8,481
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 11
9,572
563
8,840
11,704
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Daftdart
Athena
12
1 / 6 / 5
7,469
439
5,272
17,111
14,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
DylanG1212
Gilgamesh
15
7 / 3 / 4
9,415
554
8,781
12,696
11,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
insipion
Artemis
12
6 / 9 / 6
8,101
477
6,890
11,702
3,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
natewalker25
Cliodhna
14
7 / 5 / 3
8,970
528
7,841
9,412
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
55
28
Kills
26
28
Deaths
30
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
7
11
1.5
L
Athena
Daftdart
Athena
1
6
5
0.58
L
Gilgamesh
DylanG1212
Gilgamesh
7
3
4
3
W
Arachne
JesusPS20
Arachne
0
8
1
0.06
W
Bellona
Kaaybe
Bellona
3
3
5
1.83
W
Artemis
Sasokari
Artemis
19
1
2
20
L
Artemis
insipion
Artemis
6
9
6
1
L
Cliodhna
natewalker25
Cliodhna
7
5
3
1.7
W
Cliodhna
osmar31700
Cliodhna
4
7
8
1.14
W
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,966
Damage
37,624
58,288
Taken
62,625
32,259
Mitigated
38,365
15,200
Healing
12,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,840
2,909
1,244
3,194
11,704
4,299
970
1,223
10,259
42,481
0
L
Athena
Daftdart
Athena
5,272
1,853
0
2,148
17,111
14,677
170
1,147
15,645
19,036
0
L
Gilgamesh
DylanG1212
Gilgamesh
8,781
2,762
0
3,450
12,696
11,637
276
1,580
10,735
0
52,743
W
Arachne
JesusPS20
Arachne
1,942
1,214
0
1,914
12,174
5,515
1,176
1,121
10,995
0
40,229
W
Bellona
Kaaybe
Bellona
7,044
1,512
0
1,177
11,409
11,416
418
2,448
8,885
7,820
19,824
W
Artemis
Sasokari
Artemis
26,749
20,197
0
10,469
15,982
7,005
5,930
3,949
11,995
0
128,509
L
Artemis
insipion
Artemis
6,890
3,369
0
799
11,702
3,773
1,704
163
11,539
0
32,643
L
Cliodhna
natewalker25
Cliodhna
7,841
457
0
1,414
9,412
3,979
307
390
8,837
0
56,626
W
Cliodhna
osmar31700
Cliodhna
6,176
291
96
996
10,242
5,875
308
3,677
6,261
0
29,105
W
3,055
914
19
529
8,481
2,448
556
2,221
6,040
14,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,333
Gold Earned
43,527
399
Minions Killed
346
0
Camps Cleared
0
1,397,185
Distance Traveled
1,524,582
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,572
563
78
5
0
272,705
0
L
Athena
7,469
439
33
2
0
335,110
3
L
Gilgamesh
9,415
554
101
6
0
311,488
0
W
Arachne
8,257
486
91
5
0
279,397
5
W
Bellona
8,574
504
52
3
0
339,148
6
W
Artemis
13,315
783
182
11
0
305,265
2
L
Artemis
8,101
477
51
3
0
268,330
0
L
Cliodhna
8,970
528
83
5
0
336,949
0
W
Cliodhna
8,622
507
50
3
0
253,578
0
W
Ra
7,565
445
24
1
0
219,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role