Player Matchup

Cu Chulainn
Cu Chulainn
Cant_Touch_Josh3
Cu Chulainn
Level 10
God Stats
1W - 3L
1,686 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
DaddysDPS
Ymir
Level 10
God Stats
2W - 2L
1,611 SR
Queue Stats
7W - 10L
1,347 Elo+
Solo
Susano
Susano
Major_blue1985
Susano
Level 3
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 6L
1,141 Elo+
Party 1
Geb
Geb
cochiloko117
Geb
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,087 Elo+
Solo
Erlang Shen
Erlang Shen
thacut99
Erlang Shen
Level 17
God Stats
8W - 7L
1,387 SR
Queue Stats
39W - 38L
1,322 Elo+
Solo
Team Averages
Level 10
1,465 SR
1,280 Elo+

VS

Team Averages
Level 26
1,464 SR
1,366 Elo+
Fenrir
Fenrir
Dandiman83
Fenrir
Level 34
God Stats
3W - 4L
1,551 SR
Queue Stats
136W - 172L
1,317 Elo+
Party 2
Amaterasu
Amaterasu
RoboticSamurai69
Amaterasu
Level 22
God Stats
13W - 21L
1,370 SR
Queue Stats
62W - 74L
1,368 Elo+
Party 2
Hou Yi
Hou Yi
VampireOutkast
Hou Yi
Level 25
God Stats
3W - 5L
1,479 SR
Queue Stats
48W - 50L
1,363 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
angus9912
Morgan Le Fay
Level 21
God Stats
30W - 32L
1,450 SR
Queue Stats
100W - 116L
1,446 Elo+
Solo
Ares
Ares
strawberrychocom
Ares
Level 28
God Stats
39W - 54L
1,471 SR
Queue Stats
110W - 132L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cant_Touch_Josh3
Cu Chulainn
9
1 / 5 / 0
5,881
420
2,264
9,500
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
8
0 / 6 / 1
5,789
414
5,958
13,273
8,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
0 / 5 / 0
5,573
398
467
7,579
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 7 / 2
5,581
399
3,924
11,882
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
thacut99
Erlang Shen
11
2 / 4 / 0
6,354
454
5,865
11,066
6,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dandiman83
Fenrir
12
4 / 1 / 1
7,878
563
5,093
9,493
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
13
6 / 0 / 1
8,471
605
4,302
7,274
4,362
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
10 / 2 / 4
8,259
590
16,249
7,746
2,918
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
angus9912
Morgan Le Fay
14
5 / 1 / 0
8,832
631
4,209
3,705
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 2 / 11
7,023
502
3,563
10,892
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
26
27
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cant_Touch_Josh3
Cu Chulainn
1
5
0
0.2
L
Ymir
0
6
1
0.08
W
Fenrir
Dandiman83
Fenrir
4
1
1
4.5
L
0
5
0
0
W
Amaterasu
6
0
1
6.5
W
10
2
4
6
W
Morgan Le Fay
angus9912
Morgan Le Fay
5
1
0
5
L
0
7
2
0.14
W
1
2
11
3.25
L
Erlang Shen
thacut99
Erlang Shen
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,478
Damage
33,416
53,300
Taken
39,110
26,603
Mitigated
18,212
7,460
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cant_Touch_Josh3
Cu Chulainn
2,264
422
0
450
9,500
5,433
63
1,254
8,246
0
13,880
L
Ymir
5,958
1,933
0
1,782
13,273
8,503
0
1,250
12,023
26,059
0
W
Fenrir
Dandiman83
Fenrir
5,093
1,785
0
5,969
9,493
3,431
0
1,258
8,089
0
47,466
L
467
81
0
1,768
7,579
2,127
0
771
6,808
0
21,908
W
Amaterasu
4,302
1,462
0
3,417
7,274
4,362
664
360
6,806
0
36,161
W
16,249
9,540
374
3,619
7,746
2,918
1,133
1,742
5,882
0
51,749
W
Morgan Le Fay
angus9912
Morgan Le Fay
4,209
577
0
1,320
3,705
1,439
458
104
3,601
53,118
0
L
3,924
601
0
144
11,882
4,386
168
1,559
10,323
21,568
0
W
3,563
876
156
2,447
10,892
6,062
633
6,418
4,392
12,508
1,154
L
Erlang Shen
thacut99
Erlang Shen
5,865
3,376
0
3,316
11,066
6,154
465
2,639
8,427
0
39,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,178
Gold Earned
40,463
184
Minions Killed
374
0
Camps Cleared
0
1,330,755
Distance Traveled
1,315,299
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,881
420
20
1
0
271,879
0
L
Ymir
5,789
414
37
3
0
235,611
0
W
Fenrir
7,878
563
82
6
0
295,371
0
L
Susano
5,573
398
48
3
0
268,449
0
W
Amaterasu
8,471
605
71
5
0
246,443
1
W
Hou Yi
8,259
590
86
6
0
246,431
0
W
Morgan Le Fay
8,832
631
106
8
0
280,815
5
L
Geb
5,581
399
23
2
0
255,706
0
W
Ares
7,023
502
29
2
0
246,239
0
L
Erlang Shen
6,354
454
56
4
0
299,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role