Player Matchup

Skadi
Skadi
Falcon_X240
Skadi
Level 69
God Stats
0W - 4L
1,199 SR
Queue Stats
105W - 150L
1,353 Elo+
Party 1
Cthulhu
Cthulhu
FrZ-VeX
Cthulhu
Level 26
God Stats
5W - 3L
1,600 SR
Queue Stats
51W - 28L
1,638 Elo+
Party 3
Danzaburou
Danzaburou
King-_NFL
Danzaburou
Level 15
God Stats
12W - 29L
1,500 SR
Queue Stats
26W - 58L
1,278 Elo+
Party 1
Fenrir
Fenrir
ZJkellz
Fenrir
Level 141
God Stats
4W - 7L
1,459 SR
Queue Stats
162W - 134L
1,553 Elo+
Party 3
Ganesha
Ganesha
ohDJ
Ganesha
Level 147
God Stats
0W - 3L
1,183 SR
Queue Stats
150W - 124L
1,562 Elo+
Party 3
Team Averages
Level 80
1,388 SR
1,477 Elo+

VS

Team Averages
Level 76
1,539 SR
1,668 Elo+
Zhong Kui
Zhong Kui
Chanchi-Rutledge
Zhong Kui
Level 106
God Stats
14W - 3L
1,175 SR
Queue Stats
590W - 284L
1,694 Elo+
Party 2
Neith
Neith
Cyphert-X
Neith
Level 65
God Stats
45W - 4L
1,803 SR
Queue Stats
345W - 81L
1,726 Elo+
Party 2
Achilles
Achilles
Elmourice25
Achilles
Level 66
God Stats
75W - 46L
1,544 SR
Queue Stats
456W - 489L
1,470 Elo+
Solo
Terra
Terra
Matttoco
Terra
Level 97
God Stats
11W - 2L
1,511 SR
Queue Stats
518W - 191L
1,731 Elo+
Party 2
Aphrodite
Aphrodite
S_poopii
Aphrodite
Level 47
God Stats
104W - 70L
1,661 SR
Queue Stats
368W - 247L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,074
825
3,538
10,188
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
FrZ-VeX
Cthulhu
16
2 / 5 / 0
10,356
941
19,278
23,579
21,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
King-_NFL
Danzaburou
16
0 / 11 / 4
9,601
873
6,987
17,167
6,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
ZJkellz
Fenrir
16
3 / 11 / 2
11,169
1,015
15,187
27,089
18,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
ohDJ
Ganesha
18
0 / 9 / 5
10,548
959
18,239
25,669
11,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
19
16 / 2 / 17
13,166
1,197
24,917
15,329
10,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Cyphert-X
Neith
19
9 / 1 / 26
12,257
1,114
26,492
7,594
2,953
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Elmourice25
Achilles
20
12 / 1 / 28
12,502
1,137
21,807
14,970
11,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Terra
Matttoco
Terra
19
2 / 1 / 35
12,248
1,113
10,228
20,430
20,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
S_poopii
Aphrodite
19
3 / 0 / 35
11,621
1,056
15,202
14,069
17,349
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
183
5
Kills
42
42
Deaths
5
12
Assists
141
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
16
2
17
12.25
W
Neith
Cyphert-X
Neith
9
1
26
22
W
Achilles
Elmourice25
Achilles
12
1
28
26
L
0
6
1
0.08
L
Cthulhu
FrZ-VeX
Cthulhu
2
5
0
0.4
L
Danzaburou
King-_NFL
Danzaburou
0
11
4
0.18
W
Terra
Matttoco
Terra
2
1
35
19.5
W
Aphrodite
S_poopii
Aphrodite
3
0
35
20.5
L
Fenrir
ZJkellz
Fenrir
3
11
2
0.36
L
Ganesha
ohDJ
Ganesha
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,229
Damage
98,646
103,692
Taken
72,392
61,448
Mitigated
62,379
6,282
Healing
39,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
24,917
4,714
0
6,944
15,329
10,173
0
7,392
7,630
65,719
0
W
Neith
Cyphert-X
Neith
26,492
13,874
0
2,299
7,594
2,953
0
3,288
4,249
0
42,227
W
Achilles
Elmourice25
Achilles
21,807
13,529
300
3,403
14,970
11,847
0
7,908
6,475
0
26,020
L
3,538
1,120
0
0
10,188
3,401
0
4,879
5,157
0
14,606
L
Cthulhu
FrZ-VeX
Cthulhu
19,278
1,563
171
250
23,579
21,713
0
12,888
10,483
33,841
0
L
Danzaburou
King-_NFL
Danzaburou
6,987
2,582
0
646
17,167
6,452
0
8,704
8,230
0
14,228
W
Terra
Matttoco
Terra
10,228
1,425
7,873
6,032
20,430
20,057
0
9,746
8,354
17,877
0
W
Aphrodite
S_poopii
Aphrodite
15,202
1,694
6,408
6,173
14,069
17,349
0
8,001
5,345
29,246
0
L
Fenrir
ZJkellz
Fenrir
15,187
4,445
0
2,812
27,089
18,610
0
10,083
16,740
0
22,533
L
Ganesha
ohDJ
Ganesha
18,239
512
0
2,403
25,669
11,272
0
12,658
12,735
48,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,748
Gold Earned
61,794
184
Minions Killed
212
0
Camps Cleared
9
938,334
Distance Traveled
1,207,771
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,166
1,197
113
10
2
236,131
1
W
Neith
12,257
1,114
32
3
3
225,886
0
W
Achilles
12,502
1,137
13
1
2
256,796
0
L
Skadi
9,074
825
26
2
0
116,025
0
L
Cthulhu
10,356
941
79
7
0
230,632
0
L
Danzaburou
9,601
873
26
2
0
169,705
0
W
Terra
12,248
1,113
11
1
1
250,960
0
W
Aphrodite
11,621
1,056
43
4
1
237,998
3
L
Fenrir
11,169
1,015
53
5
0
219,591
0
L
Ganesha
10,548
959
0
0
0
202,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role