Player Matchup

Serqet
Serqet
Craaank24
Serqet
Level 67
God Stats
4W - 5L
1,196 SR
Queue Stats
153W - 191L
1,380 Elo+
Party 1
Sylvanus
Sylvanus
SealOfEclipse
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,451 Elo+
Party 3
Charybdis
Charybdis
SmellyTheSeal
Charybdis
Level 29
God Stats
0W - 1L
1,587 SR
Queue Stats
35W - 34L
1,467 Elo+
Party 3
Cthulhu
Cthulhu
TechmoViper
Cthulhu
Level 40
God Stats
23W - 12L
1,594 SR
Queue Stats
108W - 133L
1,377 Elo+
Party 1
Thoth
Thoth
chromie-4
Thoth
Level 68
God Stats
1W - 4L
1,234 SR
Queue Stats
238W - 300L
1,395 Elo+
Party 1
Team Averages
Level 53
1,422 SR
1,414 Elo+

VS

Team Averages
Level 57
1,512 SR
1,391 Elo+
Ah Muzen Cab
Ah Muzen Cab
ACiDxPlague
Ah Muzen Cab
Level 65
God Stats
53W - 40L
1,522 SR
Queue Stats
276W - 330L
1,388 Elo+
Party 2
Arachne
Arachne
AUS JEFE
Arachne
Level 65
God Stats
46W - 33L
1,503 SR
Queue Stats
457W - 461L
1,425 Elo+
Solo
Chang'e
Chang'e
ForestTsunami
Chang'e
Level 28
God Stats
35W - 36L
1,466 SR
Queue Stats
60W - 76L
1,329 Elo+
Party 2
Ravana
Ravana
Papa_Rossi_
Ravana
Level 65
God Stats
51W - 60L
1,499 SR
Queue Stats
256W - 294L
1,413 Elo+
Party 2
Geb
Geb
skyelocker33
Geb
Level 62
God Stats
46W - 23L
1,571 SR
Queue Stats
191W - 215L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Craaank24
Serqet
20
3 / 6 / 1
12,381
476
9,105
21,779
13,940
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
SealOfEclipse
Sylvanus
19
1 / 2 / 5
11,032
424
9,881
17,787
27,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
SmellyTheSeal
Charybdis
20
5 / 6 / 1
13,114
504
16,411
19,873
9,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TechmoViper
Cthulhu
18
1 / 5 / 3
11,263
433
18,480
26,848
29,161
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thoth
chromie-4
Thoth
6
1 / 2 / 0
7,680
295
1,205
2,159
566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ACiDxPlague
Ah Muzen Cab
20
2 / 3 / 4
13,975
538
14,945
17,210
7,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arachne
AUS JEFE
Arachne
20
7 / 6 / 2
14,348
552
14,047
20,749
10,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
20
10 / 2 / 3
14,709
566
15,074
19,371
8,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
20
2 / 1 / 9
13,606
523
10,862
18,254
19,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 0 / 10
12,982
499
7,406
21,861
24,486
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
11
Kills
21
21
Deaths
12
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ACiDxPlague
Ah Muzen Cab
2
3
4
1.33
W
Arachne
AUS JEFE
Arachne
7
6
2
1.33
L
Serqet
Craaank24
Serqet
3
6
1
0.58
W
Chang'e
10
2
3
5.75
W
Ravana
2
1
9
6.5
L
Sylvanus
SealOfEclipse
Sylvanus
1
2
5
1.75
L
Charybdis
SmellyTheSeal
Charybdis
5
6
1
0.92
L
Cthulhu
TechmoViper
Cthulhu
1
5
3
0.5
L
Thoth
chromie-4
Thoth
1
2
0
0.5
W
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,082
Damage
62,334
88,446
Taken
97,445
80,608
Mitigated
70,172
27,360
Healing
45,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ACiDxPlague
Ah Muzen Cab
14,945
4,432
0
8,571
17,210
7,161
7,437
3,737
12,975
0
129,713
W
Arachne
AUS JEFE
Arachne
14,047
10,781
0
5,223
20,749
10,090
871
5,973
14,340
0
122,093
L
Serqet
Craaank24
Serqet
9,105
2,032
0
5,753
21,779
13,940
0
4,027
17,506
0
120,772
W
Chang'e
15,074
466
4,444
10,356
19,371
8,996
1,639
7,652
11,501
73,109
0
W
Ravana
10,862
2,628
0
4,060
18,254
19,439
2,972
8,070
9,938
0
83,966
L
Sylvanus
SealOfEclipse
Sylvanus
9,881
3,233
1,913
3,711
17,787
27,835
0
4,630
12,967
45,135
15,365
L
Charybdis
SmellyTheSeal
Charybdis
16,411
7,447
0
7,050
19,873
9,106
1,146
4,258
15,493
0
104,968
L
Cthulhu
TechmoViper
Cthulhu
18,480
746
704
7,761
26,848
29,161
88
8,075
18,575
71,691
0
L
Thoth
chromie-4
Thoth
1,205
35
0
468
2,159
566
0
828
1,219
13,092
0
W
7,406
37
4,379
8,112
21,861
24,486
517
7,681
13,540
38,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,470
Gold Earned
69,620
643
Minions Killed
657
0
Camps Cleared
0
2,020,414
Distance Traveled
2,636,364
8
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,975
538
190
7
0
516,467
7
W
Arachne
14,348
552
166
6
0
533,337
5
L
Serqet
12,381
476
183
7
0
541,196
3
W
Chang'e
14,709
566
108
4
0
524,875
0
W
Ravana
13,606
523
139
5
0
503,613
10
L
Sylvanus
11,032
424
93
4
0
476,982
2
L
Charybdis
13,114
504
214
8
0
409,300
1
L
Cthulhu
11,263
433
128
5
0
496,624
1
L
Thoth
7,680
295
25
1
0
96,312
1
W
Geb
12,982
499
54
2
0
558,072
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role