Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
GodlyNinjaXD
Sol
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 117L
1,506 Elo+
Solo
Odin
Odin
HeartlessQueen-_
Odin
Level 109
God Stats
7W - 4L
1,592 SR
Queue Stats
475W - 480L
1,488 Elo+
Party 2
Pele
Pele
Im Xupo
Pele
Level 102
God Stats
2W - 3L
1,565 SR
Queue Stats
44W - 38L
1,514 Elo+
Solo
Artio
Artio
Thick_SusRanger
Artio
Level 117
God Stats
292W - 223L
1,541 SR
Queue Stats
819W - 836L
1,459 Elo+
Solo
Team Averages
Level 108
1,540 SR
1,494 Elo+

VS

Team Averages
Level 111
1,569 SR
1,531 Elo+
Artemis
Artemis
 
Artemis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BlenBurner
Bakasura
Level 123
God Stats
3W - 2L
1,799 SR
Queue Stats
33W - 31L
1,539 Elo+
Party 1
Nike
Nike
Ghost4834
Nike
Level 160
God Stats
1W - 3L
1,414 SR
Queue Stats
89W - 88L
1,562 Elo+
Party 1
Cliodhna
Cliodhna
TRIAD PRINCE
Cliodhna
Level 109
God Stats
7W - 3L
1,591 SR
Queue Stats
69W - 76L
1,512 Elo+
Party 1
Agni
Agni
afro gamer2312
Agni
Level 108
God Stats
3W - 2L
1,542 SR
Queue Stats
59W - 51L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
3 / 2 / 2
7,661
511
6,047
10,730
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 2 / 2
8,267
551
5,303
9,299
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 6 / 3
6,286
419
5,866
10,537
6,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
Im Xupo
Pele
12
1 / 3 / 1
6,994
466
1,546
10,285
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 4 / 1
7,343
490
9,105
13,203
9,135
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 7
7,015
468
6,536
8,538
2,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
BlenBurner
Bakasura
12
4 / 4 / 5
7,551
503
7,576
11,982
4,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nike
12
8 / 0 / 6
8,208
547
8,970
10,342
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
TRIAD PRINCE
Cliodhna
13
3 / 3 / 4
8,136
542
6,304
9,286
3,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 0 / 2
7,249
483
6,185
4,685
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
17
17
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
3
2
2
2
W
Artemis
 
Artemis
1
3
7
1.5
W
Bakasura
BlenBurner
Bakasura
4
4
5
1.63
W
Nike
8
0
6
11
L
3
2
2
2
L
1
6
3
0.42
L
Pele
Im Xupo
Pele
1
3
1
0.5
W
Cliodhna
TRIAD PRINCE
Cliodhna
3
3
4
1.67
L
2
4
1
0.63
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,867
Damage
35,571
54,054
Taken
44,833
24,240
Mitigated
19,149
18,610
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
6,047
1,213
0
2,046
10,730
3,222
989
1,425
8,869
40,799
0
W
Artemis
 
Artemis
6,536
2,372
274
2,379
8,538
2,520
0
4,042
4,245
0
34,894
W
Bakasura
BlenBurner
Bakasura
7,576
4,840
0
1,652
11,982
4,745
187
5,536
6,090
0
35,123
W
Nike
8,970
1,415
0
1,797
10,342
7,054
0
5,330
4,383
0
22,439
L
5,303
1,760
0
6,342
9,299
2,579
925
222
9,077
60,743
0
L
5,866
579
0
2,095
10,537
6,250
0
2,233
7,674
3,765
9,976
L
Pele
Im Xupo
Pele
1,546
81
0
3,654
10,285
3,054
0
1,674
8,571
0
37,303
W
Cliodhna
TRIAD PRINCE
Cliodhna
6,304
977
0
208
9,286
3,457
444
5,865
3,340
0
45,625
L
9,105
622
121
4,352
13,203
9,135
0
631
12,116
40,102
0
W
6,185
57
0
1,483
4,685
1,373
0
774
3,824
49,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,551
Gold Earned
38,159
352
Minions Killed
339
0
Camps Cleared
0
1,500,380
Distance Traveled
1,570,311
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,661
511
86
6
0
316,907
5
W
Artemis
7,015
468
51
3
0
288,239
2
W
Bakasura
7,551
503
81
5
0
365,337
3
W
Nike
8,208
547
25
2
0
323,791
8
L
Sol
8,267
551
103
7
0
284,458
0
L
Odin
6,286
419
19
1
0
277,058
1
L
Pele
6,994
466
69
5
0
336,956
0
W
Cliodhna
8,136
542
99
7
0
276,605
0
L
Artio
7,343
490
75
5
0
285,001
3
W
Agni
7,249
483
83
6
0
316,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role