Player Matchup

Sylvanus
Sylvanus
Buckeree
Sylvanus
Level 66
God Stats
4W - 4L
1,529 SR
Queue Stats
132W - 154L
1,345 Elo+
Party 3
Hercules
Hercules
Skippy1026
Hercules
Level 86
God Stats
1W - 1L
1,326 SR
Queue Stats
41W - 63L
1,332 Elo+
Party 2
Da Ji
Da Ji
SoSa0221221
Da Ji
Level 85
God Stats
18W - 12L
1,459 SR
Queue Stats
305W - 362L
1,422 Elo+
Party 2
Zeus
Zeus
Will Of Bacchus
Zeus
Level 129
God Stats
1W - 1L
1,897 SR
Queue Stats
260W - 264L
1,464 Elo+
Party 3
Izanami
Izanami
yojan-077
Izanami
Level 64
God Stats
24W - 27L
1,486 SR
Queue Stats
74W - 82L
1,393 Elo+
Solo
Team Averages
Level 86
1,539 SR
1,391 Elo+

VS

Team Averages
Level 108
1,496 SR
1,387 Elo+
Arachne
Arachne
BlazeThaDank
Arachne
Level 105
God Stats
108W - 117L
1,482 SR
Queue Stats
198W - 202L
1,379 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ClosedKirton
Morgan Le Fay
Level 69
God Stats
2W - 6L
1,468 SR
Queue Stats
5W - 11L
1,320 Elo+
Solo
Charybdis
Charybdis
IlLuukciilI
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 127L
1,390 Elo+
Party 1
Athena
Athena
Kay-Kazuto
Athena
Level 122
God Stats
1W - 2L
1,453 SR
Queue Stats
151W - 165L
1,423 Elo+
Party 1
Olorun
Olorun
xThexSinx357x
Olorun
Level 145
God Stats
27W - 21L
1,576 SR
Queue Stats
923W - 892L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Buckeree
Sylvanus
12
2 / 4 / 11
7,526
470
4,978
13,243
10,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Skippy1026
Hercules
13
3 / 0 / 7
7,902
494
3,232
9,585
7,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 6 / 6
8,623
539
7,864
12,292
4,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
11 / 2 / 7
9,239
577
19,578
8,175
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
yojan-077
Izanami
15
7 / 2 / 8
9,568
598
10,647
10,810
4,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlazeThaDank
Arachne
12
5 / 7 / 5
8,030
502
4,402
14,352
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
ClosedKirton
Morgan Le Fay
14
2 / 4 / 5
8,035
502
10,557
9,932
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
IlLuukciilI
Charybdis
11
1 / 6 / 1
6,439
402
5,095
10,744
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Kay-Kazuto
Athena
10
2 / 7 / 4
6,997
437
7,278
15,883
13,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 5 / 3
8,319
520
7,593
12,292
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
29
Kills
13
14
Deaths
29
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
BlazeThaDank
Arachne
5
7
5
1.07
W
Sylvanus
Buckeree
Sylvanus
2
4
11
1.88
L
Morgan Le Fay
ClosedKirton
Morgan Le Fay
2
4
5
1.13
L
Charybdis
IlLuukciilI
Charybdis
1
6
1
0.25
L
Athena
Kay-Kazuto
Athena
2
7
4
0.57
W
Hercules
Skippy1026
Hercules
3
0
7
6.5
W
6
6
6
1.5
W
11
2
7
7.25
L
3
5
3
0.9
W
Izanami
yojan-077
Izanami
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,299
Damage
34,925
54,105
Taken
63,203
30,075
Mitigated
29,470
16,941
Healing
13,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BlazeThaDank
Arachne
4,402
2,948
276
3,964
14,352
5,267
0
6,840
7,512
0
33,715
W
Sylvanus
Buckeree
Sylvanus
4,978
1,415
2,102
3,914
13,243
10,385
279
5,951
7,022
20,376
7,186
L
Morgan Le Fay
ClosedKirton
Morgan Le Fay
10,557
153
0
1,284
9,932
3,288
0
5,290
4,642
48,221
0
L
Charybdis
IlLuukciilI
Charybdis
5,095
2,072
0
1,860
10,744
2,565
0
3,121
7,623
0
35,971
L
Athena
Kay-Kazuto
Athena
7,278
1,942
250
1,308
15,883
13,271
0
5,843
10,040
21,266
2,818
W
Hercules
Skippy1026
Hercules
3,232
336
0
2,436
9,585
7,373
126
3,687
5,854
0
34,312
W
7,864
1,179
0
3,593
12,292
4,835
123
4,630
7,500
0
49,307
W
19,578
1,158
0
1,632
8,175
3,198
514
3,853
3,972
58,353
0
L
7,593
3,267
609
4,210
12,292
5,079
236
3,202
9,090
48,144
4,656
W
Izanami
yojan-077
Izanami
10,647
8,521
162
3,102
10,810
4,284
2,434
4,936
5,742
0
67,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,858
Gold Earned
37,820
431
Minions Killed
362
0
Camps Cleared
0
1,430,403
Distance Traveled
1,458,907
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,030
502
66
4
0
326,709
2
W
Sylvanus
7,526
470
51
3
0
281,469
1
L
Morgan Le Fay
8,035
502
91
6
0
297,720
1
L
Charybdis
6,439
402
56
4
0
278,780
0
L
Athena
6,997
437
40
3
0
302,049
3
W
Hercules
7,902
494
75
5
0
302,097
2
W
Da Ji
8,623
539
87
5
0
278,228
2
W
Zeus
9,239
577
87
5
0
317,096
5
L
Olorun
8,319
520
109
7
0
253,649
2
W
Izanami
9,568
598
131
8
0
251,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role