Player Matchup

Scylla
Scylla
BDA1910
Scylla
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
108W - 120L
1,528 Elo+
Solo
Yemoja
Yemoja
Backwashedtroll
Yemoja
Level 29
God Stats
58W - 69L
1,502 SR
Queue Stats
141W - 158L
1,388 Elo+
Solo
Ullr
Ullr
KoNcHeNz
Ullr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
ZanZem
Loki
Level 18
God Stats
4W - 0L
1,409 SR
Queue Stats
28W - 30L
1,482 Elo+
Solo
Terra
Terra
skittyboo01
Terra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 30L
1,316 Elo+
Solo
Team Averages
Level 19
1,482 SR
1,443 Elo+

VS

Team Averages
Level 26
1,466 SR
1,421 Elo+
Geb
Geb
Awshwistic
Geb
Level 16
God Stats
4W - 7L
1,521 SR
Queue Stats
47W - 43L
1,551 Elo+
Party 1
Arachne
Arachne
Clxments
Arachne
Level 60
God Stats
71W - 82L
1,558 SR
Queue Stats
203W - 220L
1,501 Elo+
Party 1
Thor
Thor
Kudazai
Thor
Level 5
God Stats
0W - 2L
1,283 SR
Queue Stats
10W - 11L
1,215 Elo+
Solo
Olorun
Olorun
ThikCokDady
Olorun
Level 21
God Stats
29W - 19L
1,571 SR
Queue Stats
68W - 69L
1,481 Elo+
Party 1
Kukulkan
Kukulkan
Thoratic
Kukulkan
Level 29
God Stats
5W - 10L
1,395 SR
Queue Stats
90W - 89L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BDA1910
Scylla
14
5 / 6 / 1
8,357
522
8,277
12,417
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 5 / 0
6,417
401
2,838
7,883
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
12
1 / 2 / 3
7,041
440
3,067
11,049
4,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
ZanZem
Loki
12
4 / 6 / 1
7,752
485
7,547
11,660
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 3
6,654
416
1,270
11,192
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 9
9,376
586
11,110
10,048
6,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Clxments
Arachne
16
11 / 2 / 3
9,764
610
8,218
11,101
4,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
Kudazai
Thor
14
3 / 3 / 3
8,677
542
6,444
8,851
6,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
14
3 / 3 / 7
8,206
513
7,748
9,053
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Thoratic
Kukulkan
15
1 / 2 / 7
8,943
559
4,579
6,590
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
12
Kills
23
23
Deaths
12
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
5
2
9
4.75
W
Scylla
BDA1910
Scylla
5
6
1
0.92
W
1
5
0
0.2
L
Arachne
Clxments
Arachne
11
2
3
6.25
W
Ullr
1
2
3
1.25
L
Thor
Kudazai
Thor
3
3
3
1.5
L
Olorun
3
3
7
2.17
L
Kukulkan
Thoratic
Kukulkan
1
2
7
2.25
W
Loki
ZanZem
Loki
4
6
1
0.75
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
38,099
54,201
Taken
45,643
23,534
Mitigated
23,707
12,295
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,110
1,083
749
2,647
10,048
6,533
0
3,806
6,242
38,187
0
W
Scylla
BDA1910
Scylla
8,277
1,002
0
2,530
12,417
4,502
1,140
6,020
6,397
41,572
0
W
2,838
783
327
139
7,883
3,190
429
667
7,216
23,473
0
L
Arachne
Clxments
Arachne
8,218
5,738
0
4,806
11,101
4,931
414
1,390
9,711
0
72,318
W
Ullr
3,067
964
0
4,002
11,049
4,132
792
5,908
5,141
0
39,388
L
Thor
Kudazai
Thor
6,444
1,647
0
1,770
8,851
6,057
481
3,112
5,739
0
51,163
L
Olorun
7,748
3,344
500
3,505
9,053
3,889
180
1,758
7,295
53,809
7,204
L
Kukulkan
Thoratic
Kukulkan
4,579
1,764
0
860
6,590
2,297
768
2,319
4,271
57,470
0
W
Loki
ZanZem
Loki
7,547
2,079
0
3,212
11,660
3,534
0
3,336
8,324
0
46,604
W
1,270
278
733
1,352
11,192
8,176
252
6,765
4,427
10,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,221
Gold Earned
44,966
280
Minions Killed
513
0
Camps Cleared
0
1,282,855
Distance Traveled
1,558,703
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,376
586
47
3
0
336,608
2
W
Scylla
8,357
522
66
4
0
270,598
3
W
Yemoja
6,417
401
39
2
0
190,349
4
L
Arachne
9,764
610
126
8
0
386,671
7
W
Ullr
7,041
440
76
5
0
287,086
5
L
Thor
8,677
542
109
7
0
293,948
0
L
Olorun
8,206
513
113
7
0
272,021
1
L
Kukulkan
8,943
559
118
7
0
269,455
6
W
Loki
7,752
485
88
6
0
288,958
3
W
Terra
6,654
416
11
1
0
245,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role