Player Matchup

Tiamat
Tiamat
Foxtato121222
Tiamat
Level 17
God Stats
3W - 7L
1,575 SR
Queue Stats
8W - 32L
1,129 Elo+
Party 2
Cthulhu
Cthulhu
Tetrahydra
Cthulhu
Level 23
God Stats
18W - 17L
1,517 SR
Queue Stats
23W - 30L
1,330 Elo+
Solo
Skadi
Skadi
TheWonderfulSpam
Skadi
Level 24
God Stats
8W - 9L
1,269 SR
Queue Stats
24W - 44L
1,242 Elo+
Party 2
Achilles
Achilles
Totisdelimón
Achilles
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,098 Elo+
Solo
Camazotz
Camazotz
xWILDxICEx
Camazotz
Level 27
God Stats
6W - 12L
1,232 SR
Queue Stats
39W - 77L
1,248 Elo+
Party 2
Team Averages
Level 19
1,419 SR
1,209 Elo+

VS

Team Averages
Level 13
1,524 SR
1,416 Elo+
Medusa
Medusa
Dood444
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,500 Elo+
Party 1
Hera
Hera
Dumbme31
Hera
Level 23
God Stats
18W - 12L
1,417 SR
Queue Stats
42W - 46L
1,264 Elo+
Solo
Thor
Thor
HappyStomp
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 1
Yemoja
Yemoja
TheBadSquare89
Yemoja
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
36W - 43L
1,500 Elo+
Party 1
Nike
Nike
TheLawItSelf2005
Nike
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
25W - 36L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
10,523
501
5,756
11,439
6,379
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Tetrahydra
Cthulhu
16
13 / 4 / 13
11,206
534
17,258
15,777
16,960
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
11 / 5 / 12
10,525
501
12,619
12,881
4,220
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Totisdelimón
Achilles
19
4 / 0 / 4
11,882
566
8,269
14,428
16,089
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
xWILDxICEx
Camazotz
18
6 / 0 / 7
11,569
551
6,749
17,611
8,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dood444
Medusa
14
6 / 7 / 3
9,818
468
11,328
15,080
4,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
17
7 / 4 / 2
10,953
522
11,542
12,378
4,512
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 15 / 2
6,253
298
3,277
15,341
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 7 / 6
8,797
419
5,558
14,956
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 2 / 0
7,317
348
4,391
8,126
5,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
35
Kills
13
13
Deaths
35
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dood444
Medusa
6
7
3
1.07
L
Hera
7
4
2
2
W
1
4
5
0.88
L
0
15
2
0.07
W
Cthulhu
Tetrahydra
Cthulhu
13
4
13
4.88
L
0
7
6
0.43
L
0
2
0
0
W
11
5
12
3.4
W
Achilles
Totisdelimón
Achilles
4
0
4
6
W
Camazotz
xWILDxICEx
Camazotz
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,651
Damage
36,096
72,136
Taken
65,881
51,676
Mitigated
31,251
29,009
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dood444
Medusa
11,328
4,863
399
1,429
15,080
4,592
252
6,723
8,357
0
41,625
L
Hera
11,542
4,250
0
358
12,378
4,512
135
3,884
8,494
62,435
0
W
5,756
848
0
5,378
11,439
6,379
3,274
5,100
6,339
52,963
0
L
3,277
1,028
0
334
15,341
4,844
0
6,032
9,309
0
14,519
W
Cthulhu
Tetrahydra
Cthulhu
17,258
1,266
344
3,155
15,777
16,960
993
3,807
11,970
52,096
0
L
5,558
794
1,468
726
14,956
11,824
148
7,357
7,599
32,645
0
L
4,391
669
0
928
8,126
5,479
0
1,125
7,001
5,524
24,100
W
12,619
6,491
0
3,417
12,881
4,220
2,350
3,854
9,027
0
50,199
W
Achilles
Totisdelimón
Achilles
8,269
2,183
0
4,843
14,428
16,089
1,550
3,383
11,045
16,010
61,062
W
Camazotz
xWILDxICEx
Camazotz
6,749
2,080
0
11,872
17,611
8,028
0
2,237
15,374
0
93,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,705
Gold Earned
43,138
519
Minions Killed
303
0
Camps Cleared
0
1,921,275
Distance Traveled
1,573,292
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,818
468
50
2
0
339,959
1
L
Hera
10,953
522
112
5
0
333,516
0
W
Tiamat
10,523
501
102
5
0
355,163
10
L
Thor
6,253
298
18
1
0
379,708
3
W
Cthulhu
11,206
534
74
4
0
404,365
0
L
Yemoja
8,797
419
54
3
0
322,037
1
L
Nike
7,317
348
69
3
0
198,072
0
W
Skadi
10,525
501
79
4
0
389,410
2
W
Achilles
11,882
566
146
7
0
357,334
0
W
Camazotz
11,569
551
118
6
0
415,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role