Player Matchup

Cliodhna
Cliodhna
BoxicBaven
Cliodhna
Level 109
God Stats
32W - 14L
1,554 SR
Queue Stats
234W - 200L
1,489 Elo+
Party 2
The Morrigan
The Morrigan
ResolvedHorse65
The Morrigan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
King Arthur
King Arthur
TomoDachi8907
King Arthur
Level 6
God Stats
7W - 4L
1,600 SR
Queue Stats
12W - 7L
1,426 Elo+
Party 2
Ra
Ra
Young Sarkar
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
snow wolf520
Skadi
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 27
1,531 SR
1,483 Elo+

VS

Team Averages
Level 17
1,482 SR
1,380 Elo+
Tsukuyomi
Tsukuyomi
ASM2DaMoon
Tsukuyomi
Level 8
God Stats
3W - 8L
1,184 SR
Queue Stats
14W - 15L
1,267 Elo+
Party 1
Kukulkan
Kukulkan
DabDaddy45
Kukulkan
Level 41
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 59L
1,368 Elo+
Party 1
Xing Tian
Xing Tian
DadofTWINS
Xing Tian
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,203 Elo+
Party 1
Heimdallr
Heimdallr
DontAtMeGurl
Heimdallr
Level 28
God Stats
4W - 1L
1,710 SR
Queue Stats
80W - 50L
1,603 Elo+
Solo
Guan Yu
Guan Yu
Galiel14
Guan Yu
Level 4
God Stats
2W - 1L
1,518 SR
Queue Stats
2W - 1L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BoxicBaven
Cliodhna
18
12 / 4 / 5
12,046
634
20,030
19,220
6,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
ResolvedHorse65
The Morrigan
11
0 / 15 / 5
7,182
378
6,401
13,419
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
TomoDachi8907
King Arthur
19
9 / 2 / 1
11,528
607
13,702
13,426
13,676
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 14 / 3
8,734
460
6,072
13,432
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 11 / 5
7,859
414
6,963
13,840
3,263
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ASM2DaMoon
Tsukuyomi
16
12 / 7 / 7
10,724
564
9,251
17,107
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kukulkan
DabDaddy45
Kukulkan
18
13 / 5 / 7
11,694
615
16,287
13,700
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
DadofTWINS
Xing Tian
15
4 / 3 / 14
10,475
551
5,788
15,751
17,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
DontAtMeGurl
Heimdallr
19
14 / 2 / 3
12,435
654
19,668
13,605
5,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Galiel14
Guan Yu
13
3 / 6 / 0
8,296
437
3,351
14,382
15,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
77
23
Kills
46
46
Deaths
23
19
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ASM2DaMoon
Tsukuyomi
12
7
7
2.21
L
Cliodhna
BoxicBaven
Cliodhna
12
4
5
3.63
W
Kukulkan
DabDaddy45
Kukulkan
13
5
7
3.3
W
Xing Tian
DadofTWINS
Xing Tian
4
3
14
3.67
W
Heimdallr
DontAtMeGurl
Heimdallr
14
2
3
7.75
W
Guan Yu
Galiel14
Guan Yu
3
6
0
0.5
L
The Morrigan
ResolvedHorse65
The Morrigan
0
15
5
0.17
L
King Arthur
TomoDachi8907
King Arthur
9
2
1
4.75
L
2
14
3
0.25
L
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,168
Damage
54,345
73,337
Taken
74,545
29,784
Mitigated
50,267
13,827
Healing
19,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ASM2DaMoon
Tsukuyomi
9,251
3,590
0
4,035
17,107
5,899
1,826
3,643
13,364
0
64,811
L
Cliodhna
BoxicBaven
Cliodhna
20,030
3,983
0
10,043
19,220
6,119
0
4,369
14,803
0
85,662
W
Kukulkan
DabDaddy45
Kukulkan
16,287
3,415
0
3,868
13,700
5,950
400
1,257
12,339
73,162
0
W
Xing Tian
DadofTWINS
Xing Tian
5,788
879
0
1,040
15,751
17,130
490
3,340
12,153
20,548
0
W
Heimdallr
DontAtMeGurl
Heimdallr
19,668
9,703
0
7,143
13,605
5,758
1,159
2,106
11,487
0
100,050
W
Guan Yu
Galiel14
Guan Yu
3,351
574
0
3,702
14,382
15,530
227
517
13,865
0
31,179
L
The Morrigan
ResolvedHorse65
The Morrigan
6,401
3,173
0
346
13,419
3,242
208
2,443
10,898
13,674
4,428
L
King Arthur
TomoDachi8907
King Arthur
13,702
1,620
0
1,436
13,426
13,676
449
1,705
10,907
0
78,098
L
6,072
1,172
33
1,278
13,432
3,484
518
6,678
6,456
27,384
0
L
6,963
3,775
0
691
13,840
3,263
348
6,245
7,400
0
37,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,349
Gold Earned
53,624
428
Minions Killed
449
0
Camps Cleared
0
1,799,525
Distance Traveled
1,648,195
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,724
564
106
6
0
355,242
0
L
Cliodhna
12,046
634
133
7
0
466,942
0
W
Kukulkan
11,694
615
131
7
0
305,752
0
W
Xing Tian
10,475
551
21
1
0
334,229
0
W
Heimdallr
12,435
654
142
7
0
323,413
3
W
Guan Yu
8,296
437
49
3
0
329,559
1
L
The Morrigan
7,182
378
29
2
0
310,761
0
L
King Arthur
11,528
607
156
8
0
381,374
4
L
Ra
8,734
460
58
3
0
295,715
0
L
Skadi
7,859
414
52
3
0
344,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role