Player Matchup

Bellona
Bellona
 
Bellona
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
IIKerberosIl
Zeus
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
27W - 24L
1,404 Elo+
Party 1
Hel
Hel
Reaper4114
Hel
Level 23
God Stats
10W - 13L
1,527 SR
Queue Stats
217W - 179L
1,531 Elo+
Solo
Tiamat
Tiamat
SStKS
Tiamat
Level 26
God Stats
16W - 8L
1,640 SR
Queue Stats
50W - 51L
1,495 Elo+
Solo
Fenrir
Fenrir
xshadow12x
Fenrir
Level 24
God Stats
6W - 7L
1,474 SR
Queue Stats
73W - 71L
1,455 Elo+
Party 1
Team Averages
Level 20
1,528 SR
1,477 Elo+

VS

Team Averages
Level 35
1,448 SR
1,485 Elo+
Vulcan
Vulcan
AngerMeat
Vulcan
Level 28
God Stats
2W - 2L
1,486 SR
Queue Stats
8W - 9L
1,513 Elo+
Party 2
Artemis
Artemis
HYCUBH
Artemis
Level 17
God Stats
35W - 24L
1,601 SR
Queue Stats
211W - 180L
1,465 Elo+
Solo
Fenrir
Fenrir
Potatoshomato
Fenrir
Level 13
God Stats
6W - 10L
1,458 SR
Queue Stats
6W - 11L
1,462 Elo+
Party 2
Nike
Nike
SaraTonin
Nike
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,435 Elo+
Solo
Zeus
Zeus
Swagulon
Zeus
Level 89
God Stats
5W - 1L
1,193 SR
Queue Stats
49W - 39L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 7 / 4
9,420
942
10,661
16,099
9,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 3
9,433
943
6,525
7,439
2,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 5
9,869
987
8,428
15,918
6,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
SStKS
Tiamat
16
2 / 4 / 4
10,375
1,038
10,876
12,094
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
xshadow12x
Fenrir
16
4 / 7 / 2
10,166
1,017
7,951
17,427
6,431
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

149

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AngerMeat
Vulcan
17
3 / 3 / 16
10,903
1,090
14,311
8,603
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
HYCUBH
Artemis
18
9 / 2 / 10
12,255
1,226
18,160
9,158
3,797
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 4
8,806
881
1,974
6,865
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
18
3 / 1 / 18
11,149
1,115
7,442
17,742
11,585
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
18
10 / 0 / 11
12,662
1,266
22,473
5,411
2,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
10
Kills
26
26
Deaths
10
18
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
7
4
0.57
W
Vulcan
AngerMeat
Vulcan
3
3
16
3.67
W
Artemis
HYCUBH
Artemis
9
2
10
7
L
1
3
3
0.83
W
1
4
4
0.75
L
1
5
5
0.7
L
Tiamat
SStKS
Tiamat
2
4
4
1
W
Nike
3
1
18
12
W
Zeus
10
0
11
15.5
L
Fenrir
xshadow12x
Fenrir
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
64,360
68,977
Taken
47,779
31,120
Mitigated
24,443
11,795
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,661
3,526
224
900
16,099
9,404
0
10,301
5,798
0
16,624
W
Vulcan
AngerMeat
Vulcan
14,311
2,288
0
377
8,603
3,980
0
4,598
4,005
30,497
0
W
Artemis
HYCUBH
Artemis
18,160
10,084
0
0
9,158
3,797
0
4,611
4,547
0
41,599
L
6,525
130
0
0
7,439
2,811
0
2,394
5,045
26,550
0
W
1,974
944
0
132
6,865
3,059
0
2,608
4,257
0
2,259
L
8,428
1,479
4,156
5,041
15,918
6,289
0
9,290
6,628
30,810
0
L
Tiamat
SStKS
Tiamat
10,876
651
0
1,252
12,094
6,185
0
6,243
5,851
50,334
0
W
Nike
7,442
510
0
7,722
17,742
11,585
0
10,316
7,426
0
31,410
W
Zeus
22,473
2,715
188
2,131
5,411
2,022
0
3,696
1,715
47,112
0
L
Fenrir
xshadow12x
Fenrir
7,951
1,206
0
222
17,427
6,431
0
8,556
8,871
0
13,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,263
Gold Earned
55,775
211
Minions Killed
210
6
Camps Cleared
8
985,741
Distance Traveled
998,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,420
942
9
1
1
185,083
0
W
Vulcan
10,903
1,090
40
4
2
217,783
0
W
Artemis
12,255
1,226
57
6
4
174,299
0
L
Zeus
9,433
943
39
4
2
173,481
0
W
Fenrir
8,806
881
0
0
0
150,328
0
L
Hel
9,869
987
57
6
1
206,602
0
L
Tiamat
10,375
1,038
96
10
2
200,800
0
W
Nike
11,149
1,115
54
5
0
226,622
0
W
Zeus
12,662
1,266
59
6
2
229,155
0
L
Fenrir
10,166
1,017
10
1
0
219,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role