Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
ALEJANDROy JOSE
Eset
Level 126
God Stats
7W - 1L
1,747 SR
Queue Stats
260W - 268L
1,521 Elo+
Solo
Merlin
Merlin
Peillach
Merlin
Level 115
God Stats
1W - 3L
1,451 SR
Queue Stats
44W - 55L
1,407 Elo+
Solo
Ah Puch
Ah Puch
PsionNix
Ah Puch
Level 152
God Stats
11W - 4L
1,724 SR
Queue Stats
622W - 667L
1,561 Elo+
Solo
Sun Wukong
Sun Wukong
l Aim To Please
Sun Wukong
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 108L
1,492 Elo+
Party 2
Team Averages
Level 128
1,584 SR
1,496 Elo+

VS

Team Averages
Level 91
1,499 SR
1,561 Elo+
Tsukuyomi
Tsukuyomi
Banned Nametag
Tsukuyomi
Level 117
God Stats
8W - 5L
1,645 SR
Queue Stats
519W - 531L
1,481 Elo+
Solo
Jing Wei
Jing Wei
Clezura
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,758 Elo+
Party 1
Zeus
Zeus
Pandocity
Zeus
Level 126
God Stats
0W - 4L
1,399 SR
Queue Stats
107W - 107L
1,493 Elo+
Solo
Hera
Hera
Steeeeeeeeeeeven
Hera
Level 69
God Stats
3W - 1L
1,786 SR
Queue Stats
165W - 164L
1,540 Elo+
Solo
Bellona
Bellona
XxJahCoinGODxX
Bellona
Level 123
God Stats
0W - 3L
1,167 SR
Queue Stats
169W - 164L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
7 / 5 / 18
10,791
830
13,847
18,835
23,671
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 3 / 13
10,532
810
8,451
14,966
6,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Peillach
Merlin
18
4 / 2 / 19
10,313
793
11,394
10,130
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
PsionNix
Ah Puch
18
6 / 2 / 21
10,513
809
10,745
9,375
3,591
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
l Aim To Please
Sun Wukong
17
6 / 2 / 18
10,316
794
9,134
17,231
13,238
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Banned Nametag
Tsukuyomi
15
3 / 8 / 5
9,296
715
10,746
14,009
8,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Jing Wei
Clezura
Jing Wei
17
2 / 6 / 6
9,380
722
8,947
11,726
4,850
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
16
5 / 8 / 3
9,698
746
17,834
11,784
5,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 2
8,670
667
9,187
8,819
3,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 7
9,784
753
6,057
14,489
14,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
37
30
Kills
14
14
Deaths
30
89
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
5
18
3.2
W
7
3
13
4.5
L
Tsukuyomi
Banned Nametag
Tsukuyomi
3
8
5
0.69
L
Jing Wei
Clezura
Jing Wei
2
6
6
0.83
L
Zeus
5
8
3
0.81
W
Merlin
Peillach
Merlin
4
2
19
6.75
W
Ah Puch
PsionNix
Ah Puch
6
2
21
8.25
L
3
4
2
1
L
1
4
7
1.13
W
Sun Wukong
l Aim To Please
Sun Wukong
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,571
Damage
52,771
70,537
Taken
60,827
50,773
Mitigated
35,832
32,918
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,847
1,249
3,431
5,283
18,835
23,671
380
6,743
11,888
24,835
0
W
8,451
111
3,972
4,571
14,966
6,277
678
5,111
9,855
33,227
0
L
Tsukuyomi
Banned Nametag
Tsukuyomi
10,746
3,418
2,258
1,996
14,009
8,356
512
9,781
3,907
0
26,618
L
Jing Wei
Clezura
Jing Wei
8,947
4,603
372
1,783
11,726
4,850
729
8,898
2,551
0
25,616
L
Zeus
17,834
1,479
748
1,729
11,784
5,058
0
8,801
2,888
29,809
0
W
Merlin
Peillach
Merlin
11,394
454
0
955
10,130
3,996
1,180
4,865
5,215
33,212
0
W
Ah Puch
PsionNix
Ah Puch
10,745
530
2,633
3,916
9,375
3,591
1,569
4,318
5,057
19,392
0
L
9,187
2,600
575
2,173
8,819
3,482
494
7,637
1,038
14,733
0
L
6,057
1,494
1,792
3,268
14,489
14,086
296
8,175
6,006
0
10,804
W
Sun Wukong
l Aim To Please
Sun Wukong
9,134
1,120
1,018
7,139
17,231
13,238
402
5,634
11,501
0
14,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,465
Gold Earned
46,828
132
Minions Killed
164
0
Camps Cleared
0
1,204,177
Distance Traveled
961,395
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,791
830
22
2
0
209,225
1
W
Eset
10,532
810
42
3
0
246,237
4
L
Tsukuyomi
9,296
715
47
4
0
193,509
0
L
Jing Wei
9,380
722
40
3
0
190,667
0
L
Zeus
9,698
746
38
3
0
174,021
2
W
Merlin
10,313
793
40
3
0
229,424
0
W
Ah Puch
10,513
809
16
1
0
251,074
1
L
Hera
8,670
667
18
1
0
213,211
4
L
Bellona
9,784
753
21
2
0
189,987
3
W
Sun Wukong
10,316
794
12
1
0
268,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role