Player Matchup

Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
BigAJ10
Xing Tian
Level 122
God Stats
0W - 2L
1,309 SR
Queue Stats
278W - 258L
1,533 Elo+
Party 2
Izanami
Izanami
JH_WHITEBOY_04
Izanami
Level 80
God Stats
113W - 84L
1,587 SR
Queue Stats
428W - 407L
1,525 Elo+
Party 2
Sol
Sol
Ligtharking
Sol
Level 127
God Stats
0W - 4L
1,152 SR
Queue Stats
129W - 136L
1,521 Elo+
Solo
Team Averages
Level 114
1,409 SR
1,516 Elo+

VS

Team Averages
Level 95
1,566 SR
1,513 Elo+
Kukulkan
Kukulkan
El Forastero99
Kukulkan
Level 119
God Stats
13W - 7L
1,510 SR
Queue Stats
138W - 132L
1,514 Elo+
Party 1
Guan Yu
Guan Yu
ElTacoAtomico
Guan Yu
Level 105
God Stats
10W - 4L
1,551 SR
Queue Stats
183W - 183L
1,549 Elo+
Party 1
Izanami
Izanami
GabSuggerDad
Izanami
Level 103
God Stats
4W - 0L
1,686 SR
Queue Stats
251W - 242L
1,515 Elo+
Party 1
Achilles
Achilles
Snuggler Bear
Achilles
Level 106
God Stats
81W - 122L
1,396 SR
Queue Stats
745W - 764L
1,439 Elo+
Solo
Nemesis
Nemesis
Soriiak
Nemesis
Level 42
God Stats
7W - 5L
1,686 SR
Queue Stats
152W - 134L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
6
3 / 1 / 0
4,264
853
3,707
3,928
1,359
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
 
Bastet
7
2 / 0 / 0
3,934
787
1,474
2,339
781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
BigAJ10
Xing Tian
5
0 / 1 / 0
3,394
679
1,550
4,012
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 2 / 0
3,305
661
1,841
2,266
286
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

4
0 / 1 / 0
3,044
609
83
961
303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
5
1 / 2 / 0
3,397
679
762
2,269
503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
5
0 / 3 / 0
3,197
639
1,114
4,887
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
GabSuggerDad
Izanami
5
0 / 0 / 3
3,445
689
2,926
2,462
529
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Snuggler Bear
Achilles
6
3 / 0 / 0
3,763
753
1,846
4,056
2,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Soriiak
Nemesis
6
1 / 0 / 0
3,768
754
529
2,277
449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
5
Kills
5
5
Deaths
5
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
1
0
3
L
Bastet
 
Bastet
2
0
0
2
L
Xing Tian
BigAJ10
Xing Tian
0
1
0
0
W
Kukulkan
1
2
0
0.5
W
Guan Yu
0
3
0
0
W
Izanami
GabSuggerDad
Izanami
0
0
3
1.5
L
0
2
0
0
L
0
1
0
0
W
Achilles
Snuggler Bear
Achilles
3
0
0
3
W
Nemesis
Soriiak
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,655
Damage
7,177
13,506
Taken
15,951
4,561
Mitigated
5,635
4,224
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
3,707
666
0
1,257
3,928
1,359
0
0
3,928
0
17,038
L
Bastet
 
Bastet
1,474
413
0
803
2,339
781
0
174
2,165
0
15,759
L
Xing Tian
BigAJ10
Xing Tian
1,550
386
0
1,262
4,012
1,832
0
0
4,012
5,961
0
W
Kukulkan
762
148
0
240
2,269
503
0
67
2,202
14,627
0
W
Guan Yu
1,114
261
85
2,198
4,887
2,090
0
0
4,887
0
10,993
W
Izanami
GabSuggerDad
Izanami
2,926
2,472
0
709
2,462
529
0
677
1,785
0
20,328
L
1,841
1,354
0
740
2,266
286
0
0
2,266
0
16,754
L
83
67
0
162
961
303
0
588
373
4,627
758
W
Achilles
Snuggler Bear
Achilles
1,846
544
150
1,485
4,056
2,064
0
873
3,183
0
9,132
W
Nemesis
Soriiak
Nemesis
529
281
0
1,618
2,277
449
0
0
2,277
0
11,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,941
Gold Earned
17,570
134
Minions Killed
132
0
Camps Cleared
0
507,897
Distance Traveled
548,518
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,264
853
33
7
0
116,305
2
L
Bastet
3,934
787
37
7
0
131,158
1
L
Xing Tian
3,394
679
7
1
0
112,260
2
W
Kukulkan
3,397
679
17
3
0
100,602
0
W
Guan Yu
3,197
639
23
5
0
112,574
0
W
Izanami
3,445
689
47
9
0
107,087
2
L
Izanami
3,305
661
44
9
0
107,770
1
L
Sol
3,044
609
13
3
0
40,404
0
W
Achilles
3,763
753
12
2
0
113,565
1
W
Nemesis
3,768
754
33
7
0
114,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role