Player Matchup

Chaac
Chaac
Shadowangel767
Chaac
Level 93
God Stats
6W - 6L
1,529 SR
Queue Stats
119W - 134L
1,382 Elo+
Party 2
Mulan
Mulan
andromeda457
Mulan
Level 49
God Stats
4W - 9L
1,363 SR
Queue Stats
65W - 111L
1,339 Elo+
Party 2
Bastet
Bastet
ourpsychosis
Bastet
Level 45
God Stats
1W - 2L
1,555 SR
Queue Stats
47W - 91L
1,291 Elo+
Party 2
Team Averages
Level 62
1,482 SR
1,337 Elo+

VS

Team Averages
Level 116
1,321 SR
1,530 Elo+
Athena
Athena
MADARA3256
Athena
Level 117
God Stats
1W - 0L
1,291 SR
Queue Stats
140W - 150L
1,509 Elo+
Party 1
Loki
Loki
PequenoTimmo98
Loki
Level 139
God Stats
2W - 2L
1,389 SR
Queue Stats
54W - 46L
1,602 Elo+
Party 1
Sol
Sol
RISKOFRAIN17
Sol
Level 92
God Stats
1W - 1L
1,283 SR
Queue Stats
16W - 21L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
6,241
624
4,136
6,090
3,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
1 / 3 / 1
6,444
644
6,616
10,492
5,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
9
0 / 7 / 0
5,850
585
5,177
9,703
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MADARA3256
Athena
12
6 / 0 / 7
8,531
853
6,127
9,918
9,687
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 2 / 9
7,614
761
6,893
6,485
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 1 / 9
7,874
787
8,973
8,002
2,856
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
13
13
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
MADARA3256
Athena
6
0
7
9.5
W
3
2
9
3.75
W
4
1
9
8.5
L
1
3
1
0.5
L
1
3
1
0.5
L
Bastet
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,929
Damage
21,993
26,285
Taken
24,405
12,560
Mitigated
18,896
4,048
Healing
6,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
MADARA3256
Athena
6,127
1,422
699
1,887
9,918
9,687
120
174
9,744
15,037
0
W
6,893
1,193
0
1,085
6,485
6,353
176
307
6,178
0
22,387
W
8,973
3,601
0
2,690
8,002
2,856
2,378
203
7,799
29,406
0
L
4,136
409
45
1,769
6,090
3,397
0
3,450
2,555
0
13,424
L
6,616
1,235
124
1,817
10,492
5,989
0
6,321
3,640
760
18,280
L
Bastet
5,177
1,855
0
293
9,703
3,174
0
5,816
3,575
0
18,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,535
Gold Earned
24,019
92
Minions Killed
124
4
Camps Cleared
7
521,630
Distance Traveled
594,876
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,531
853
33
3
3
198,211
2
W
Loki
7,614
761
34
3
0
213,403
3
W
Sol
7,874
787
57
6
4
183,262
1
L
Chaac
6,241
624
27
3
1
152,607
1
L
Mulan
6,444
644
39
4
2
178,568
3
L
Bastet
5,850
585
26
3
1
190,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role